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path: root/src/map/status.c
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2006-03-14- Status_check_skilluse again does the status_isdead check, but only on non-s...skotlex1-4/+12
2006-03-13- Shield Reflect is now passed through Devotion as well.skotlex1-149/+147
2006-03-13- Corrected char-server parameters so that the subnet config file is the thir...skotlex1-5/+0
2006-03-12nj/gs work by RockmanEXE and red_sunVicious1-1/+2
2006-03-11more ninja/gs workVicious1-3/+13
2006-03-10- Increased the range for unlocking out of Close confine.skotlex1-1/+3
2006-03-10some ninja/gs workVicious1-2/+3
2006-03-10- Fixed a memory overwrite crash on pc_readdb, thanks to foobar.skotlex1-2/+1
2006-03-09fixing max_weapon_sizeVicious1-11/+11
2006-03-09MAX_WEAPON_TYPE was used with less-than during loading, thus causing the weap...blackhole891-5/+5
2006-03-09only the first 22 CSVs were read in, but MAX_WEAPON_TYPE+5 was 27 -> uninitia...blackhole891-2/+2
2006-03-09more ninja/gs updateVicious1-5/+10
2006-03-09There go the status icons.blackhole891-5/+5
2006-03-09- Fixed stun's duration not getting reduced by vit + luk/3skotlex1-2/+2
2006-03-09partial SC work. it doesn't break, but it doesn't work either.Vicious1-3/+56
2006-03-09* included MAX_WEAPON_SIZE for flexible weapon typesVicious1-21/+29
2006-03-09- Fixed a bug that was making the no_spawn_on_player setting useless.skotlex1-2/+3
2006-03-08Some more skill fix.Vicious1-0/+13
2006-03-07- Some overflow protections on calculation of max hp. Now when max hp becomes...skotlex1-4/+13
2006-03-07- Some corrections due to the guild skill position change.skotlex1-2/+1
2006-03-04- The rate passed to status_change_start must now be in 0->10000 range.skotlex1-22/+11
2006-03-03- Trick dead now ends on logoutskotlex1-11/+12
2006-03-02- status_check_skilluse cleanup. Some status will only block skills when they...skotlex1-8/+18
2006-03-01- Silence will only block skills when they have begun casting, not when the c...skotlex1-3/+4
2006-03-01- Turn Undead and Offensive Resurrection should now work on undead players.skotlex1-2/+3
2006-02-24- Player-summoned mobs won't level up now.skotlex1-0/+7
2006-02-23- Added mob skill conditions myhpinrate and friendhpinrate for using HP range...skotlex1-2/+4
2006-02-23- Modified the way autospells stack to mimic official servers. Cards of the s...skotlex1-98/+64
2006-02-22- Windwalk's bonus is now +5 miserable flee.skotlex1-1/+1
2006-02-21- Vending is now cancelled on a pc_setposskotlex1-14/+12
2006-02-20- Play-dead and Basilica now do block Gospelskotlex1-9/+13
2006-02-20- SC_NOCHAT won't be cancelled on death.skotlex1-1/+2
2006-02-20- Corrected implementation of Gangster Paradise to just prevent mobs from tar...skotlex1-3/+1
2006-02-19- Fixed parsing of @kamic/@kamib to check for case.skotlex1-16/+17
2006-02-18- Removed the SP_<stat> cases from status_get_sc_def as they were colliding w...skotlex1-9/+4
2006-02-18* Implemented SG_MIRACLE (Miracle of the Sun, Moon and Stars)Komurka1-0/+2
2006-02-17- Added NK value 3: No damage + area of effect skill (NK_SPLASH_NO_DAMAGE)skotlex1-6/+10
2006-02-17- Now you can't close-confine and already confined mob.skotlex1-23/+26
2006-02-16- In CELL_NOSTACK mode, mob_canreach will now ignore other players when check...skotlex1-5/+9
2006-02-15- Made the warm skills BF_WEAPON type so that they may trigger effect cards.skotlex1-62/+90
2006-02-15- Some cleaning of the slave moving code.skotlex1-1/+1
2006-02-14- Hiding cancels Close Confine.skotlex1-569/+324
2006-02-13- Added battle config sc_def_rate which adjusts natural defense of characters...skotlex1-3/+7
2006-02-13- Fixed SG_FUSION costing SP to deactivate.skotlex1-2/+2
2006-02-13- NPC_POWERUP now gives +40% atk per level.skotlex1-12/+6
2006-02-13- Added handling of type BL_PET to skill_unitgrouptickset_search. I know pets...skotlex1-5/+7
2006-02-11- The status window now shows the addition of the damage of your both weapons...skotlex1-4/+4
2006-02-10- Added pc_issit check to pc_can_moveskotlex1-1/+4
2006-02-09- Added function mob_respawn which makes a mob respawn on spot 3 seconds afte...skotlex1-1/+2
2006-02-09- Code rewrites in mob_damage and party_exp_even_share for correctly handling...skotlex1-2/+4