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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
master
rebased
test
tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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src
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map
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status.c
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2006-04-17
- Added state.running to unit_data to make it easier to check for running cha...
skotlex
1
-3
/
+14
2006-04-12
- Added special_state changebase to identify when a character has a special-v...
skotlex
1
-2
/
+4
2006-04-11
- Changed clif_damage/clif_skill_damage to return the walk-delay based on the...
skotlex
1
-6
/
+6
2006-04-11
- Implemented use of ers for skill_unit_groups to reduce memory usage. NEEDS ...
skotlex
1
-2
/
+2
2006-04-09
- Changed the default of multi_hit_delay from 230 to 80 which seems more offi...
skotlex
1
-2
/
+0
2006-04-08
- Added function status_change_init to initialize all the sc timers. Added sc...
skotlex
1
-0
/
+10
2006-04-08
- Likely fixed a mob not returning to their original class view on respawn af...
skotlex
1
-2
/
+2
2006-04-07
- Moved the devotion damage reduction to the block that only executes if flag...
skotlex
1
-27
/
+12
2006-04-07
- Added missing creation/destruction of the expcache_ers in guild.c
skotlex
1
-53
/
+64
2006-04-06
- Removed mapflag noreturn from pvp maps.
skotlex
1
-0
/
+1
2006-04-06
- Fixed an error on the error-message when job_db1 doesn't has enough columns.
skotlex
1
-1
/
+1
2006-04-06
- Modified the item_db and added view_types to ammo: 1 arrows, 2 dagger (veno...
skotlex
1
-5
/
+11
2006-04-05
- Added a define list for weapon types in pc.h
skotlex
1
-27
/
+26
2006-04-05
- Added inter config connection_ping_interval which specifies interval in hou...
skotlex
1
-12
/
+33
2006-04-03
- SC_AUTOCOUNTER now only blocks all attacks/skills when the flag is 0 (attem...
skotlex
1
-1
/
+1
2006-04-03
- Cleaned up (fixed?) a possible overflow in pc_isUseitem, thanks to foobar.
skotlex
1
-3
/
+3
2006-04-01
- Fixed berserk not raising your HP to your new cap.
skotlex
1
-2
/
+2
2006-04-01
- Added structure view_data to handle sprite information for all characters (...
skotlex
1
-63
/
+147
2006-03-30
- Added a missing "return 0" that fixes a crash on failed lookups on status_c...
skotlex
1
-0
/
+1
2006-03-30
- the auth function in login.c won't jstrescapecpy passwords that were encryp...
skotlex
1
-8
/
+14
2006-03-29
- Some cleaning of the mob_ai. Mobs should stop chasing once you are beyond t...
skotlex
1
-2
/
+6
2006-03-28
* Fixed Gunslinger and Ninja skills not showing up and not working due to an...
reddozen
1
-0
/
+4
2006-03-27
jA's db work
Vicious
1
-0
/
+4
2006-03-27
- HW_GANBANTEIN now also removes traps.
skotlex
1
-8
/
+15
2006-03-27
- Pet catching now uses the menuskill variables to prevent item usage from di...
skotlex
1
-1
/
+1
2006-03-26
- The status change timer mismatch error now also displays which status chang...
skotlex
1
-1
/
+1
2006-03-23
- Fixed Devotion not properly being cleared on death/near death in some cases.
skotlex
1
-0
/
+2
2006-03-22
- Merged the unit_data structure from jA for handling unit-related data (atta...
skotlex
1
-82
/
+59
2006-03-22
- status_check_skilluse won't block skill-specific checks (silence, berserk, ...
skotlex
1
-2
/
+3
2006-03-22
[reddozen's fix]
Lance
1
-1
/
+5
2006-03-21
- Fixed the inf2 for BA_DISSONANCE
skotlex
1
-7
/
+6
2006-03-20
- Added a pc_stop_attack() invokation when starting SC_XMAS/SC_WEDDING.
skotlex
1
-2
/
+3
2006-03-20
- Fixed "being able to cast" skills while dead.
skotlex
1
-3
/
+4
2006-03-20
- Small fix to prevent killer/killable states from allowing you to target you...
skotlex
1
-1
/
+1
2006-03-20
Heh. Took me quite a while to figure this out... but yeah. As of this revisio...
blackhole89
1
-1
/
+2
2006-03-16
- Fixed Tarot Card of Fate using time instead of time2 which is the one that ...
skotlex
1
-7
/
+7
2006-03-15
- Small fix on status_change_start
skotlex
1
-1
/
+3
2006-03-15
- Removed the hardcoded duration of 30seconds for sleep.
skotlex
1
-5
/
+1
2006-03-15
- Fixed a possible crash in Venom Splasher if the countdown is too high.
skotlex
1
-2
/
+2
2006-03-14
- Status_check_skilluse again does the status_isdead check, but only on non-s...
skotlex
1
-4
/
+12
2006-03-13
- Shield Reflect is now passed through Devotion as well.
skotlex
1
-149
/
+147
2006-03-13
- Corrected char-server parameters so that the subnet config file is the thir...
skotlex
1
-5
/
+0
2006-03-12
nj/gs work by RockmanEXE and red_sun
Vicious
1
-1
/
+2
2006-03-11
more ninja/gs work
Vicious
1
-3
/
+13
2006-03-10
- Increased the range for unlocking out of Close confine.
skotlex
1
-1
/
+3
2006-03-10
some ninja/gs work
Vicious
1
-2
/
+3
2006-03-10
- Fixed a memory overwrite crash on pc_readdb, thanks to foobar.
skotlex
1
-2
/
+1
2006-03-09
fixing max_weapon_size
Vicious
1
-11
/
+11
2006-03-09
MAX_WEAPON_TYPE was used with less-than during loading, thus causing the weap...
blackhole89
1
-5
/
+5
2006-03-09
only the first 22 CSVs were read in, but MAX_WEAPON_TYPE+5 was 27 -> uninitia...
blackhole89
1
-2
/
+2
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