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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
master
rebased
test
tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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src
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map
/
status.c
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2006-06-17
- Devotion absorbed damage will now appear to come from oneself (instead of t...
skotlex
1
-1
/
+1
2006-06-16
- Removed unused variable aspd_rate in map_session_data.
skotlex
1
-34
/
+34
2006-06-16
- Modified the bNoMagicDamage/bNoWeaponDamage bonuses to be a 0-100 setting. ...
skotlex
1
-2
/
+2
2006-06-15
- Altered a bit how status_set_viewdata behaves in regards to Wedding/Xmas op...
skotlex
1
-4
/
+12
2006-06-15
- Fixed clif_send not sending packets to SELF when specifying AREA if the sou...
skotlex
1
-11
/
+1
2006-06-15
- Fixed and cleaned up script command 'equip'
skotlex
1
-1
/
+1
2006-06-14
- Modified how luk reduces status changes by reducing the gap. Eg: resist = v...
skotlex
1
-19
/
+35
2006-06-14
- blocked again skill usage during marionette.
skotlex
1
-3
/
+3
2006-06-13
- Marionette and Devotion will now check raw distance and ignore obstacles an...
skotlex
1
-2
/
+2
2006-06-13
- Added HM_SKILLBASE, MAX_HOMUNSKILL to specify the skill level range of Homu...
skotlex
1
-41
/
+66
2006-06-13
- Oppositions can't be made during WoE now.
skotlex
1
-5
/
+6
2006-06-12
- @heal no longer displays a healing animation. Fixes the client believing yo...
skotlex
1
-1
/
+8
2006-06-12
- Made guild member exp an unsigned int.
skotlex
1
-7
/
+14
2006-06-08
- Adjusted Don't Forget Me, Defender, Longing to use all val entries, and to ...
skotlex
1
-30
/
+40
2006-06-07
- Added pc_calcexp to calculate individual exp bonuses acquired from exp's so...
skotlex
1
-1
/
+0
2006-06-07
- Adjusted status resistances and durations taking as base Viccious's info fr...
skotlex
1
-25
/
+32
2006-06-07
- Adjusted several sc rate/time reductions as pointed out by Playtester.
skotlex
1
-13
/
+7
2006-06-07
- Cleaned status_get_sc_tick/status_get_sc_def to use the status_data function.
skotlex
1
-35
/
+29
2006-06-06
- Hopefully fixed for sure mobs getting extra stats when changing-class due t...
skotlex
1
-2
/
+3
2006-06-06
- The monsters can level up setting will not take effect when the mob's level...
skotlex
1
-1
/
+1
2006-06-06
- cleaned up status_check_skilluse some to use status_data variables.
skotlex
1
-30
/
+44
2006-06-05
- Fixed a crash when using SL_SMA and the "combo" ain't ready.
skotlex
1
-1
/
+2
2006-06-05
- Cleaned up code for SC_MINDBREAKER.
skotlex
1
-48
/
+61
2006-06-05
- Fixed skill_unitsetting using layout->count for the for instead of group->c...
skotlex
1
-2
/
+7
2006-06-05
- Corrected cloaking not ending on attack if you are near a wall.
skotlex
1
-3
/
+1
2006-06-02
- Moved setting a mob's level from mob_spawn to status_calc_mob, resetting th...
skotlex
1
-1
/
+9
2006-06-02
- Corrected Brandish Spear to work on levels above 10.
skotlex
1
-12
/
+19
2006-06-02
- Fixed Freeze/Stone/Benedictio not changing your elemental LEVEL to 1.
skotlex
1
-1
/
+7
2006-06-02
- Uncommented the npc_debug_warps code.. oops.
skotlex
1
-5
/
+3
2006-06-02
- Corrected some signed/unsigned comparisons corrections which were incorrect.
skotlex
1
-4
/
+4
2006-06-02
- Altered status_calc_pc so that equipment scripts are ran before card-scripts.
skotlex
1
-77
/
+74
2006-06-01
- NPC_TRANSFORMATION/NPC_METAMORPHOSIS will now preserve the original mob wit...
skotlex
1
-0
/
+1
2006-06-01
- Fixed pc_damage setting your canlog_tick even if the damage has no source (...
skotlex
1
-2
/
+4
2006-06-01
- Some small cleanups on status_calc_pet
skotlex
1
-7
/
+12
2006-05-31
- Removed typedef bool from socket.h and included cbasetypes.c instead.
skotlex
1
-24
/
+24
2006-05-31
- Added function pc_check_skilltree for checking if you unlocked new tree-ski...
skotlex
1
-26
/
+7
2006-05-31
- Fixed status_calc_pc not zero'ing ALL vars it should, allowing certain bonu...
skotlex
1
-0
/
+2
2006-05-30
- Call Slave now invokes slaves on a 5x5 area around master.
skotlex
1
-1
/
+1
2006-05-30
- Fixed status_damage not setting your HP to 0 when you died T.T
skotlex
1
-0
/
+1
2006-05-30
- Fixed underflow issues when calculating dmotion.
skotlex
1
-6
/
+5
2006-05-30
- Rewrote/cleaned up @petfriendly.
skotlex
1
-16
/
+0
2006-05-30
- Removed the on-die specific code from unit_remove_map and placed it on the ...
skotlex
1
-10
/
+56
2006-05-30
- Small optimization in battle_check_target
skotlex
1
-4
/
+139
2006-05-30
[Fixed]
Lance
1
-5
/
+5
2006-05-30
- Changed status_heal and status_damage to receive signed int values. They wi...
skotlex
1
-4
/
+26
2006-05-29
- Corrected aspd calculation code to avoid negative overflows.
skotlex
1
-16
/
+16
2006-05-29
- Updated max_def parameter to not apply to mdef if magic_defense_type is set...
skotlex
1
-1
/
+1
2006-05-29
- Updated ASC_BREAKER's range to 9.
skotlex
1
-10
/
+4
2006-05-29
- Added a division by zero check in mob_dead to prevent the (impossible) case...
skotlex
1
-5
/
+5
2006-05-29
- Cleaned up some status_get functions.
skotlex
1
-18
/
+25
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