Age | Commit message (Collapse) | Author | Files | Lines |
|
- The mob Slave ai will be executed now even when the slave has a target. This will allow for "instant" warping to the master when it changes maps or teleports. if the slave has a target already, it won't unlock it and chase back to the master or anything like that.
- Removed a couple of checks that prevents item ids above 20000. However, remember that the max id is still ~32k or the client is the one who's gonna crash!
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7799 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
into account dual-wielding. That is, if a skill can be used with daggers/axes, you'll be able to use the skill when dual-wielding them.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7779 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- updated cloaking code so that when you set "enable cloaking without walls", the code will consider you as "always next to a wall", thus you get the wall-speed bonus always.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7778 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Added battle setting homun_critical_rate (defaults to 0)
- Removed enemy_str/pet_str/enemy_perfect_flee and replaced them with
- enable_perfect_flee which specifies which objects can have perfect flee and enable_baseatk which specifies which objects can have a base attack value (both in battle.conf)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7752 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
targetted at party/guild members if the appropiate inf2 value is set.
- Added the SC_JAIL code for timed jailing, but the related @ commands ain't in yet.
- Added checks to make adding items to inventory/cart fail when a char is in finalsave state.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7751 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Corrected Poison React to counter regardless of distance, and to use the skill's 50+5*lv% counter chance (instead of 100%).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7730 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- You now can't move/attack/use-skills when using Cloaking of a level less than 3
- Fixed compilation of mercenary.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7729 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
regardless of distance.
- Removed a bunch of homun-related variables that are not needed at all. The alive condition is removed, now the code checks for the hp value to know if the homun is alive or not.
- Cleaned up a bit the skill-id function, homun skill checks (such as delay and skill-lv learned) should be correct now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7727 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
when you change the max cart weight. Thanks to The Ultra Mage for the error clarification.
- Implemented Grandcross weird property where if there's noone on the path it'll hit twice for the skill's reported damage, and when there is (or you cant knockback the target) it'll do a splash attack that hits twice for 500% to all affected targets.
- Some cleaning of the combo code. TK Rankers will now get their combo-time extended each time they trigger a kick, enabling them to do "unlimited combos".
- Modified the autosave function to use a sweep across the player db instead of across connected clients. This will cause non-connected players (like autotraders) to also be saved on a regular interval, may help with possible data-loss from said characters on unclean shutdowns.
- Added function map_foreachpc
- Removed the code that forces aggressive mobs to go after a Homun instead of their master (no reason why there should be such a condition).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7721 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7706 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Eska no will cause defense to change randomly every second.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7666 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
flag is 2 (charge rather than damage). Fixes SP-draining status changes ending suddenly when in-between maps.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7635 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Reenabled @changesex
- Added function pet_create_egg which handles creating pet eggs correctly (when passed item id is indeed a valid petegg). Applied this on @createitem and getitem.
- Cleaned up code of @item
- Added define UNKNOWN_ITEM_ID (512 = apple)
- Added IT_* enumation item_Types to identify said data from items.
- Cleaned up the itemdb_isequip functions. itemdb_isequip will now return if the item is equipable by players, itemdb_isstackable returns if the item can be stacked, and itemdb_isidentified returns if the item should drop identified.
- Added defines CARD0_PET/CARD0_FORGE/CARD0_CREATED to identify if a given item has "invalid" cards, added define function itemdb_isspecial to simplify this check.
- Removed itemdb.c considering item ids above 20000 as invalid.
- Cleaned up script commands getitem and card-counting related ones.
- Cleaned up a bit more pc_isequip
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7613 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
Thanks to Haplo.
- Fixed Beast Strafing not having inf2 = 512 (to make it a target-auto-select skill)
- Fixed the duration of Land Protector, removed unusued time2 value from their entries in skill_cast_db. Thanks to Haplo.
- Corrected Warp Portal being unable to warp people who are standing on it on the moment it triggers.
- Fixed @follow stopping the moment you are warped.
- Fixed pc_additem messing with the equip field of the passed item data. Fixes the famous "equip stuff on your arrow slot" bug.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7607 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
SC_STONE is 0, which was by default not handled as a valid value).
- Added back the TF_MISS walking speed bonus to assassin type classes (how did that got lost?)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7583 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Added status_check_visibility to check if an object is within range of view of another. Nothing more, nothing less. It's used by unit movement to check whether you can continue chasing your target or not when the "chase target" directive is given.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7582 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
mode is changed unless the new mode no longer includes "can-attack"/"can-move" respectively.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7575 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
when they are equipped on the arrow-slot (until the actual cause of why pc_unequipitem is not working correctly is discovered/fixed)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7558 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
indexes, makes equipping related code much easier to read.
- Also cleaned up pc_equipitem. When dual wielding or equipping accessories, if the client actually specifies one of the two positions, it will be taken into account.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7550 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
relevant code. It is now possible to specify ANY status change, not just the basic ones.
- Added support for bonus3 bAddEff/bAddEffWhenHit as follows:
bonus3 bAddEff/bAddEffWhenHit, <SC value>, <rate>, <target flag>.
Target flag is 0: Self. 1: Enemy. 2: Both.
- Added these descriptions to doc/item_bonus.txt
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7514 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Fixed reading of the refine_db not working right when MAX_REFINE is increased from 10.
- Some more cleaning to the implementation of Abracadabra
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7456 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Fixed pc_makesavestatus not setting your logout position.
- Fixed the UF * flags of Songs/Dances in skill_unit_db.
- Fixed two dances becoming BA_DISSONANCE instead of DC_UGLYDANCE.
- Added the missing +100% damage modifier of Enchant Deadly Poison.
- Fixed SkillStatusChangeTable not working correctly for Homun/Guild skills.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7454 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
pc_delitem will take care of unequipping it on trade.
- Added a missing abort when the arrow's script re-calls status_calc_pc
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7436 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Ending SC_CLOAK/SC_HIDE/SC_CHASEWALK will now trigger ontouch npcs.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7394 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Added mapflag "loadevent", now load-map script events will ONLY trigger on maps with this mapflag on, rather than every map.
- High Jump can now be used in all versus maps.
- Added Kaite's opt3 value, taken from jA
- Added state dirty == 2 to storages. Signals when a storage was sent for final saving. Said storage is removed from memory after the ack from the char-server, and they are sent to save if the map/char servers reconnect before the act arrives. In short: they are guaranteed to be saved after a char logs out.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7358 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Deadly Poison now also reduces def2 by 25%
- Changed skill_setmapcell to use skill splash rather than range.
- Cleaned up a bit skill_moonlit, now it knocks back the correct amount of cells.
- Fixed @mi displaying always 0 instead of the mob's class.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7351 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7345 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Rough implementation of Ground Drift according to description and jA info.
- Implemented Tatami Gaeshi using skill description and jA implementation for reference.
- map_foreachinpath calls will no longer go beyond the target point, as this function is required for skills other than SharpShooting now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7344 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Changed setting for skill_nocast flag 16. It is no longer a "pk-mode map" setting, it's now a clone-forbidden skill. That is, skills with the flag 16 will never be copied by clones. If you use a PK-mode server, use flag 2 now to forbid skills from common maps.
- Default skills from not being cloned are Magnus Exorcism and Turn Undead.
- The map search free cell will now use the size of the map # of tries before giving up when the spawn area is the whole map. Added a check to inmediately give up when the number of spawn retries has reached the max specified (no_spawn_onplayer = 100).
- Cleaned up a bit the clone code to account for the unit flags UF_NOPC/UF_NOMOB when the skill is not ground-based (accounts for self skill that causes a ground-tile to be placed, like Dances).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7315 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
The hostname is resolved to an ip, whose individual components are stored in char[], the return value of the function is the inet_addr result of the lookup (or returns 0 when failed). Meant to be used in the rest of the code without the need to do socket/network related includes.
- Applied use of parse_hostbyname() in chrif.c to fix compilation errors.
- status_percent_change will now account for when the target's max hp/sp is above INT_MAX.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7281 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Fixed crash when non-players use ZenyNage. Added the correct Zeny check in skill_check_condition, fixed the skill so that it's damage is based on whatever zeny is specified in skill_require_db.
- Can-act delay will not be reset when warping now.
- Fixed Quagmire not altering walking-speed.
- Silence now blocks skills both on begin/end casting.
- Updated status_calc_bl so that when walking speed changes, the character is made to rewalk so that the new speed takes effect inmediately.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7264 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7252 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
(absorbed) damage.
- Fixed umbala.txt's Elemental Stones Quest bug. Thanks to Vhan Morthis.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7250 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Typo in status.c add_sc() using 'skill' instead of 'sk' as index, resulting in filling the SkillStatusChangeTableArray with junk data.
- > NEEDS CONFIRMATION < Ends casting if player is knocked with freezing/stun/whatever
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7241 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
the original attacker changing directions towards the Crusader)
- Updated clif_refres to send inventory, cart, and weight info.
- Fixed intif_guild_memberinfoshort to not leave a dangling pointer when someone logs out <.<
- Cleaned up a bit guild_check_member
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7226 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Modified aspd_rate in status_data to hold aspd change on a base of 1000 = 100% rather than 100 = 100%. All status changes that affect aspd have been updated. Study and Single Action should now correctly give +0.5% aspd per level.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7213 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
Meaning you can do bonus bNoMagicDamage,50; To make all magic damage be reduced by half. This bonus stack, so two cards with bNoMagicDamage,50 will give magic immunity.
- Removed setting gtb_pvp_only and replaced it with gtb_sc_immunity which specifies the threshold before the bNoMagicDamage starts blocking support statuses as well. ie: gtb_sc_imunity: 75 will mean that "bonus bNoMagicDamage,70;" reduces magic damage by 70%, but does not blocks heal or support status, while "bonus bNoMagicDamage,80;" does.
- Updated GTB's card script to be "bonus bNoMagicDamage,100;"
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7212 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
options.
- Added back OPTION_XMAS, but the actual value is missing!
- Corrected chrif_save so that the player is not set offline on map-change.
- Added change-look support in pc_setoption when specifying OPTION_XMAS
- Fixed clif_parse_RemoveOption removing all options instead of just Falcon/Cart/Peco
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7183 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
source is not on the map yet.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7180 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Fixed 'autoequip' items.
- Fixed Aspd not being updated in your status window after Agi/Dex increasing statuses take effect.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7179 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
vit; resist += (max - resist)*luk/300;
- Added battle settings pc_max_sc_luk/mob_max_sc_luk to handle which is the luk threshold at which you gain inmunity (defaults to 300).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7168 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Some minor code cleanups.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7162 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
and the like.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7134 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
Homunculus.
- Added support for reading correctly status change data from Guild and Homun skills.
- Added support for reading Homun skill data (which means the HM skills are now safe to add to skill_db, skill_require_db, etc)
- Moved StatusSkillChangeTable to StatusSkillChangeTableArray and made a function called StatusSkillChangeTable to do the conversions taking into account HM/GD skills.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7128 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Fixed a few compiler warnings from VC
- Commented out the Homunculus Skills<->Status Change link which was causing some memory corruptions.
-
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7127 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
you couldn't be healed more than 32K.
- Now you can use any skills (except encore/dancing ones) while under Longing for Freeding.
- Now you can use any skills while under Marionette Control.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7111 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Modified npc_click to receive the bl that was clicked directly. Also cleaned it up so it isn't as easy to crash the server with invalid ids <.<
- Moved npc_checknear to npc_checknear2 and added npc_checknear. The near version receives a bl, checks it's validity, and returns a TBL_NPC object, near2 does the same but doesn't checks for type NPC. The first returns a pointer, the second returns 1 on fail, 0 success.
- Also uncommented various npc_checknear calls in the code, who's idea was to comment them out so you could exploit npcs from afar with custom packets?
- Added overflow checks for bonus settings mdef_rate/def_rate.
- Added missing update of INT after a buf.
- Small cleanup of how SC_BLEEDING works.
- Fixed party_foreach_samemap invoking the function on the CASTER instead of on the party members.
- Added clif_parse_ActionRequest_sub to handle player commands, is used from npc_click or any other function that needs to "re-route" a player's request.
- Modified clif_parse_NpcClicked to handle the different situations with different bl-objects (attack on players/mobs, click on npcs or mobs with npc attached)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7103 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
hold the speed adjustment value rather than speed penalty (eg: 125 instead of 25).
- Cleaned up status_calc_speed so that speed penalties are correctly handled (eg: 25% penalty is speed*100/125, not +speed*25/100). Thanks to Euph for pointing it out and Belle for the speed mechanics.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7046 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
source (race bonus cards, SG Exp skills, pk-mode higher level exp)
- pc_gain_exp now also receives the source of the exp, when said source exists, bonuses are applicated as needed.
- Added status_kill when capturing a mob, should take care of the mob not respawning after caputed.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7037 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
from the kro guidebook.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7034 54d463be-8e91-2dee-dedb-b68131a5f0ec
|