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path: root/src/map/status.c
AgeCommit message (Expand)AuthorFilesLines
2008-08-09Really implemented SC_WALKSPEED (instead of copy-pasting old code) (followup ...ultramage1-1/+1
2008-08-04- Killed mobs with NPC_REBIRTH skill used should not drop items again. (Aegis...zephyrus1-1/+6
2008-08-03Re-implemented SC_WALKSPEED (used in npc scripting) according to official sou...ultramage1-0/+2
2008-07-31Quagmire now will affect boss monsters, but more info is required to code the...shadow1-1/+0
2008-07-29- Fixed a bug with Status Resist Potion.zephyrus1-1/+1
2008-07-29Renamed struct 'skill' to 's_skill' to remove naming collisions.ultramage1-1/+1
2008-07-26- Implemented official Convex Mirror (With help of Yomanda and Sirius White)zephyrus1-1/+45
2008-07-14* Corrected compiler warning and error made from r12959 and r12953, respectiv...sketchyphoenix1-1/+1
2008-07-14Made homunculi have doubled regen rates (they regen twice as fast) defined on...shadow1-0/+6
2008-07-07First attempt at implementing the official walk speed systemultramage1-132/+123
2008-07-07Small cleanup of leftover Grimtooth data (followup to r12917)ultramage1-1/+0
2008-07-06* Slight cleanup of item-based walk speed bonusesultramage1-7/+3
2008-07-03Adjusted Free Cast code so that its walk penalty gets calculated in status_ca...ultramage1-47/+6
2008-07-03Fixes regarding bugreport:1727 (undead element/race skill behaviors) follow u...shadow1-3/+3
2008-06-29- Added support to Cash Shop for script command callshopzephyrus1-1/+1
2008-06-24Cleaned up unconditional calls to status_change_end().ultramage1-104/+54
2008-06-14Fixed PF_FOGWALL working on Boss monsters.shadow1-0/+1
2008-06-13Fixed Grandcross and darkgrandcross, should only cause blind against undead r...shadow1-2/+2
2008-06-13Fixed some skills working on undead element when they were supposed to work o...shadow1-5/+5
2008-06-07Swapped the weapon type IDs of Shotgun and Gatling Gun weapons to match aegis.ultramage1-2/+2
2008-06-07Fixed PF_DOUBLECASTING casting % bugreport:140 shadow1-1/+1
2008-06-07Fixed a few properties of NPC_CHANGEUNDEAD bugreport:79shadow1-0/+10
2008-06-02- Added support for OnTouchNPC event, required for Monster Race. Script comma...zephyrus1-3/+4
2008-05-29- Support for SP Regen status just like HP Regen (by items, by a little time)...zephyrus1-7/+11
2008-05-28* Updated Ankle Snare duration (bugreport:1438)Playtester1-5/+4
2008-05-08- Added some new items and headgears.zephyrus1-10/+15
2008-05-07- Added function battle_attr_ratio to handle just getting the attribute table...skotlex1-5/+18
2008-05-02* Changes to map_foreach* functions:FlavioJS1-2/+1
2008-05-01Implemented get_percentage() for compact and safe calculation of percentual v...ultramage1-10/+0
2008-04-21* Changed the data field of timers from int to intptr.FlavioJS1-3/+3
2008-04-15 * Corrected some invalid syntax in skill_db.txt (wrong usage of commas)ultramage1-1/+1
2008-04-08Lolbug.Kevin1-1/+1
2008-04-07Improved the Mental Sensing fix from r12507 to not start the status at all, i...ultramage1-1/+2
2008-04-06Equip speed buffs no longer stack with speed consumables other then speed pot...Kevin1-2/+7
2008-04-06Sprint, Fusion, and Increase AGI now stack independently. The other speed buf...Kevin1-21/+34
2008-04-06Changed Union/Increase AGI stack fix (it should work now). (bugreport:1155)Kevin1-6/+2
2008-04-06Fixed seven wind not allowing ghost/shadow. (bugreport:1155)Kevin1-1/+3
2008-04-06Unequip should no longer remove any buff from seven wind. (bugreport:1155)Kevin1-2/+1
2008-04-06Union and Increase AGI now stack. (bugreport:1155)Kevin1-0/+6
2008-04-05Running into a wall/npc/pc/mob no longer enables spurt. (bugreport:1155)Kevin1-1/+4
2008-03-26Adjusted eAthena code to compile cleanly in C++ mode.ultramage1-37/+37
2008-03-25Partially fixed the mess in status.c.ultramage1-378/+351
2008-03-21- Added status changes for netcafe premium items. Status Resist Potion and SP...zephyrus1-2/+10
2008-03-20- Added SC_ARMOR_RESIST, used by Undead Scroll, gives you resistance against ...zephyrus1-17/+30
2008-03-18- Changed the way SC_ARMOR_ELEMENT is called (Resistance potions)zephyrus1-4/+9
2008-03-15- Changed the way SC_HPREGEN works.zephyrus1-5/+5
2008-03-13- Added a fix for Abracadabra, this skills allways should use minimum a Yello...zephyrus1-2/+3
2008-03-05* Added code to clear the Illusionary Shadow effect (followup to r12293)ultramage1-0/+14
2008-03-05- Implemented Firepillar's 'target cannot move for 0.2 sec x hit' property.skotlex1-0/+3
2008-03-04- Updated firepillar so it cannot be placed on top of others.skotlex1-10/+22