Age | Commit message (Expand) | Author | Files | Lines |
2011-05-23 | * Changed enumerating defines into enumerations (related topic:264007). | ai4rei | 1 | -4/+7 |
2011-04-21 | * Extended debugging code for bugreport:3504 (related r14599). | ai4rei | 1 | -3/+22 |
2011-03-28 | Prevented SC_EXPBOOST, SC_JEXPBOOST and SC_ITEMBOOST (used by Battle Manuals ... | Paradox924X | 1 | -0/+3 |
2011-02-23 | * Updates to various custom stuff that buying stores might/are expected to su... | ai4rei | 1 | -1/+2 |
2011-02-21 | * Fixed SP regen not stopping when Maximize Power (BS_MAXIMIZE) is in effect. | ai4rei | 1 | -1/+2 |
2011-01-14 | * Removed unconditional redundant status change checks before status_change_e... | ai4rei | 1 | -4/+2 |
2011-01-14 | * Replaced remaining occurences of '-1' with 'INVALID_TIMER', where appropria... | ai4rei | 1 | -111/+111 |
2010-12-17 | * Added temporary check to skill_delunitgroup to prevent crashes when 'group'... | ai4rei | 1 | -0/+9 |
2010-12-06 | Added support for bonus bAddItemHealRate, which works for all healing items c... | L0ne_W0lf | 1 | -0/+1 |
2010-12-02 | * Removed redundant check in food vs. cash food status change overriding code... | ai4rei | 1 | -24/+12 |
2010-11-30 | * Fixed out-of-bound access to percentrefinery array causing refine bonuses s... | ai4rei | 1 | -1/+1 |
2010-11-30 | * Fixed class being used instead of idx in status_readdb_job2 (bugreport:4597... | ai4rei | 1 | -1/+1 |
2010-11-30 | * Made job_db1.txt, job_db2.txt, size_fix.txt and refine_db.txt reading use s... | ai4rei | 1 | -126/+98 |
2010-11-30 | * Made skill_tree.txt reading use sv_readdb. [Ai4rei] | ai4rei | 1 | -0/+7 |
2010-11-28 | * Added emotion_type enumeration for clif_emotion constants. | ai4rei | 1 | -3/+3 |
2010-11-28 | * Added clr_type enumeration for vanish effect constants. | ai4rei | 1 | -5/+5 |
2010-11-28 | * Fixed pets derived from immobile monsters not being able to walk (bugreport... | ai4rei | 1 | -1/+9 |
2010-11-28 | * Fixed a crash when using food status bonuses with cash food status bonuses ... | ai4rei | 1 | -24/+24 |
2010-11-24 | * Fixed calls to pc_delautobonus assuming map_session_data::autobonus2 and ma... | ai4rei | 1 | -2/+2 |
2010-11-16 | Follow-up to r14456. Default initialize atk_rate to 0 instead of 100 to match... | Paradox924X | 1 | -4/+5 |
2010-11-02 | Applied patch by xazax to clean up various bits of code across mapserver code... | Paradox924X | 1 | -4/+0 |
2010-11-02 | Changed Normal and Cash Food statuses so they do not stack and overwrite the ... | Paradox924X | 1 | -0/+96 |
2010-10-11 | Implemented official cash food behavior, including use delay, not being dispe... | Paradox924X | 1 | -0/+37 |
2010-10-09 | Replaced all nullpo_retr() calls which returned 0 with nullpo_ret() calls. | Paradox924X | 1 | -13/+13 |
2010-09-12 | All direct damages such as reflected damage or Tarot Card damage should not b... | Inkfish | 1 | -18/+1 |
2010-09-07 | Added MD_TARGETWEAK to list of modes not to give a player when calculating pl... | Paradox924X | 1 | -1/+1 |
2010-09-06 | * Implemented Icescope's fix for devotion, reflect damage is no longer absorb... | L0ne_W0lf | 1 | -1/+2 |
2010-08-18 | * Added bonus3 bAdd/SubEle, which allows you to specify a battle flag as well... | L0ne_W0lf | 1 | -0/+1 |
2010-08-17 | * Attempting to tackle, and fix some simple errors in skills. | L0ne_W0lf | 1 | -1/+1 |
2010-07-31 | * Implemented three new mercenary skills. | L0ne_W0lf | 1 | -0/+3 |
2010-06-14 | * Blocked being able to use the skill CR_DEVOTION on players under the status... | L0ne_W0lf | 1 | -2/+2 |
2010-06-01 | * Implemented the Manuk and Splendide item status effects, thanks to Epoque. | L0ne_W0lf | 1 | -0/+17 |
2010-05-21 | * Increased gobal_reg_value to 256 from 96. | L0ne_W0lf | 1 | -0/+2 |
2010-02-27 | Some generic code cleanups (unused struct, user counting, code comment). | ultramage | 1 | -1/+1 |
2010-02-27 | Re-added the SI_EARTHSCROLL icon for taekwon's Happy Break status. | ultramage | 1 | -1/+1 |
2010-02-27 | Fixed Poison Status killing monsters with low max hp(like plants). | Inkfish | 1 | -1/+1 |
2010-02-07 | Bleeding doesn't kill non-player characters. | Inkfish | 1 | -4/+6 |
2009-12-02 | * Autobonus code cleanups. | Inkfish | 1 | -1/+0 |
2009-11-29 | - Official castle defense damage reduction/defense status changes. (bugreport... | Kisuka | 1 | -8/+25 |
2009-11-26 | * NPC event code cleanups. | Inkfish | 1 | -1/+4 |
2009-11-25 | Fixed damage doesn't cancel status changes.(followed up to r14164) | Inkfish | 1 | -1/+1 |
2009-11-23 | * Fixed player keeps bleeding when dead. | Inkfish | 1 | -10/+8 |
2009-11-07 | Added a flag to indicate if the script of an autobonus was parsed for the sak... | Inkfish | 1 | -0/+1 |
2009-11-04 | * All Songs/Dances now create a 3 second delay before Adaption can be used. | Inkfish | 1 | -1/+0 |
2009-10-26 | Implemented NPC_VAMPIREGIFT and NPC_WIDESOULDRAIN. | Inkfish | 1 | -1/+1 |
2009-10-26 | * The status SC_INVINCIBLE now reduces all damage to 1. | L0ne_W0lf | 1 | -1/+1 |
2009-10-25 | Reverted renaming foreach functions and create a new one for OnTouch so that ... | Inkfish | 1 | -2/+2 |
2009-10-25 | * Implemented the official version of 'OnTouch' named as 'OnTouch_'.(it can b... | Inkfish | 1 | -2/+5 |
2009-10-04 | - Implemented new packets for rental items (from Jobbie and Natz and fixed by... | zephyrus | 1 | -0/+1 |
2009-10-02 | Marionette Control now has an infinite duration.(bugreport:2542) | Inkfish | 1 | -5/+1 |