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2013-10-24Follow up f304c3637f82a5a3ab3a979c5d4b463ab26e7d72shennetsind1-1/+3
Fixed SC_AQUAPLAY_OPTION which was eaten away during the change, and removed a duplicate val2 set on SC_CRESCENTELBOW Signed-off-by: shennetsind <ind@henn.et>
2013-10-24Follow UP Fixed Bug #7754ossi01101-0/+1
Follow Up Fixed Bug #7754 there was the SC_CASH_RECIVEITEM line missing in Inds Commit. added case SC_CASH_RECEIVEITEM: so it will display the correct % value.
2013-10-24Fixed Bug #7754shennetsind1-0/+2
Fixed Field Manuals not display the proper boost percentage on the client. http://hercules.ws/board/tracker/issue-7754-field-manuals-issue/ Thanks to Frost Signed-off-by: shennetsind <ind@henn.et>
2013-10-22Fixed bug with status visual effects on relogshennetsind1-66/+124
val_flag was being set only when status were being created, not loaded, moved them into its own switch so its set regardless of flag&4 being set or not. Signed-off-by: shennetsind <ind@henn.et>
2013-10-21Minor identation fixes on status_change_startshennetsind1-2348/+2348
Signed-off-by: shennetsind <ind@henn.et>
2013-10-16Fixed Bug#7374malufett1-0/+16
-Hercules now fully support Monster Transformation. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2013-10-10Homun-S Quest Updatedshennetsind1-1/+1
Partial Merge of 0b68607 Quest Changelog: - 1.2 Replaced with official script. [Euphy] Closes #177 Closes #178 Signed-off-by: shennetsind <ind@henn.et>
2013-10-07Merge branch 'master' of https://github.com/HerculesWS/Herculesshennetsind1-4/+1
2013-10-07Fixed Bug #7744shennetsind1-16/+19
Adjusted missing #ifdef behavior to be friendly to the hooking. http://hercules.ws/board/tracker/issue-7744-compiler-error-on-hpm-hooking-after-undefined-packetver-re/ Signed-off-by: shennetsind <ind@henn.et>
2013-10-03Merge branch 'master' of https://github.com/HerculesWS/Herculesshenhuyong1-664/+662
2013-10-02HPM: Map.c Completedshennetsind1-19/+19
Fully Interfaced. Moved missing vars and declarations of interest into the interface, removed duplicate mentions of map within calls to shorten wherever it made sense to. Ladies and Gentleman its my pleasure to announce that with this commit we've revised all of map-server, we've learned a hell lot from this, improved many things on the go and have a number of features to be released thanks to this. *cough* hpm hooking *cough*. Signed-off-by: shennetsind <ind@henn.et>
2013-09-29HPM: Status.c Completedshennetsind1-646/+644
Fully Interfaced. Moved missing vars and declarations of interest into the interface. Removed a couple things from pc.h into mmo.h due to circular dependence. Signed-off-by: shennetsind <ind@henn.et>
2013-09-29* Fixed Bug #7708shenhuyong1-4/+1
http://hercules.ws/board/tracker/issue-7708-mandragora-howl-chance-way-too-high/ Mandragora Howl chance --- way too high. Base on a patch of the fix made by Rytech in 3ceam.
2013-09-28HPM: pc.c Completedshennetsind1-2/+2
Moved missing vars and declarations of interest into the interface. Signed-off-by: shennetsind <ind@henn.et>
2013-09-28Merge pull request #161 from shenhuyong/mastershennetsind1-1/+1
Added full support for the Rebellion.
2013-09-27HPM: Skill.c Completedshennetsind1-2/+2
Moved missing vars and declarations of interest into the interface. Signed-off-by: shennetsind <ind@henn.et>
2013-09-27Renamed iMap interface to mapHaru1-114/+110
Signed-off-by: Haru <haru@dotalux.com>
2013-09-27Added full support for the Rebellion.shenhuyong1-1/+1
Credits to 3ceam2 for the base,Thanks to Rytech. -The skill still needs to be completed, as well as support for higher base stats. -Bonus stats are set to temporarily values until the official ones are known. -Updated the item_db.txt file with information on the Rebellion's job equip mask. -Added packets and packet keys for 2013-08-07Ragexe with the info provided by Shakto,Thanks to Shakto. -A 2013-08-07Ragexe client or higher is required for this job to be properly playable.
2013-09-27Renamed iStatus interface to statusHaru1-706/+653
Signed-off-by: Haru <haru@dotalux.com>
2013-09-26Renamed variables that would conflict with a rename of iMap to mapHaru1-32/+27
Note to plugin developers: if you were importing the "map", you'll need to change it to "maplist" Signed-off-by: Haru <haru@dotalux.com>
2013-09-25Renamed local variables that would conflict with a rename of iStatus to statusHaru1-909/+855
Signed-off-by: Haru <haru@dotalux.com>
2013-09-25Merge branch 'master' of https://github.com/HerculesWS/Herculesshennetsind1-124/+117
Conflicts: src/map/chrif.c src/map/clif.c src/map/homunculus.c src/map/pet.c src/map/script.c src/map/skill.c src/map/status.c All clear.
2013-09-25Renamed iTimer interface to timer.shennetsind1-33/+33
Also removed duplicate mentions of timer within calls to shorten.
2013-09-25Renamed local variables that would conflict with a rename of iTimer to timerHaru1-7/+6
Signed-off-by: Haru <haru@dotalux.com>
2013-09-25Renamed more forgotten variables during interface conversionsHaru1-119/+113
(related: b9c8f57) Most renames are trivial (just to avoid shadowing global variables, even if they currently did no harm), but there were some cases of partly renamed variables that caused some NULL checks to always pass and who knows what could have been happened when they were too subtle to make the application crash. Also corrected some potentially unsafe macro definitions Signed-off-by: Haru <haru@dotalux.com>
2013-09-16HPM: Pet.c Interfaceshennetsind1-2/+2
Fully Integrated. Signed-off-by: shennetsind <ind@henn.et>
2013-09-16HPM: Npc.c Interfaceshennetsind1-3/+3
Fully Interfaced. Special Thanks to Haruna Signed-off-by: shennetsind <ind@henn.et>
2013-09-16HPM: Unit.c Interfaceshennetsind1-40/+40
Fully Interfaced Signed-off-by: shennetsind <ind@henn.et>
2013-09-16HPM: Mob.c Interfaceshennetsind1-13/+13
Fully Interfaced Signed-off-by: shennetsind <ind@henn.et>
2013-09-09Fixed Bug #7335shennetsind1-4/+4
Modified several gvg checks to include checking whether it is a guild castle ( map_flag_gvg2 does so and no it doesn't mean woe:se ) Special Thanks to kyeme. http://hercules.ws/board/tracker/issue-7335-woe-castle-behavior/ Also follow up 24ced6fcef1a95a2abd0c60b4fe90cbbc3aea268 changed 512 with its constant, special thanks to EPuncker. Signed-off-by: shennetsind <ind@henn.et>
2013-09-09Fixed Bug #7637shennetsind1-1/+16
Fixed visual effects stacking which'd make them remain visible even after they were gone. Special Thanks to Michieru, mleo1 http://hercules.ws/board/tracker/issue-7637-camouflage-never-ending/ Signed-off-by: shennetsind <ind@henn.et>
2013-09-09Fixed Bug #7613shennetsind1-0/+2
Fixed issue with wedding status type moving speed being delayed to be applied/removed. Special Thanks to bgamez23 http://hercules.ws/board/tracker/issue-7613-walking-speed-bug/ Signed-off-by: shennetsind <ind@henn.et>
2013-09-06Fixed a mapserver crash due to uninitialized iterface functionsHaru1-1/+1
Caused by iStatus->get_total_m?def in pre-renewal. Follow-up to cccc5bc9. Signed-off-by: Haru <haru@dotalux.com>
2013-08-30Follow up @ cccc5bc9256b196b1f4e9ad881838ad32c8b3424malufett1-1/+3
-Bonus 'bLongAtkRate' is not working properly. RE Updates -Added missing atk bonus of BS_HILTBINDING and removed unnecessary hit bonus of BS_WEAPONRESEARCH. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2013-08-26Fixed Bug#7584malufett1-7/+3
-Where HW_SOULDRAIN should work only in single target. Fixed Bug#7670 -Where PA_GOSPEL is not working properly. Fixed Bug#7668 -Bonus 'bLongAtkRate' is not working properly. Fixed Bug#7512 -Bonus 'bCritAtkRate' is not working properly. Fixed Bug#7515 -Fixed MO_EXTREMITYFIST animation. -Fixed RE armor/weapon storage tab positioning. -Fixed HW_MAGICPOWER cast time. -Fixed '/item' '/monster' aegis command where it not working properly in some item names or monsters. -Added NC_DISJOINT cast time hidden modifier. -Updated RE ATK for post damage modifier. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2013-08-22Fixed MSVC warnings on 7f9f6e1b84061a7d393debf37395c8b4a2667db1shennetsind1-6/+8
Special Thanks to KeiKun for bringing them to me. Signed-off-by: shennetsind <ind@henn.et>
2013-08-22Fixed Bug #7652shennetsind1-33/+40
damage storage has been changed from int32 to int64 within areas where it could otherwise modified beyond the limit and get screwed up, this solves all related problems within any skills, not only asura. http://hercules.ws/board/tracker/issue-7652-asura-strike-overdamage/ Signed-off-by: shennetsind <ind@henn.et>
2013-08-10Fixed Bug#7643malufett1-4/+4
-Fixed SC_ZANGETSU glitch formula. Fixed Bug#7582 -Where quest log's monster counter is not displaying properly. -Fixed renewal atk having wrong parenthesis for variance atk formula. Special Thanks to: Michieru and CottonCandy Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2013-07-31Fixed Bug #7080shennetsind1-70/+79
(LG) Overbrand no longer capable of hitting targets with hide (can do so with others e.g. cloak), and it displays a miss when failing to do instead of no feedback (thanks to kisuka for this part). Special Thanks to gunzlinger, kisuka. http://hercules.ws/board/tracker/issue-7080-overbrand/ Signed-off-by: shennetsind <ind@henn.et>
2013-07-29Fixed Bug #7597 / Follow up b7171479a47490ff80bf04849f763158d6d96facshennetsind1-4/+3
http://hercules.ws/board/tracker/issue-7597-server-crash/ Signed-off-by: shennetsind <ind@henn.et>
2013-07-29Added mercenary interfaceSusu1-6/+6
2013-07-29Added elemental interfaceSusu1-5/+5
2013-07-28Fixed Bug#7576malufett1-4/+4
-Where AB_CANTO is not working properly with MADO equip target. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2013-07-26Follow up 144a9d0843dfe47e0b58c8857762f58ae70543c8shennetsind1-7/+12
It will no longer block the equipping of items, instead it will delay (if applicable) the item's effect until it is no longer capable of affecting the skills under the timer. Special Thanks to kyeme for the information. Signed-off-by: shennetsind <ind@henn.et>
2013-07-26Merge branch 'master' of https://github.com/HerculesWS/Herculesshennetsind1-2/+2
2013-07-25Fixed typo in `SC__STRIPACCESSARY`.Piotr HaƂaczkiewicz1-2/+2
Fixed `SC__STRIPACCESSARY` checking for equip index instead of equip position. Fixes #72
2013-07-25Expanding script.c interfaceshennetsind1-16/+16
Hercules Renewal Phase One. Signed-off-by: shennetsind <ind@henn.et>
2013-07-21Fixed Bug#7558malufett1-0/+8
-Where 'bLongAtkDef' is not working properly with physical attack. Fixed Bug#7530 -Where Masquerades affect boss monsters. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2013-07-11Fixed Bug#7498malufett1-0/+4
-Where RE equip atk doesn't properly update status window and negative equip atk should now affect atk. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2013-07-07Fixed Bug#6503malufett1-36/+28
-where SR_GENTLETOUCH_REVITALIZE is not working properly. Fixed Bug#6547 & Bug#6141 -SC_BLOODYLUST should now work properly like as official behavior. Fixed Bug#7395 -SO_SPELLFIST should now work properly. Fixed Bug#7477 -removed hidden walkdaley that makes character stop when hit even if SC_ENDURE is active. Fixed Bug#7475 -fixed error message in SA_AUTOSPELL when cancel button is pressed. Fixed Bug#7337 -MG_CHANGECART should now work properly. Fixed Bug#7474 -SC_MAELSTROM should now work properly like as official behavior.