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path: root/src/map/status.c
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2006-07-28- Some cleaning of battle_drain, Evil Druid card should work now.skotlex1-2/+4
2006-07-28Commiting mpeg's NJ work(from jA). some things might have gotten reversed/bro...Vicious1-41/+38
2006-07-28- Added missing SC information to NPC_CHANGEUNDEADskotlex1-0/+1
2006-07-27- Now when you set the guardian's HP, if the guardian is spawned, it's HP wil...skotlex1-4/+40
2006-07-27- Some cleaning in status.c. Removed some unnecessary lines, and added proper...skotlex1-62/+20
2006-07-27- Readded the check which prevents Cloaking from activating when your learned...skotlex1-2/+11
2006-07-21- Added a check to prevent Blind from ending while standing on a fog of wall.skotlex1-0/+9
2006-07-20- Added pc_check_weapontype to do a proper skill weapon check that takes into...skotlex1-2/+2
2006-07-20- Corrected Cloaking level 1-2 not letting you move across walls.skotlex1-9/+7
2006-07-19- Fixed the inf code update breakage which was blocking all offensive skills.skotlex1-17/+22
2006-07-19- Modified the targetted skill logic to enable offensive skills to be targett...skotlex1-1/+29
2006-07-18- Fixed a crash when trying to extend TK's infinite combo feature.skotlex1-0/+1
2006-07-18- Corrected Venom splasher's splash damageskotlex1-7/+1
2006-07-18- Added a proper check to make aggressive mobs never override homun targets r...skotlex1-40/+14
2006-07-17- Should have fixed the Cart Termination damage code to be scaled correctly w...skotlex1-1/+2
2006-07-17Orn's and Albator's Homunculus system, finally, YAY!!DracoRPG1-104/+306
2006-07-14- Kaahi no longer shows the heal effect to everyone.skotlex1-5/+17
2006-07-12- status_damage will no longer fail when the target is not on a map AND the f...skotlex1-2/+5
2006-07-11- Coded @reset.skotlex1-4/+2
2006-07-11- Corrected Frost Nova's splash range and Land Protector's cast range. Thanks...skotlex1-3/+1
2006-07-08- Fixed the new addeff structure not working well with SC_STONE (because SC_S...skotlex1-0/+2
2006-07-08- Fixed mobinfo displaying exp as signed ints rather than unsigned.skotlex1-0/+50
2006-07-07- Status_calc_bl will no longer stop you from attacking/walking when the mode...skotlex1-2/+4
2006-07-07- Added a temporary band-aid to prevent executing the script of non-arrows wh...skotlex1-1/+3
2006-07-06- Added EQP_/EQI_ constants in pc.h to identify equip position and equip inde...skotlex1-12/+12
2006-07-04- Added structure s_addeffect to handle status change additions. Cleaned up r...skotlex1-6/+2
2006-07-03- Warmth will dispel when warping now (or else the effect is left on the ground)skotlex1-2/+2
2006-07-03- Fixed a compile warning in login sql/txtskotlex1-1/+1
2006-06-30- Removed the check to prevent equipped items from being traded as pc_delitem...skotlex1-0/+2
2006-06-29- Some indentation corrections.skotlex1-0/+6
2006-06-27- Fixed indentation on int_pet.c (how did it got messed up?)skotlex1-1/+8
2006-06-27- Corrected the element of hunter traps.skotlex1-1/+3
2006-06-26- Forgot to add Tatami Gaeshi's 3 sec block of ranged attacks.skotlex1-1/+1
2006-06-26- Corrected unit id of desperado and Ground Drift using jA's info.skotlex1-14/+18
2006-06-23- Updated BD_INTOABYSS's unit flag to not affect mobs.skotlex1-2/+2
2006-06-21- Added function parse_hostbyname() which takes a hostname and a char[4]. The...skotlex1-0/+16
2006-06-20- Updated skill_require_db to place the Zeny requirements of ZenyNage and Fling.skotlex1-5/+16
2006-06-19Reverting my change.. lalalaLance1-3/+0
2006-06-19- Some cleanups and corrections in battle.c to account for negative (absorbed...skotlex1-1/+0
2006-06-19* [Fixed]: Lance1-2/+5
2006-06-17- Devotion absorbed damage will now appear to come from oneself (instead of t...skotlex1-1/+1
2006-06-16- Removed unused variable aspd_rate in map_session_data.skotlex1-34/+34
2006-06-16- Modified the bNoMagicDamage/bNoWeaponDamage bonuses to be a 0-100 setting. ...skotlex1-2/+2
2006-06-15- Altered a bit how status_set_viewdata behaves in regards to Wedding/Xmas op...skotlex1-4/+12
2006-06-15- Fixed clif_send not sending packets to SELF when specifying AREA if the sou...skotlex1-11/+1
2006-06-15- Fixed and cleaned up script command 'equip'skotlex1-1/+1
2006-06-14- Modified how luk reduces status changes by reducing the gap. Eg: resist = v...skotlex1-19/+35
2006-06-14- blocked again skill usage during marionette.skotlex1-3/+3
2006-06-13- Marionette and Devotion will now check raw distance and ignore obstacles an...skotlex1-2/+2
2006-06-13- Added HM_SKILLBASE, MAX_HOMUNSKILL to specify the skill level range of Homu...skotlex1-41/+66