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path: root/src/map/status.c
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2006-05-01- Added -DMAPREGSQL to Makefile, commented out by default for now.skotlex1-4/+5
2006-04-29- pc_resetskill flag can now be &2, it only returns the total amount of skill...skotlex1-2/+2
2006-04-26- Wedding Dress/Tuxedo now handle view-change using the onequip/onunequip scr...skotlex1-11/+1
2006-04-25- Cleaned up a bit the implementation of SC_MAXIMIZEPOWER, SC_CHASEWALK and S...skotlex1-7/+4
2006-04-22- Fixed angelusZido1-1/+1
2006-04-22- Added SC_KEEPING/SC_BARRIER to calc_flag in status_change_endskotlex1-2/+9
2006-04-21- SC_CLOAKING's val4 now holds whether cloaking ends or not on attack.skotlex1-2/+9
2006-04-21- Updated the HP/SP leech structures to have race-data attached to them.skotlex1-33/+22
2006-04-20- Added two columns to item_db: equip_script and unequip_script are scripts t...skotlex1-2/+0
2006-04-18- Removed message 592 from trade.cskotlex1-10/+23
2006-04-17- Added state.running to unit_data to make it easier to check for running cha...skotlex1-3/+14
2006-04-12- Added special_state changebase to identify when a character has a special-v...skotlex1-2/+4
2006-04-11- Changed clif_damage/clif_skill_damage to return the walk-delay based on the...skotlex1-6/+6
2006-04-11- Implemented use of ers for skill_unit_groups to reduce memory usage. NEEDS ...skotlex1-2/+2
2006-04-09- Changed the default of multi_hit_delay from 230 to 80 which seems more offi...skotlex1-2/+0
2006-04-08- Added function status_change_init to initialize all the sc timers. Added sc...skotlex1-0/+10
2006-04-08- Likely fixed a mob not returning to their original class view on respawn af...skotlex1-2/+2
2006-04-07- Moved the devotion damage reduction to the block that only executes if flag...skotlex1-27/+12
2006-04-07- Added missing creation/destruction of the expcache_ers in guild.cskotlex1-53/+64
2006-04-06- Removed mapflag noreturn from pvp maps.skotlex1-0/+1
2006-04-06- Fixed an error on the error-message when job_db1 doesn't has enough columns.skotlex1-1/+1
2006-04-06- Modified the item_db and added view_types to ammo: 1 arrows, 2 dagger (veno...skotlex1-5/+11
2006-04-05- Added a define list for weapon types in pc.hskotlex1-27/+26
2006-04-05- Added inter config connection_ping_interval which specifies interval in hou...skotlex1-12/+33
2006-04-03- SC_AUTOCOUNTER now only blocks all attacks/skills when the flag is 0 (attem...skotlex1-1/+1
2006-04-03- Cleaned up (fixed?) a possible overflow in pc_isUseitem, thanks to foobar.skotlex1-3/+3
2006-04-01- Fixed berserk not raising your HP to your new cap.skotlex1-2/+2
2006-04-01- Added structure view_data to handle sprite information for all characters (...skotlex1-63/+147
2006-03-30- Added a missing "return 0" that fixes a crash on failed lookups on status_c...skotlex1-0/+1
2006-03-30- the auth function in login.c won't jstrescapecpy passwords that were encryp...skotlex1-8/+14
2006-03-29- Some cleaning of the mob_ai. Mobs should stop chasing once you are beyond t...skotlex1-2/+6
2006-03-28 * Fixed Gunslinger and Ninja skills not showing up and not working due to an...reddozen1-0/+4
2006-03-27jA's db workVicious1-0/+4
2006-03-27- HW_GANBANTEIN now also removes traps.skotlex1-8/+15
2006-03-27- Pet catching now uses the menuskill variables to prevent item usage from di...skotlex1-1/+1
2006-03-26- The status change timer mismatch error now also displays which status chang...skotlex1-1/+1
2006-03-23- Fixed Devotion not properly being cleared on death/near death in some cases.skotlex1-0/+2
2006-03-22- Merged the unit_data structure from jA for handling unit-related data (atta...skotlex1-82/+59
2006-03-22- status_check_skilluse won't block skill-specific checks (silence, berserk, ...skotlex1-2/+3
2006-03-22[reddozen's fix]Lance1-1/+5
2006-03-21- Fixed the inf2 for BA_DISSONANCEskotlex1-7/+6
2006-03-20- Added a pc_stop_attack() invokation when starting SC_XMAS/SC_WEDDING.skotlex1-2/+3
2006-03-20- Fixed "being able to cast" skills while dead.skotlex1-3/+4
2006-03-20- Small fix to prevent killer/killable states from allowing you to target you...skotlex1-1/+1
2006-03-20Heh. Took me quite a while to figure this out... but yeah. As of this revisio...blackhole891-1/+2
2006-03-16- Fixed Tarot Card of Fate using time instead of time2 which is the one that ...skotlex1-7/+7
2006-03-15- Small fix on status_change_startskotlex1-1/+3
2006-03-15- Removed the hardcoded duration of 30seconds for sleep.skotlex1-5/+1
2006-03-15- Fixed a possible crash in Venom Splasher if the countdown is too high.skotlex1-2/+2
2006-03-14- Status_check_skilluse again does the status_isdead check, but only on non-s...skotlex1-4/+12