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2006-08-24- Added setting clear_skills_on_warp to specify when a character's ↵skotlex1-5/+23
land-based skills are deleted when the caster changes maps. Defaults to all types. - Should have fixed Brandish Spear not passing the flag to skill_attack, causing it to do miserable damage. - Warp Portal will no longer be removed when caster steps through it (this is left to the new clear_skills_on_warp setting) - Cleaned up status_percent_change to switch equations when the target has high hp to prevent overflows, also it will directly take hp/maxhp when a rate of 100 or higher is passed to prevent calculations. - Traps and Land Elemental fields are no longer automatically removed on map change (handled now by clear_skills_on_warp) - traps_setting &2 no longer does anything (handled now by blah blah) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8469 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-23SC_ARMOR_ELEMENT looks like gone away from status_change_start since ... rev ↵toms1-0/+4
6791. Try to reimplement it. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8456 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22- Fixed a crash on the mobspawn script command.skotlex1-1/+3
- Made SC_FLEET increase batk as well as watk. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8444 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22- Fixed SC_NEN according to Mpegtoms1-1/+0
- Added a ShowStatus("Terminating...\n") on login-server_sql git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8441 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-21- Cleaned up some more the regen_data structure, so that skill/sitting-skill ↵skotlex1-53/+117
related data is optional (since only players have it). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8410 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-21- Added BL_HOM handling to battle_gettarget.skotlex1-4/+4
- Some cleaning in skill.c in regard to homun skills. - Madness Canceller now stacks with other aspd bonuses, just like Berserk does. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8403 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-21- Removed config setting "muting_players", and expanded the manner_system ↵skotlex1-11/+6
config to specify how having negative manner (mute) affects a player (see battle/misc.conf). - Expanded the pk_mode setting from no/yes to 0/1/2. 1 is normal pk_mode, if 2 is used, it makes killing players give you a loss of 5 manner points. - Fixed WS_WEAPONREFINE always failing when at less than job 50. - Fixed a compilation warning in char-txt/int_homun.c git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8402 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-20- @useskill will now cause your homun to use the skill instead of you if the ↵skotlex1-6/+5
skill is a Homun skill and you have an active homunculus. - Some cleanups... git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8383 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-20- Fixed some Homunc issues with HR servers (capping some values)toms1-9/+8
- Added @hominfo command to obtain real values (not capped ones) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8378 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-19- Updated NJ_BAKUENRYU skill treetoms1-2/+7
- Fixed HLIF_CHANGE skill git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8365 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-19Updated HLIF_BRAIN skilltoms1-3/+6
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8363 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-19Some compilation warnings fixedtoms1-2/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8360 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18- Made HLIF_HEAL a self skill that auto-selects target to caster's master.skotlex1-8/+31
- Implemented SC_BLOODLUST and SC_CHANGE, cleaned up HLIF_CHANGE - Applied a correction to HVAN_EXPLOSION - Fixed Homun ASPD calculation being able to underflow and give you min speed. - Added monster_ai&128 to make aggressive mobs ignore that behaviour of always picking Homun targets above player targets regardless of who is closer. - Fixed homun info packet being unable to display HP/SP correctly once the values are above 32k. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8349 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18- Changed unit_free so that it receives which cleartype should be used when ↵skotlex1-7/+7
the character is still on a map. Used this on status_damage so that mobs that do not respawn when killed will properly display the death animation. - Should have fixed the signed/unsigned comparison warnings in the main regen function. - Fixed Energy Coat consuming 10x less SP per hit than it should. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8339 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18- Applied use of structure regen_data for a unified regen module. Natural ↵skotlex1-186/+423
and skill-heal is handled by this structure, while sitting-skill-heal is still player dependant (mostly because the other object types can't sit) - Added SCB_REGEN constant to identify status changes which alter regeneration - Modified SC_REGENERATION so that if val4 is set, the status actually blocks regen rather than increase it, this is what now Frenzy uses instead of "canregen_tick" - Cleaned up the status calc code for homun by moving it from status_calc_bl_sub_homun to status_calc_homun (where it should had always been) - Moved the Fleet watk code to status_calc_watk where it belongs. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8334 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-17- Corrected map_random_dir algorithmtoms1-12/+13
- Fixed homunc natural heal and little code cleanup git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8327 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-17- Fixed being unable to recast Adrenaline Rush to reset the duration timers.skotlex1-6/+6
- Added structure regen_data to handle unified regen logic for bl objects. Eh... this is wip, so it isn't used yet, just the preliminar structure is there... (somehow I lost all other progress I had done on it x.x) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8323 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-15- Applied multiple fixes which should take care of making homun save/load ↵skotlex1-10/+12
work on TXT now. - Added Gatling Fever's batk bonus. - Some cleaning in status_damage which should prevent trying to free already free'd pointers when unit_remove_map invokes unit_free (when status_damage was going to invoke unit_free anyway) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8308 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-15- Cleaned up some of the pet related @/# commands, same for some script ↵skotlex1-16/+15
commands. - Moved s_pet structure from map_session_data to pet_data, this enabled the removal of a few redundant values in the pet_data structure (name, class, equip) - Pet offensive skills who's inf value is self will be casted on the pet now (for stuff like Grand Cross) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8301 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-15- Added a crash-fix on status_calc_bl_sub_homun to abort in case the homun ↵skotlex1-0/+3
has no master (need to clean up this function later) - Tested char-txt load/save, it seems to be working fine. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8296 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-15- Added SCB_DYE which marks which status-changes need a forced cloth dye ↵skotlex1-12/+18
change to 0 due to sprite issues. Currently only NJ_BUNSINJYUTSU's status uses it. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8293 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-15- Asura Strike now moves you to the target on fail always (unless the target ↵skotlex1-4/+6
does not exists or is in another map or there's a obstacle on the way) - Corrected skill_attack_area hitting dead characters on it's splash range. - Swapped the values for OPTION_XMAS and OPTION_FLYING. This should enable SG to show the fly animation again, even if sometimes others will see him as Santa. As for xmas cloth, it shouldn't make much of a difference since the view class is changed to christmas anyway. - Moved the AM_CALLHOMUN code from castend_id to castend_pos. - Made AM_CALLHOMUN and AM_RESURRECTHOMUN be like the wedding skills, where they automatically pick a spot around you. - Cleaned up some the AM_RESURRECTHOMUN code. Hopefully it works now. - Cleaned up some the hom evolution code. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8292 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-14- Increased Run's walk speed bonus to 25->50% skotlex1-6/+9
- Modified emergency_call setting to allow for more specific configuration (woe/non-woe, gvg-grounds/non-gvg-grounds, disable from nowarpto maps), see skill.conf for details. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8275 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-13- Removed @itemcheck as it was totally pointless.skotlex1-1/+3
- Corrected states killer/killable being easily dispellable. - Fixed the totally wrong text messages being used for @killer/@killable related atcommands, added appropiate entries to msg_athena - Magic and Misc attacks will now get type "flee" when they do less than 1 damage, this blocks them from causing additional status effects when they are blocked. - Cleaned up a bit the Basilica code, it should now properly end when you walk. - Added an unnecessary qty check when inserting cards :P - Fixed some logs not working when you enabled all logs. - Corrected unmute being a level 60 command by default (should be 80) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8256 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-13- Corrected the mapif_parse_PartyChangeMap function to correctly update ↵skotlex1-1/+1
level-range when someone logs on/off, fixes being unable to set even-share on once it's been broken even when the characters out of range logoff. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8254 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-12See Changelog.blackhole891-0/+11
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8253 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-12- Fixed Dancers/Bards being able to use normal attacks while performing.skotlex1-15/+17
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8245 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-11- Fixed the item group bonus not working.skotlex1-0/+5
- Removed unnecessary member id from the item group structure. - Fixed songs/dances always being considered overlapped with themselves. - Added some additional song/dance overlap code that should correctly change the effect of songs/dances when they overlap. - Added a check so that the status-change packet is always send to self when the inflicted char is a player disguised. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8242 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-10- Hopefully fixed family-party-even-share not breaking when a member logs out.skotlex1-2/+2
- Corrected Advanced Jobs HP bonus from 30% -> 25% git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8238 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07- Some code cleaning in status.cskotlex1-23/+6
- Reflected damage will now also have a chance of draining hp/sp. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8164 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07- Adjusted the order in which option/sc change packets are sent to match Aegis'sskotlex1-6/+9
- Added script command getpartyleader through which you can retrieve various information of a party's leader. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8162 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07mpeg's ninja workVicious1-1/+1
http://gpegon.free.fr/ea/ninja_08-07-06_mpeg.txt git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8160 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04- Changed function itemdb_group to itemdb_group_bonus, it now calculates the ↵skotlex1-1/+2
total group bonuses of a player for a given item. - Changed itemhealrate to itemgrouphealrate, added a structure itemhealrate to allow storing item-healing bonuses per item. - Modified bAddItemHealRate so it can receive both item-id and item-group values (since the first item-id is +500, there's no risk of mixing them up). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8136 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04- Removed settings enemy_critical_rate, homun_critical_rate. Added settings ↵skotlex1-53/+39
enable_critical (defaults to specify only players), mob_critical_rate and critical_rate. The last applies to all non-mobs and non-players (battle/battle.conf) - Removed settings mob_npc_warp, mob_warpportal. Replaced with setting mob_warp which specifies which types of warp can a mob step into (battle/monster.conf) - Updated status_calc_misc so that it also handles the BL_PC case, removed redundant info from status_calc_pc, and moving the SNovice Max Hp bonus to status_base_pc_maxhp git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8135 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04- Enabled Mastery damage on Soul Breaker again, moved adv katar mastery out ↵skotlex1-1/+1
of the mastery function so that it may apply to all skills except Soul Breaker. - Changed name of the setting log_pick to log_filter since that's what it does now. - Modified enable_logs so that instead of a 0/1 setting, you can specify which kind of events to log (so you can use a combination), see log_athena for the bitmask configuration. - Cleaned a bit the contents of log_athena.conf git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8129 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-03- Reverted the previous change, chasewalk has no icon, only the str-bonus ↵skotlex1-1/+2
has that fist icon now. - Allowed chase-walk to display a skill animation when using it. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8115 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-03- Readjusted the Chasewalk icon to be as it should be.skotlex1-1/+0
- GS_DESPERADO is now a short-range attack skill. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8114 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-03- Changed the Battle-Orders icon to be the Strength Up icon (for Chasewalk's ↵skotlex1-2/+3
str bonus). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8113 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-03- GAHH, I am sick tired of typing TBL_HOMUNCULUS/BL_HOMUNCULUS all over the ↵skotlex1-29/+34
place. The idea is that the TBL* versions are supposed to be easier to use than the standard structure definition, but using TBL_HOMUNCULUS as an alias to struct homun_data kinda beats the purpose! Renamed them all to TBL_HOM/BL_HOM. - Fixed using the right-hand weapon's size modifiers regardless of which weapon was being used. - Simplified the ignore-size check by making the Weapon Perfection check be done when specifying the flag, also moved the size-fix property of riding spear-knights to status_calc_pc. - Removed variable hd from status_calc_bl as it's not needed. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8112 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-03- Added RUDE_ATTACKED_COUNT so you can easily adjust how many rude-attacks ↵skotlex1-2/+2
should happen before a mob uses the rude-attacked skill. Value has been set to 2 for now. - Now when a mob changes target (to someone they can hit) their rude-attacked count won't be reset, but instead will be reduced by one. - SC_SPEEDUP0 can now stack with the other speed raising buffs. - Changed the inf2 value of SA_DISPEL so it can be casted on party/guild mates, but not yourself. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8104 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-03- Cleaned up the last NJ update code.skotlex1-3/+4
- Added @ command `charspeed` - Fixed @jailfor using MAP_PRONTERA as jail instead of MAP_JAIL - Removed case for GS_SPREADATTACK on damage packets to see if the skill displays correctly now. - Corrected Deluge/Volcano/V. Gale overlaps so that the placing tiles are removed, NOT the ones who were already placed. - Made SC_SPEEDUP0 and SC_SPEEDUP1 use different icon IDs, to fix icon-confusion when both are enabled at a time. - Mob rude-attacked count is not reset now on picking a new char (gotta investigate this further) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8096 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-03- Modified yet again SC_SILENCE after iRO tests from Entwined on IRC. ↵skotlex1-4/+5
Silence now ONLY blocks skills from being used, it will not stop on-going casts. - Updated status_cast_cancel to also include silence (so the cast bar is cancelled if you are silenced during it) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8086 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-03- Updated the way SC_SILENCE works. From what I remember (from previous ↵skotlex1-3/+2
forum discussions) it: 1- Always blocks skills from being used. 2- Will only block a skill when the cast-bar ends IF the skill is targetted. If anyone wants to debate to get this changed, make an appropiate forum topic in the svn development area to discuss. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8083 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-03- Moved Full Buster blind penalty to skill_counter_additional_effectskotlex1-6/+6
- Added a dummy blind duration of 10 secs to FullBuster. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8082 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-02- Fixed failing to create Deadly Poison Bottles damaging 50% of your max ↵skotlex1-1/+1
life instead of 25% - Added the missing status-change flags to SC_FREEZE to signal it should modify def and magic def git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8070 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-02Merged Mpeg's work on Ninja skillstoms1-2/+8
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8068 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-02- Fixed Defender Raising Walk speed instead of diminishing it.skotlex1-4/+15
- Swaped val3/val4 of defender so that all walking penalty skills store said penalty in val3. - Added a check on status-change load to prevent loading speed-affecting status when their speed adjustment is 0 (prevents division by zero) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8061 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-02- Recoded the GuildAura code to use val3 & val4, allowing much greater stat ↵skotlex1-8/+8
bonuses (in case someone wants to get Guild Skill level 20 or something crazy like that) - Fixed compilation error... git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8053 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-02- Updated battle_check_target so that all alchemist summoned mobs can be ↵skotlex1-6/+6
target by everyone. - Cleaned up skill_check_condition_mob_master_sub, it will now count both total number of summoned mobs and amount that belong to the same type. - Corrected AM_CANNIBALIZE so it will fail if you already have plants of another type out. - Using NPC_SELFDESTRUCTION no longer will make the caster stop walking. - Removed SI_GUILDAURA, and replaced it with SI_LANDENDOW, now Volcano/Deluge/V. Gale will get that funky icon instead. - Changed clif_hominfo to receive both sd and hd as parameters - Some redundancy cleaning in mercenary.c - Moved updating of sd->mercenary.hp from merc_damage to pc_makesavestatus. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8048 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-01- Made Deluge/volcano/v. gale be castable on top of each other againskotlex1-1/+0
- Modified unit_walktoxy and NPC_RUN to enable running even when the caster does not has the MD_CANMOVE bit on. - PF_MINDBREAKER will now silently fail if you try to use it on someone who already has the status active. - Cleaned up yet again skill_landprotector, now new cells of Deluge/Volcano/V.Gale will delete previous cells when they are recasted on top of each other. - Summoned Marine Spheres no longer get the MD_CANMOVE bit. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8039 54d463be-8e91-2dee-dedb-b68131a5f0ec