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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
master
rebased
test
tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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status.c
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2007-03-26
- Cleaned up some the mob skill use code. The skill re-use delay is set at th...
skotlex
1
-1
/
+1
2007-03-26
- Changed MAX_LEVEL to the standard value 99. Memory consumption-= 55MB. (hig...
ultramage
1
-7
/
+0
2007-03-25
- Coma now reduces SP to 0 (with the exception of Dark Blessing)
skotlex
1
-2
/
+6
2007-03-24
Corrected change r10051 which prevented Ice Pick from working
ultramage
1
-3
/
+2
2007-03-22
- Removed unused bIgnoreDefMob
skotlex
1
-4
/
+3
2007-03-22
- Twilight Pharmacy's cast time is no longer reducable by dex.
skotlex
1
-11
/
+11
2007-03-20
- Increased Improve Concentration's hide-revealing range to 3 (7x7)
skotlex
1
-6
/
+4
2007-03-19
- Removed the last argument from skillitem, the skill name passed to the clie...
skotlex
1
-1
/
+11
2007-03-19
- Rewrote the jail logic to always use a status change. This means that the c...
skotlex
1
-16
/
+29
2007-03-14
- Increased Shield Chain's range by one. It is now a ranged skill.
skotlex
1
-2
/
+9
2007-03-11
- cbasetypes now assumes that Mingwin does defines ssize_t
skotlex
1
-1
/
+1
2007-03-07
- Corrected the pet/homunc data not being free'd if the player logs out befor...
skotlex
1
-2
/
+1
2007-03-01
- Updated the stun length to 5 secs of: Meteor Storm, Sonic Blow, Throw Stone...
skotlex
1
-7
/
+7
2007-02-26
- NPC_AGIUP now boosts flee by 100% and duration is 5+5*lv secs, as stated on...
skotlex
1
-1
/
+1
2007-02-25
- You are allowed to attack/use skills now when your cloaking level is below 3.
skotlex
1
-2
/
+2
2007-02-25
Corrected some typos and small details
ultramage
1
-1
/
+1
2007-02-12
- Fixed npc_check_areanpc, Wand of Hermod works now.
skotlex
1
-0
/
+1
2007-02-12
- Corrected range of self destruction / bio explosion to be equal to their sp...
skotlex
1
-3
/
+2
2007-02-12
- Fixed the inverted behavior of display_skill_fail, caused by r9823
ultramage
1
-1
/
+2
2007-02-08
- Fixed a bunch of probably incorrect logical comparisons.
skotlex
1
-3
/
+3
2007-02-07
- Updated the range of BioExplosion and Self Destruction so they count as ran...
skotlex
1
-5
/
+6
2007-02-01
- Corrected homunculus's aspd being halved after using some aspd adjusting sk...
skotlex
1
-1
/
+1
2007-01-29
- Corrected the homunculus deletion functions so that the homunculus is delet...
skotlex
1
-3
/
+4
2007-01-27
- Kaite and Assumptio no longer stack. One will remove the other in the same ...
skotlex
1
-0
/
+7
2007-01-23
Fixed int/dex foods using an incorrect icon for their status
ultramage
1
-2
/
+2
2007-01-23
- Added view_data support to mercenary.*, so that the Homunculus entries are ...
skotlex
1
-2
/
+8
2007-01-19
- Merged Rayce's cleanups of the script engine that account for duplicate lab...
skotlex
1
-1
/
+8
2007-01-18
- Modified the Storm Gust freeze counter code. It now takes into consideratio...
skotlex
1
-7
/
+1
2007-01-16
- Implemented Intravision as it should be. Thanks to HelloKitty2 for the capt...
skotlex
1
-3
/
+6
2007-01-15
- Fixed Joint Beat's speed penalty.
skotlex
1
-2
/
+2
2007-01-15
- Probably fixed the registration flood protection code being broken.
skotlex
1
-1
/
+1
2007-01-09
- Changes to script buildin functions:
FlavioJS
1
-1
/
+1
2007-01-07
Undid the memset->malloc_set replacement
ultramage
1
-21
/
+21
2007-01-03
- JK_JOINTBEAT as described in:
FlavioJS
1
-96
/
+96
2007-01-02
- Fixed SC_JOINTBEAT not doing crit damage for the Neck Break ailment.
FlavioJS
1
-1
/
+1
2006-12-31
* Refer to http://www.eathena.ws/board/index.php?showtopic=130285
FlavioJS
1
-1
/
+1
2006-12-26
- Cleaned up some more the code so it works for -DTURBO
skotlex
1
-0
/
+1
2006-12-23
- Moved "#include <limits.h>" to cbasetypes.h to ensure it's included before ...
FlavioJS
1
-6
/
+6
2006-12-20
- Added an answer to a FlavioJS's comment, and added a question myself (npc.c...
skotlex
1
-131
/
+164
2006-12-20
- Fixed SC_STRIPWEAPON failing on two-handed weapons.
skotlex
1
-4
/
+11
2006-12-18
- Added hom_setting to specify which homunculus 'quirks' are in effect. The d...
skotlex
1
-4
/
+5
2006-12-15
- There will be now warnings printed when a shop sells an item which's buy pr...
skotlex
1
-2
/
+5
2006-12-14
- Added function skill_strip to handle stripping code. The RG strip skills an...
skotlex
1
-16
/
+56
2006-12-11
- simplified the code for @autoloot
skotlex
1
-33
/
+15
2006-12-07
- Cleaned up implementation of NPC_EMOTION/NPC_EMOTION_ON. Now val0 is the em...
skotlex
1
-4
/
+7
2006-12-06
- Changed the order of view-change packets for SC xmas/wedding, should fix cr...
skotlex
1
-3
/
+3
2006-12-06
- Renamed the mob mode Cast-Sensor Melee to Cast-Sensor idle since these mobs...
skotlex
1
-1
/
+3
2006-12-06
- Cleaned up the implementation of map_foreachinmovearea so that the number o...
skotlex
1
-2
/
+2
2006-12-04
- Fixed HVAN_INSTRUCT int bonuses.
skotlex
1
-2
/
+2
2006-12-04
- Changed some pc_authfails to clif_authfail_fd since pc_authfail prints erro...
skotlex
1
-2
/
+8
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