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after deafeat if SC_KAIZEL is active.
- Modified NPC_REBIRTH to use Kaizel level 1.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5240 54d463be-8e91-2dee-dedb-b68131a5f0ec
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handling overflow issues. Now uses UINT_MAX for range comparisons, as it should be.
- Also modified the mob_db reading to use UINT_MAX for exp limits, changed their exp/job exp fields to unsigned int as well.
- Modified multi_level_up behaviour to work as specified by Kyoki.
- removed functions pc_next[base/job]after as they are no longer needed.
- Modified the skill attack display of Meteor Assault and the Warm Skills (I think the caster should no longer do fancy animations now on each hit)
- Added back water elemental targets being inmune to SC_FREEZE
- Fixed the status_change_start line in charsave.c (I knew I was forgetting something)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5235 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- skill_caster_check (does a status_checkskilluse on all skill attacks)
- status_cast_cancel (invokes skill_castcancel for opt1 type status changes)
- Fixed the death exp penalty underflow bug
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5229 54d463be-8e91-2dee-dedb-b68131a5f0ec
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success % rate (0->100)
- Added local function status_get_sc_tick which takes care of reducing the effect duration as need is be.
- Modified status_get_sc_def to handle defense against all related statuses, now returns defense on a scale where 10000 is 100%.
- Added time2 to pangvoice, it is the player effect's duration while time1 is for the mon's effect.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5227 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Now NPC_POWERUP uses SC_INCATKRATE instead of SC_EXPLOSIONSPIRITS for enhancing damage. Instead of +1k atk per skilllv, it is +50% atk per skilllv.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5220 54d463be-8e91-2dee-dedb-b68131a5f0ec
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the player is in trick dead state.
- Venom Splasher always hits (but splash damage targets can still avoid it)
- Using autoloot with no arguments now toggles it between @autoloot 0 and @autoloot 100%
- Falcon Assault now takes Blitz Beat lv5 as base damage.
- Fixed pc_makesavestatus not updating status.option correctly.
- Corrected Waterball so that higher levels can do insane amount of hits.
- Altered slave behaviour. No more random walking, will stay within 2 cells of their master.
- Reverted the Summon Slave behaviour to not adjust level based on number of current slaves.
- Coma no longer sends SP to 1.
- Updated Meteor so that when level 11 or more is casted, the area over which meteors fall is tripled.
- Dark elemental characters are now inmune to Curse.
- Fixed sc_data saving to sql buffer building method. Thanks to its_sparky.
- Changed the map zone reading from using pow to a bit shift.
- Experience has now been changed to unsigned int, and is read as such from the dbs.
- Increased HT_DETECTING seek range to 7x7
- Added function map_foreachinrange which actually checks distance of nearing objects (unlike for each in area which uses a square area), may come handy for future code.
- Corrected Venom Splasher: Being hit does not cancels it, works at 75% or less of target's HP, being hit normally while under the count has a chance of causing poison. Damage is +400% + 50*lv%
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5204 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Earth attacks now work on hidden enemies.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5175 54d463be-8e91-2dee-dedb-b68131a5f0ec
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piercing bonuses.
- Loki's weil is now ignored by bosses.
- Land Protector and Gantantein should now ignore traps.
- Fixed Shinobi card so that it fails when you aren't next to a wall.
- Cleaned up the function skill_landprotector.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5174 54d463be-8e91-2dee-dedb-b68131a5f0ec
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altogether removed :X (the idea is to let anything with sc_data to go through)
- After a guild master change, the new gm has his guild skills blocked for 5 minutes.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5171 54d463be-8e91-2dee-dedb-b68131a5f0ec
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54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Falcon Assault only does 1 hit now.
- Soul Burn is not affected by Lex Aeterna, not affected by target's cards.
- Freeze and Stone take preference over Benedictio
- Opt1 inducing SCs fail if the target has already another Opt1
- Fixed areamonster when the passed class is negative
- Removed the clear screen when launching the server.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5156 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed a possible crash bug in SC_POISONREACT handling.
- Simplified the skill trigger code for ST_PRESERVE, SG_FUSION, SG_*_COMFORT
- Unified the status change variables into a single structure (sc_count, opt1, opt2, opt3, option, and the array of status change data) which should make it easier to handle sc related stuff.
- TK_DODGE now won't trigger if your opt1 is set ;)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5154 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added no HP regen while Bleeding, -25% ATK and ASPD penalties as well.
- Added VIT reduces duration of confusion.
- Added MSC_SPAWN "onspawn" mob skill condition.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5136 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5135 54d463be-8e91-2dee-dedb-b68131a5f0ec
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to determine if it should autoloot the item or not.
- Fixed super novices getting +10 to all stats temporarily whentheir death count isn't zero.
- Fixed Kahai displaying HP-SP as the total healed instead of HP
- Cleaned up skill_repairweapon to prevent crashes when the target vanishes/changes/whatever before the weapon to repair has been selected.
- Parsing the Storage/Guild Storage from the char server will now fail if the storage has been modified and not saved yet.
- Being hit now cancels confuse.
- Added back the bleeding icon.
- Fixed Combo Finish Soul Linked Effect being a 11x11 area o.O
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5121 54d463be-8e91-2dee-dedb-b68131a5f0ec
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GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5091 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Updated Defender
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1427 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed a crash in Deluge, Volcano and Violent Gale
* Allow super novices to rent carts from the Kafra
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1420 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed plagiarised skills become unuseable after saving character
* Fixed double skill fail messages for stone curse
* Added modulus by zero check to rand()
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1419 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Updated Fogwall, Spiderweb, and HP Conversion
* Adding saving character online/offline for TXT char and login (unfinished)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1411 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Some tidying up in skill.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1379 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Added bAddEffWhenHitShort and changed bAddEffWhenHit back to all physical damage
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1373 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1362 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1345 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Some tidying up in mob.c and skill.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1342 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1301 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1297 54d463be-8e91-2dee-dedb-b68131a5f0ec
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calculation xD... sorry ^^
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1295 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Set the Emperium to be immune to Sacrifice
* Set the Emperium to be have max status effects immunity
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1294 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1288 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1278 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1267 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Added 'enable_ip_rules' to packet_athena.conf
* Updated socket debug messages to be more readable
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1257 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1253 54d463be-8e91-2dee-dedb-b68131a5f0ec
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unrelated items
* Fixed Incantation Samurai card reducing hp too quickly
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1248 54d463be-8e91-2dee-dedb-b68131a5f0ec
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mob_avail.txt to correct format
* Added SC_Speedup cannot be stacked with Increase Agility
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1232 54d463be-8e91-2dee-dedb-b68131a5f0ec
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for common monsters [Lupus]
* Added additional random respawn delay for instant respawning monsters (0..5 seconds) [Lupus]
- Should be made as an option of battle_athena.conf
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1225 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Added stop auto attacking if no arrows were equipped
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1219 54d463be-8e91-2dee-dedb-b68131a5f0ec
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added new script command for new cards 'cardscnt'
(to fix cards exploits! should check old cards, too)
fixed @jail / @unjail SAVE POINT abuse
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1217 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1215 54d463be-8e91-2dee-dedb-b68131a5f0ec
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https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1213 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed a typo in Volcano
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1206 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Some rewrites on the passive guild skills effects
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1192 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1164 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Moved /common/*.o into a obj folder when compiling
* Updated core and map server to jA 1094~1115
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1162 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Removed some unused code for Graffiti
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1147 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Allow Emergency Recall to be cast in guild castles
* Add 'minimum job level required' for skill_tree reading
- Berserk now requires job level 50
* Added Spring Trap to be able to trigger ankle snare traps that aren't activated yet
* Added a fix in guild.c by Mellowz
* Some rewrites on the pet skill bonuses system
* Check whether a monster is still alive before starting a status change
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1142 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Updated bSPDrainValue/Rate
* Set baby class players' size to 0(small)
* Fixed item_db2.txt reading printing wrong number of entries read
* Fixed @allskill not giving the newer stalker, whitesmith and creator skills
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1139 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Added mob_race2_db.txt
* Updated description for backup_txt in char_athena.conf a bit
* Added some suggestions by Poki#3
* Use the event names from script_athena.conf to check whenever a player event trigger is being read/set
* Removed an unused save/bank.txt
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1131 54d463be-8e91-2dee-dedb-b68131a5f0ec
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