Age | Commit message (Collapse) | Author | Files | Lines |
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skill.
- Cleaned up the resetskill function (even though the functionality is the same as before)
- Corrected item 1459 (unused Partizan with no slots) being wlv3 instead of 2 (as the other two partizans)
- Changed the name of the four second versions of homunculi to not have a 2. (so you get a 'lif' and not a 'lif2'
- Removed flag graffiti from abracadabra
- Updated the stun times of Bash, Npc-StunAttack and meteor Assault to 5 secs as reported by Ultra Mage (still pending more data to see if all others need updating as well)
- Removed the log info message 'created homunc...', and the 'loaded homunc' message will only show if the save_log is enabled.
- Some cleanups
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9760 54d463be-8e91-2dee-dedb-b68131a5f0ec
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deleted together with the character.
- Added npc_check_areanpc so that Wand of Hermod will correctly check for nearby warps.
- Emergency avoid now stacks with other speed boost statuses
- Item skills and skills that bring up a menu now are cleared on death.
- Minor cleanings
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9742 54d463be-8e91-2dee-dedb-b68131a5f0ec
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way Assumptio and Kyrie do.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9722 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9701 54d463be-8e91-2dee-dedb-b68131a5f0ec
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no longer required on the mob_db.
- Removed homunculus entries from mob_db.
- Added the status icon to NPC_CHANGEUNDEAD and the Flee/Hit foods
- Corrected the check that lets you walk when vending/chatting/etc.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9697 54d463be-8e91-2dee-dedb-b68131a5f0ec
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labels, non-numeric labels and makes the engine case-insensitive towards keywords like if/case/switch/etc/
- Added the icons for the Food boosts (need packet version 8 to get them).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9673 54d463be-8e91-2dee-dedb-b68131a5f0ec
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consideration the ID of the skill before increasing the counter, which should effectively yield the closest aproximation to official (even though the counter will reset if you step out of a SG and into another one, we do not know yet what should happen in such a case).
- Added @homshuffle. It recalculates the homunculus stats, as if the homunc was sent back to level 1, and then releveled. This command is mean to help fix those previously created Homunculus that are much stronger than they should be.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9671 54d463be-8e91-2dee-dedb-b68131a5f0ec
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captured packets.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9659 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added a pc_authok check to prevent the case in which somehow another character of the same account manages to log in as well.
- The pc normalize job function will now recognize you as a novice if you don't have NV_BASIC maxed.
- Accessories will now by default go into the rigth-side rather than the left-side of the equip window.
- Added a check in the mob_ai_subhard function to make mobs unlock targets which have their invincible timer set.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9655 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Readded a commented piece of code that's meant to prevent @warp from printing "invalid target cell!" messages on the console.
- Joint Break should only re-start the bleeding timer when it currently IS the one that causes bleeding.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9653 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* functions checking if a player is attached as soon as possible.
* functions that required a player attached and would crash if none was
there terminate the script now. (others keep the current behaviour to
maintain full backward compatibility)
* removed the unused flag argument in guildskill.
* bonus,bonus2,bonus3,bonus4 use the same function now (remains the same
script-wise)
* added an optional parameter to setcart,setfalcon,setriding so it's
possible to remove the cart/falcon/mount or select a specific cart
* other cleanups
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9636 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9626 54d463be-8e91-2dee-dedb-b68131a5f0ec
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http://www.ragnainfo.net/wiki/index.php/Vital_Strike
Although not clear, it's being assumed that the 2x damage is only for the break neck ailment.
Reported by zaibach in http://www.eathena.ws/board/index.php?s=&showtopic=93873&view=findpost&p=727844
Note: this should be reviewed by Skotlex or someone that knows this part of the code.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9609 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9605 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Renamed pc_checkweighticon to pc_updateweightstatus and cleaned it.
- Updated pc_is50overweight to use battle_config.natural_heal_weight_rate.
- Added 90% weight check when attacking.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9600 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Cleaned the pvpoff @ and script commands.
- mob_get_random_id now has two additional flags to specify that the monster to acquire should not be a boss type (4) or that it should give exp (8).
- TK_MISSION will now pick any mob from the DB as long as it is not a boss type and it gives base exp.
- Fixed the double-stone issue when hitting a petrified character.
- Minor cleanups
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9573 54d463be-8e91-2dee-dedb-b68131a5f0ec
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checking if UINT_MAX has been defined.
- Minor changes in pc_readdb related to max_level being unsigned.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9561 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(npc.c/script.c respectively)
- Fixed add_str in script.h not being updated to const char as well. But why do we really need such a script-engine low-level function exposed to the rest of files? :/
- Moved the strip unequip code to before deleting the timer, this fixes trying to "re-strip" someone causing the skill to fail and on top of that terminate their current strip effect.
- Added an ugly work around to the issue of skills with additional effect causing opt1 status when they have just terminated them (in short, you shouldn't be able to hit someone with, say, sleep, and then have the same skill cause them stun, since both are opt1 values).
- Reading of TK Mission variables will now happen if you are a TK-class character regardless of whether you know TK_MISSION or not. Should fix being able to reset skills to reset your Mission data.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9537 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Minor changes.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9529 54d463be-8e91-2dee-dedb-b68131a5f0ec
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default activates all of them, if you set them to 0 then homuncs will not be treated in any special matter, pretty much like standard mobs. if I missed any 'quirky' homunc behaviour from it, report it so it can be added to the list.
- Made flooritem_lifetime a int so you can specify much longer life times (the default of 60k was already very close to the max of 65k)
- Removed monster_ai 0x80 since it's now handled by hom_setting.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9519 54d463be-8e91-2dee-dedb-b68131a5f0ec
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price is 20z, since those usually are "rare" items with no buyying price set. Note that this reports one fake, and that is the selling of a certain shuriken that indeed costs 20z.
- Most likely fixed client crash when xmas/wedding status runs out.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9505 54d463be-8e91-2dee-dedb-b68131a5f0ec
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and GS_DISARM use it now.
- Modified the strip-related status changes so they handle removing the equipped item instead of leaving it up to the skill-code. They return 0 when nothing could be stripped.
- Cleaned some the MD_DETECTOR code.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9499 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- made @hominfo display the six basic stats.
- Simplified the MD_DETECTOR checks, since now all insects/demons have it set, and it's no longer needed to check for the race.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9464 54d463be-8e91-2dee-dedb-b68131a5f0ec
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emotion, val1 sets the mode, val2 adds to the mode, val3 removes from the mode. val4 asks to remove the previous mode change.
- Updated the mob skill reading code so it accepts hexadecimals in the 'val' fields. Also, it will optimize the NPC values so that when you set a mob's mode to their db mode, it will just remove the previous mode.
- NPC_EMOTION_ON will now automatically move it's new mode to val2 since it should add a mode, and if this mode doesn't has the aggressive bit, it will remove it. See this "ancient" hypothesis on how NPC_EMOTION_ON should work for the details:
http://www.eathena.ws/board/index.php?showtopic=63606
- Updated mob_skill_db to account for the updated mob modes on NPC_EMOTION skills.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9433 54d463be-8e91-2dee-dedb-b68131a5f0ec
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crashing if you change into xmas suit while in fighting stance.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9427 54d463be-8e91-2dee-dedb-b68131a5f0ec
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mobs really should only be cast-sensing when they are not after another target.
- Added a Aegis Mob Type -> eA Mode table conversion to the mob modes doc.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9426 54d463be-8e91-2dee-dedb-b68131a5f0ec
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of arguments passed is less.
- Moved setting a mob's chase/attack states from the mob_ai to unit_attack and unit_walktobl.
- Cleaned the change-target/cast-sensor code to account for the new mob modes.
- Cleaned up a bit the mob ai sub hard function.
- Made the monster_active_enable config setting take effect on mob load.
- Updated the doc explaining mob modes.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9422 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Renamed mob_db's "adelay" column to ThinkTime and made the mob.c code use it instead of MIN_MOBTHINKTIME. The adelay of mobs will also be equal to their thinktime unless their thinktime is less than their attack motion.
- Cleaned the mob_db reading code a bit.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9406 54d463be-8e91-2dee-dedb-b68131a5f0ec
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errors when invoked after a char is auth'ed.
- Added a static +100 Hp to ninjas and gunslingers since it's required for the best approximated hp growth algorythm.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9404 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed a pet's level not resetting to their db level when you enable pet leveling and later on decide to turn it off.
- Fixed a bad initialization in pc_setnewpc
- Fixed restricted equipment not updating your view info after they are unequipped.
- Removed a bunch of extra text/checks when ignoring characters (/ex) when Aegis does none of these checks. /inall now wipes your ignore list (it does this on Aegis, too).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9400 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Only one swap function (in cbasetypes.h) is used.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9396 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added my_global.h include to login converter
- Removed sd->char_id since we can use sd->status.char_id instead.
- Small speedup in STRECOVERY, and made it not unlock a mob's target.
- Fixed GS_GROUNDDRIFT consuming ammo when it's time expires (so it was consuming 2 grenades instead of one). Also added a "explosion effect" when their time runs out.
- gvg_dungeon mapflag won't set pvp related mapflags anymore, pc_dead will force pvp ranking gain/loss on gvg_dungeon maps now.
- Now when coming out of hiding land-effects will trigger on the character.
- Made the pc_setpos message when being placed on an unwalkable tile tell you which player triggered it.
- Fixed land effects not taking effect inmediately on map-load when the invincible timer is disabled.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9374 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed a bug in slaves_inherit_speed
- Miscellanous silly cleanups (format, unnecessary assignments, comments, etc)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9367 54d463be-8e91-2dee-dedb-b68131a5f0ec
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required: pvp, pvp_nocalcrank and pvp_noparty/pvp_noguild (they are forced to off if gvg_dungeon is on and viceversa)
- Cleaned the pvp ranking code so that it takes effect even if pvp_nocalcrank is active WHEN the map is a gvg_dungeon one.
- Cleaned up a bit the pvp ranking timer code.
- Now homuncs and their masters are the only ones who can use support skills on the homunc.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9360 54d463be-8e91-2dee-dedb-b68131a5f0ec
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uses the default walk speed if the player has no speed yet.
- Some speed up code when loading status changes (use a pointer instead of memcpy'ing all the time)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9359 54d463be-8e91-2dee-dedb-b68131a5f0ec
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you log on with them equipped
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9353 54d463be-8e91-2dee-dedb-b68131a5f0ec
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on status_change_clear.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9351 54d463be-8e91-2dee-dedb-b68131a5f0ec
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battle_check_target to status_check_skilluse as bct is not invoked unless the skill is offensive (or party/guild only)
- Cleaned up status_calc_bl_sub_hom, fixed recasting dex/str/vit/int bonuses skills making their atk/def/mdef stack with itself over and over.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9350 54d463be-8e91-2dee-dedb-b68131a5f0ec
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caster of the Storm Gust, if it's the same as the previous hit, the counter is increased, otherwise, the ID is updated and the counter is changed to 1.
- Fixed always receiving at least 1 bexp/jexp even when the mob gives no exp at all.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9345 54d463be-8e91-2dee-dedb-b68131a5f0ec
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or when use weapon's range is used.
- Changed service for you's flags so it affects all players on range.
- Corrected the skill animation for Absorb Spirits
- Cleaned up a bit the implementation of how Gravity Field blocks the caster from moving.
- Mob class-changing will fail if the new class is the same as the previous one.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9325 54d463be-8e91-2dee-dedb-b68131a5f0ec
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quite working yet.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9317 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Some minor cleanups
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9316 54d463be-8e91-2dee-dedb-b68131a5f0ec
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removed theconstants in status.h since each opt3 value can mean many different things.
- Homunc's min matk is now always equal to max matk
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9315 54d463be-8e91-2dee-dedb-b68131a5f0ec
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normal attacks)
- Self Destruction will only hit everyone and not just enemies when used by mobs (non marine spheres) unless the map is a versus map.
- Spider Web's duration is now halved on players (before it was halved in pvp maps only)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9314 54d463be-8e91-2dee-dedb-b68131a5f0ec
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control of when to copy/remove modes/speed.
- Reenabled usage of mode MD_CHANGETARGET, so mobs with mode 0x200 will be able to switch targets while attacking.
- Simplified some more the chase-changetarget function.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9294 54d463be-8e91-2dee-dedb-b68131a5f0ec
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berserk's HP penalty.
- Some small changes in the pet ai to make it more responsive.
- Rewrote the pet looting behaviour (taken from the mob's), pets are much more smarter now when looting from multiple possible items.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9291 54d463be-8e91-2dee-dedb-b68131a5f0ec
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has a chance to do strip weapon ar a 3*lv% rate (modified by dex)
- Fixed GS_PIERCINGSHOT, it should ignore defense
- Corrected Gatling Fever costing SP when trying to turn it off. Also, speed increases bonuses won't take effect while it's active.
- Updated the main makefile with a new OPT line. It is commented by default since it only works with GCC 4.X, when unset, it will hide away a huge amount of warnings that have to do with stuff that is not gonna be corrected in eA anyway.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9287 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Updated GS_CRACKER's stun chance using Doddler's info as reference.
- GS_FLING won't reduce armor defense when used on players.
- Added constant MAX_STEAL_DROP to determine up to which slot you can steal.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9286 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Implemented NPC_DEFENDER. Reduces ranged Physical+Misc damage by 80%
- Improved the battle config reader so it accepts hexadecimal values. Updated the monster_ai description to make use of this.
- Added monster_ai&0x200. When set, mob skill delays are shared. That is, if the mob has several lines with the same skill, when the skill is used, the delay will be set to all of them, not just the one entry used.
- Cleaned mob.c to use hex values when refering mob_ai
- Corrected NPC_BARRIER so it grants 100 def/mdef (and not just mdef)
- Weapon ATK bonuses will now only apply to watk and NOT watk2 on players (on players watk2 is refine bonus)
- Corrected NPC_KEEPING. it should give 90 def, not 100
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9277 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Fixed Kirikage so it first warps you, and then you unhide.
- Corrected Zeny Nage so the Zeny spent on the attack is always the exact same value as the damage you are dealing. Also corrected it so it does half damage when used on players.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9229 54d463be-8e91-2dee-dedb-b68131a5f0ec
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