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2012-01-04*Added 2 new accessory skills.Chilly01231-0/+2
*Reverted some mob changes from 15387. *Updated @go list and locations. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15388 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-01-03removed ALL_RIDING, as per information provided by Muad_Dib the skill is ↵shennetsind1-1/+0
meaningless, bugreport:5191; As per data from bugreport:5190 reins of mount is no longer deleted after use, re-use leads to releasing the mount git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15365 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-12-26Added support for 'reins of mount' item, bugreport:5137shennetsind1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15283 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-12-15Added new skill inf: INF2_NOLP, for bugreport:4347.shennetsind1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15132 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-12-13Follow up r15084, tested and adjustedshennetsind1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15086 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-12-13added cool down saving, bugreport:3976shennetsind1-0/+4
thanks to Epoque for his concept on how to handle the cool down data git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15085 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-12-13- Optimised the guild aura routine which was wasting cycles by processing ↵epoque111-1/+1
every unit on a map (rather than guild members) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15084 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-12-05Merging RREmu into rAthena -- quite a few stuff yet to be renamed, but we'll ↵shennetsind1-5/+54
get it sorted. Some of the stuff included in RREmu that is now part of rAthena: - RE Drop Rate Modifier - RE Experience Rate Modifier - RE Weapon MATK - RE Shield ASPD job-specific penalty - RE Cast Time - Renewal-specific item DEF - 3.1 classes. - All-New Mounts - Official Magical Reflection - And other perks, such as fully-functional @mapflag also merged eAthena 15006 into rAthena. For Bugs, Comments and Suggestions: http://rathena.org/board/tracker/ git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15009 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-06-30Replaced custom type 'intptr' with standard 'intptr_t'.ultramage1-2/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14873 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-06-25Slightly cleaned up some ancient Brandish Spear code:ultramage1-2/+1
* remove helper 'struct square' from common/mmo.h * moved skill_castend_nodamage_id's case ML_BRANDISH to separate function git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14866 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-05-23* Changed enumerating defines into enumerations (related topic:264007).ai4rei1-33/+43
- Minor fixups on few macros. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14831 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-02-17* Merged enumeration update from renewal [14699/branches/renewal] for a ↵ai4rei1-9/+400
future commit. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14709 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-12-17* Added temporary check to skill_delunitgroup to prevent crashes when ↵ai4rei1-1/+2
'group' is NULL and added some debug messages to track down the source of the crash (bugreport:3504). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14599 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-07-31* Implemented three new mercenary skills.L0ne_W0lf1-0/+3
* Added two new monster mercenaries. - Added information for the three new mercenary skills. - Added mercenary skills with cast times to castnodex. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14367 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-03-24* Implemented NPC_TALK (Credit to SnakeDrak and Daegaladh)L0ne_W0lf1-3/+3
- Also added in the ability to use '@npctalkc' as a GM command. - Added supporting information to the databases. - Sneaking in a fix to the Refined Ballista. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14270 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-02-27Some generic code cleanups (unused struct, user counting, code comment). ultramage1-6/+0
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14254 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-12-02Added skill ALL_WEWISH. This skill in older clients plays a song, however in ↵L0ne_W0lf1-1/+5
current clients it does not. The effect (AL_ANGELUS) still shows. Added ALL_WEWISH to the skill databases, and enabled the Christmas Musicbox item. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14182 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-06-19* Implemented script command "areamobuseskill" and skill NPC_INVINCIBLE and ↵Inkfish1-4/+1
NPC_INVINCIBLEOFF. (topic:217330) * Using items no longer cancels invincibility(but using target and ground skills through items does). (bugreport:3259) * Fixed Butterfly Wings not working during GVG. (bugreport:3264) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13897 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-06-15Removed the 'src' parameter from skill_delunitgroup() (see r5911) ↵ultramage1-1/+1
(bugreport:3253). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13893 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-06-15Improving the r13888 crashfix to cover similar crash scenarios discovered:ultramage1-1/+0
Reordered code in status_change_end(SC_DANCING) so that an ensemble's skill unit group is deleted only after removing both performers' status changes. Modified the call to skill_delunitgroup() IN status_change_end(SC_DANCING) so that it always processes the group's true owner and not others (bugreport:3253). Replaced calls to skill_stop_dancing() with status_change_end(SC_DANCING), since it now provides identical functionality. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13891 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-06-04* Updates to ST_PRESERVE and a few other minor details!L0ne_W0lf1-3/+4
- Recasting Preserve no longer toggles the skill off while active. - Preserve is no longer saved on log-out or mapserver changes. * Added SC_CRITICALWOUND and SC_SLOWCAST to negative statuses not saved with battle_config.debuff_on_logout&1 * Implemented the skills NPC_HELLPOWER and NPC_WIDEHELLDIGNITY, as per my personal experiences with the skill on iRO. * Increased MAX_MOBSKILLS to 50, as Satan Morroc has over 40 active skills now. * Added skill information for NPC_HELLPOWER and NPC_WIDEHELLDIGNITY, and enabled skills in mob_skill_db. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13843 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-06-03* Implemented the Party Buff cash skills.L0ne_W0lf1-5/+5
* Misc updates, and updates for party buff items. - Added CASH_BLESSING, CASH_INCAGI and CASH_ASSUMPTIO skills. - Added itemskill commands for the party buff scrolls. - Corrected Equipment repair book's itemtype to 11. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13840 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-05-29* Added a new battle flag for telling which skills can have bHealPower effect.Inkfish1-1/+1
* Added documentation for bHealPower. * Fixed some behaviors for healing skills, (thanks to L0ne_W0lf) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13821 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-05-29* Added new bonuses bHealPower and bHealPower2. Inkfish1-1/+1
* Heal skills code clean up. - bSkillHeal can affect offensive heal now. - bSkillHeal2 can affect AppleIdun and SlimPitcher now. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13820 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-05-27* skill_check_condition clean up (bugreport:2770, bugreport:2957, ↵Inkfish1-2/+14
bugreport:3010) - Weapon, SP, HP and state are checked at the beginning of cast. - Required items and ammos are checked at the end of cast. - SP and status change required are removed at the end of cast without checking again. - Required items are removed only if the skill is successfully used. - Autocasts won't check for requirements but will remove them if you have them(except for SP/HP). Hope won't cause any problems... git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13815 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-05-14* More logical modifications on skill_additional_effect thing. Thanks to ↵Inkfish1-1/+1
ultramage. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13771 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-04-23Made some adjustments to the land skill code, based on official information:ultramage1-17/+22
- Expanded and corrected the land skill view id enum in skill.h - Renamed UNT_ATTACK_SKILLS to UNT_DUMMYSKILL and UNT_KAENSIN to UNT_KAEN (official terminology) - changed GS_DESPERADO to use the UNT_DUMMYSKILL view id instead of UNT_KAENSIN (and is it supposed to be a land skill at all?) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13688 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-02-26- Fixed item Nemesis.zephyrus1-0/+1
- Fixed Tarot Card being used on Emperium. - First Part of BattleGround Implementation (please wait). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13550 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-01-25- Implemented monster skill "Full Heal" NPC_ALLHEAL.zephyrus1-3/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13493 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-01-24* Changed all uses of struct skill_unit_group* to group_id in ↵FlavioJS1-0/+1
status_change_entry's. (last known 64bit portability issue) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13482 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-09-10- Full implementation of mercenary skills.zephyrus1-2/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13203 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-09-03- Starting Mercenary Skill implementation.zephyrus1-5/+7
- MS_BASH Completed. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13189 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-20* Implemented Brainstorm's and SketchyPhoenix's fixes for Flying side kick.L0ne_W0lf1-1/+57
- Skill will now remove KA-type statuses and not remove stalker's link while preserved. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13098 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-07-29Renamed struct 'skill' to 's_skill' to remove naming collisions.ultramage1-1/+1
Added defines for mercenary skill ranges. Added a mapping of mercenary skills to the skill db (700-799 atm). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13012 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-06-12* Added support for skill names to script commands:FlavioJS1-0/+2
- skill, addtoskill, guildskill, getskilllv, getgdskilllv, itemskill, petskillattack, petskillattack2, petskillsupport, skilleffect, npcskilleffect, unitskilluseid, unitskillusepos - bonus/bonus2/bonus3/bonus4/bonus5 for bonuses bAutoSpell, bSkillAtk, bSkillHeal, bAutoSpellWhenHit, bAddSkillBlow, bCastrate git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12814 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-05-07- Moved the SD_PREAMBLE code to skill_area_subskotlex1-4/+5
- Added SD_SPLASH to let skill_area_sub do the target counter. - Updated splash skills to use these defines. - The NPC_WIDE* skills now use SD_PREAMBLE to correctly display their animation. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12689 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-21* Changed the data field of timers from int to intptr.FlavioJS1-2/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12633 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-15 * Corrected some invalid syntax in skill_db.txt (wrong usage of commas)ultramage1-2/+3
* Renamed BA_FROSTJOKE to BA_FROSTJOKER (aegis server-side name) * Implemented a generic framework for parsing delimited db files (allows specifying min/max column ranges and max number of rows to read) * Corrected a typo in quest_update_objective() * Cleaned up pc.c a bit git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12599 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-10* Reverted the change to MAX_SQUARE_LAYOUT.L0ne_W0lf1-1/+1
* Evil Land will always as a 3x3 animation. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12550 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-10* Updated NPC skill "Evil Land". More gravity wtfage.L0ne_W0lf1-1/+1
- Based on visual observation, and experience with it on iRO Sakray. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12548 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-03-25Partially fixed the mess in status.c.ultramage1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12433 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-03-24* Reorganized the contents of the mapserver's header files.ultramage1-9/+64
- map.h is no longer a generic dumping spot of all the shared structs, and instead, each such structure now resides in its logical component - map.h now only holds mostly map-related things (needs more cleaning) - there's still a lot of room for improvement (reorganization within individual header files, etc...) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12429 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-03-09Cleaned up and corrected some more land skill code:ultramage1-11/+12
* removed redundant skill_ganbatein() function * Added flag UF_PATHCHECK from jAthena which affects whether a skill's cells will be affected by the surrounding terrain. Adjusted existing flags so that they closely match jA's (for easier comparisons). * Fixed code that allowed placing of skill unit cells on 'gaps'. * Fixed code that prevented successful casting of land skills on 'gaps' (officially it's possbile, even though they will not deploy entirely). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12331 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-01-04Modified the map_setcell() code to to use a boolean flag instead of needing ↵ultramage1-1/+0
SET_ / CLR_ pairs of defines (topic:174323). Also removed script object 'setcell', added script function 'setcell'. - Now you can manipulate cell information without needing @loadnpc - You can also manipulate the terrain ('gat') type itself, using the new cell_walkable, cell_shootable and cell_water constants (currently the implementation uses bit flags too, so to get the type you want, you need to adjust the flags one by one) - This breaks current scripts, so please adjust places that use setcell (also be sure to _only_ use predefined constants, not direct numbers) - Details can be found in the script reference. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12009 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-12-23- Fixed horrible handling of skill_abra_db which leads to memory corruption ↵skotlex1-1/+1
(depending on the contents of yor abra_db.txt file) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11970 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-12-09Changed Cloaking to not show an animation when it fails (thanks to Harbin ↵ultramage1-1/+1
for pointing it out). And while at it, also tweaked skill_check_cloaking() to use a more readable boolean logic instead of the previous zero-nonzero. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11877 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-22- Changed the status_change structure to use dynamic rather than static ↵skotlex1-1/+1
memory to hold the individual status changes, this should have a noticeable impact on the server's memory consumption. - Had to add a few 'ugly' flags to status_change since now you can't track SC related information while said SC is not active (happens only for Storm Gust, Joint Beat and Magic Power). - Since I am unable to fully test, watch out for any bugs~ git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11786 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-05Corrected the max. allowed skill name length, and optimized code that works ↵ultramage1-1/+1
with skill names according to latest changes. Changed skill db loading code to work similarly to how itemdb/mobdb is loaded (generic file loader + specialized function to process rows). * all skill db files are now checked for inconsistencies the same way. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11659 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-05Changed the skill_db.txt skill names in comments into actual columns, now ↵ultramage1-2/+2
the server reads these instead of a hardcoded array (see topic:170438). Corrected skill db loading code which was using a totally wrong column count in sevreal cases (or didn't do any checks at all). Cleaned up skill db lookup code * added some well-behaved functions to replace macros (skill_get_index) * used skill_get_index() to replace often occuring blocks of code that did the skill_id -> skilldb_index calculation in-line git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11657 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-02Removed some long-unneccessary debug messages (from r1105).ultramage1-2/+2
Removed function skill_count_target() because it's a duplicate (see topic:169337). Renamed skill_get_pl to skill_get_ele (because it retrieves element ids). The block_list structure now uses the BL_ enums instead of 'unsigned char'. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11640 54d463be-8e91-2dee-dedb-b68131a5f0ec