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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
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The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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skill.h
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2009-01-25
- Implemented monster skill "Full Heal" NPC_ALLHEAL.
zephyrus
1
-3
/
+3
2009-01-24
* Changed all uses of struct skill_unit_group* to group_id in status_change_e...
FlavioJS
1
-0
/
+1
2008-09-10
- Full implementation of mercenary skills.
zephyrus
1
-2
/
+3
2008-09-03
- Starting Mercenary Skill implementation.
zephyrus
1
-5
/
+7
2008-08-20
* Implemented Brainstorm's and SketchyPhoenix's fixes for Flying side kick.
L0ne_W0lf
1
-1
/
+57
2008-07-29
Renamed struct 'skill' to 's_skill' to remove naming collisions.
ultramage
1
-1
/
+1
2008-06-12
* Added support for skill names to script commands:
FlavioJS
1
-0
/
+2
2008-05-07
- Moved the SD_PREAMBLE code to skill_area_sub
skotlex
1
-4
/
+5
2008-04-21
* Changed the data field of timers from int to intptr.
FlavioJS
1
-2
/
+2
2008-04-15
* Corrected some invalid syntax in skill_db.txt (wrong usage of commas)
ultramage
1
-2
/
+3
2008-04-10
* Reverted the change to MAX_SQUARE_LAYOUT.
L0ne_W0lf
1
-1
/
+1
2008-04-10
* Updated NPC skill "Evil Land". More gravity wtfage.
L0ne_W0lf
1
-1
/
+1
2008-03-25
Partially fixed the mess in status.c.
ultramage
1
-0
/
+1
2008-03-24
* Reorganized the contents of the mapserver's header files.
ultramage
1
-9
/
+64
2008-03-09
Cleaned up and corrected some more land skill code:
ultramage
1
-11
/
+12
2008-01-04
Modified the map_setcell() code to to use a boolean flag instead of needing S...
ultramage
1
-1
/
+0
2007-12-23
- Fixed horrible handling of skill_abra_db which leads to memory corruption (...
skotlex
1
-1
/
+1
2007-12-09
Changed Cloaking to not show an animation when it fails (thanks to Harbin for...
ultramage
1
-1
/
+1
2007-11-22
- Changed the status_change structure to use dynamic rather than static memor...
skotlex
1
-1
/
+1
2007-11-05
Corrected the max. allowed skill name length, and optimized code that works w...
ultramage
1
-1
/
+1
2007-11-05
Changed the skill_db.txt skill names in comments into actual columns, now the...
ultramage
1
-2
/
+2
2007-11-02
Removed some long-unneccessary debug messages (from r1105).
ultramage
1
-2
/
+2
2007-10-31
* Added names to the SC_ and SI_ enums, now they can be used to properly indi...
ultramage
1
-4
/
+4
2007-10-18
Fixed numerous /W4 warnings (and created more :)
ultramage
1
-5
/
+5
2007-10-16
* Fixed a copy-paste mistake in disguise code (from r5833)
ultramage
1
-6
/
+6
2007-10-15
Implemented new skill "Enlarge Weight Limit R", and increased MAX_SKILL_TREE ...
L0ne_W0lf
1
-0
/
+2
2007-10-13
* Further updates to skill_delayfix function
Playtester
1
-1
/
+1
2007-10-12
- cleaned up homshuffle and fixed a possible crash in it.
skotlex
1
-1
/
+1
2007-10-10
* Partially removed the usage of 'flags' to direct the execution path in skil...
ultramage
1
-4
/
+3
2007-10-03
* Cleaned up parts of skill.c related to skill units
ultramage
1
-9
/
+9
2007-09-10
* Added a safeguard to skill_get_unit_layout() against incorrectly defined la...
ultramage
1
-14
/
+28
2007-09-10
- Removed bonus bAddEffWhenHitShort as it is unneeded and unused.
skotlex
1
-2
/
+2
2007-08-24
- Fixed the hotkey list sending to the client not displaying right away.
skotlex
1
-0
/
+5
2007-08-19
* Cleaned/clarified some #include relationships between headers
ultramage
1
-2
/
+2
2007-08-14
- Modified map_foreachinrange so that you can also specify the max length of ...
skotlex
1
-1
/
+31
2007-07-08
- added temp skill db entries and corrected some existing ones (see topic:157...
ultramage
1
-4
/
+4
2007-07-06
* Cleaned up some nasty code related to skill_blown
ultramage
1
-1
/
+1
2007-05-23
- Added new flag to skill_castnodex.txt, to allow per-skill tweaking of cast ...
ultramage
1
-2
/
+1
2007-04-12
- Changed the meaning of inf2=0x1000. Now it is used to "disable usage on ene...
skotlex
1
-13
/
+12
2007-03-19
- Removed the last argument from skillitem, the skill name passed to the clie...
skotlex
1
-4
/
+4
2007-03-06
- Corrected the define for NK no cardfix (def).
skotlex
1
-1
/
+1
2007-03-05
- Added NK value 0x80: ignore target's cards (0x8 will now only ignore attack...
skotlex
1
-1
/
+2
2007-02-23
- The NK value of the skill_db has been made a hexadecimal value, and expande...
skotlex
1
-5
/
+11
2007-02-21
Applied a consistent look to all header files (copyright, ifdefs)
ultramage
1
-1
/
+1
2007-01-09
- Changes to script buildin functions:
FlavioJS
1
-1
/
+1
2006-12-14
- Added function skill_strip to handle stripping code. The RG strip skills an...
skotlex
1
-0
/
+1
2006-12-05
- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt...
FlavioJS
1
-958
/
+958
2006-11-20
- You now can't use other skills while a skill-induced "window" is up (telepo...
skotlex
1
-0
/
+1
2006-11-08
- Moved the duel functions to pc.c since they are so totally out of place in ...
skotlex
1
-0
/
+1
2006-10-03
- Renamed setting delay_dependon_dex to delay_dependon_agi, the delay of skil...
skotlex
1
-1
/
+1
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