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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
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tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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skill.h
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2006-11-20
- You now can't use other skills while a skill-induced "window" is up (telepo...
skotlex
1
-0
/
+1
2006-11-08
- Moved the duel functions to pc.c since they are so totally out of place in ...
skotlex
1
-0
/
+1
2006-10-03
- Renamed setting delay_dependon_dex to delay_dependon_agi, the delay of skil...
skotlex
1
-1
/
+1
2006-09-08
- Unified the rest and ganstar paradise code into a single function.
skotlex
1
-2
/
+1
2006-08-29
- Applied Mpeg's work on GS
toms
1
-2
/
+5
2006-08-28
- Restructured CG_MOONLIT so that it is a ground effect like the other Encores.
skotlex
1
-1
/
+1
2006-08-28
- Changed the produce_db format, now there's a skill-lv column right after th...
skotlex
1
-1
/
+1
2006-08-28
reverted mpeg's work
Vicious
1
-5
/
+2
2006-08-28
Applied Mpeg's work on GS ( http://gpegon.free.fr/ea/gunslinger_08-28-06_mpeg...
toms
1
-2
/
+5
2006-08-25
Added a flag to skill_delunitgroup, skill_delunit & skill_unit_onlimit.
toms
1
-2
/
+2
2006-08-22
- Some more work on the splash skill code. Now splash-damaged enemies should ...
skotlex
1
-0
/
+4
2006-08-07
mpeg's ninja work
Vicious
1
-3
/
+4
2006-07-17
Orn's and Albator's Homunculus system, finally, YAY!!
DracoRPG
1
-0
/
+3
2006-07-12
- Fixed NJ_TATAMIGAESHI to use ground-tiles rather than "for each in path" ca...
skotlex
1
-1
/
+1
2006-07-05
Saycyber21's NJ work
Vicious
1
-2
/
+3
2006-06-30
- Small cleanup on Abracadabra.
skotlex
1
-3
/
+4
2006-06-28
- Added inf2 4096 (INF2_ALLOW_ENEMY) which is to be used in conjunction with ...
skotlex
1
-0
/
+2
2006-06-26
- Corrected unit id of desperado and Ground Drift using jA's info.
skotlex
1
-5
/
+7
2006-06-23
- Updated BD_INTOABYSS's unit flag to not affect mobs.
skotlex
1
-0
/
+1
2006-06-07
- Moved souldrain code from skill_counter_additional_effect to mob_dead. It s...
skotlex
1
-0
/
+2
2006-05-27
- Added structure status_data which holds status-related information (str, ag...
skotlex
1
-3
/
+2
2006-05-18
- Some code cleaning of the skill reiteration/nofootset code.
skotlex
1
-2
/
+0
2006-05-03
- Implemented desperado as explained by Rockman-EXE.
skotlex
1
-3
/
+3
2006-04-26
- Updated item_db.sql to current.
skotlex
1
-2
/
+0
2006-04-25
- Renamed skill_clear_element_field to skill_clear_group, it accepts a flag t...
skotlex
1
-1
/
+1
2006-04-17
- Added state.running to unit_data to make it easier to check for running cha...
skotlex
1
-1
/
+1
2006-04-11
- Implemented use of ers for skill_unit_groups to reduce memory usage. NEEDS ...
skotlex
1
-2
/
+2
2006-04-11
- Fixes to the unit_data update that lets characters auto-chase while attacking.
skotlex
1
-2
/
+1
2006-04-10
- Modified the unit_data structure to handle automatically switching between ...
skotlex
1
-0
/
+4
2006-04-06
- Modified @allstats to prevent negative/overflow issues.
skotlex
1
-1
/
+1
2006-04-05
- Modified the ammo checks so that ammo is consumed at the end of battle_calc...
skotlex
1
-0
/
+2
2006-03-31
- Fixed skill_require_db loading.
skotlex
1
-1
/
+1
2006-03-31
- Changed the terminology from arrow to ammo for the last update.
skotlex
1
-2
/
+2
2006-03-31
- Changed the look field of all arrows to 1.
skotlex
1
-1
/
+2
2006-03-30
- the auth function in login.c won't jstrescapecpy passwords that were encryp...
skotlex
1
-2
/
+3
2006-03-23
- Changed Preserve's cost to 30sp
skotlex
1
-2
/
+1
2006-03-22
- Merged the unit_data structure from jA for handling unit-related data (atta...
skotlex
1
-6
/
+5
2006-03-20
- Small fix to prevent killer/killable states from allowing you to target you...
skotlex
1
-0
/
+2
2006-03-14
- Fixed incorrect range check in autospell2 triggers.
skotlex
1
-2
/
+2
2006-03-09
- Made Magic Crasher a BF_WEAPON attack.
skotlex
1
-1
/
+1
2006-03-09
more ninja/gs update
Vicious
1
-0
/
+1
2006-03-09
more skill fix.
Vicious
1
-0
/
+3
2006-03-07
- Added a check that forces self skills to cast on yourself in skill_use_id
skotlex
1
-1
/
+1
2006-03-07
more ground work for ninja/GS
Vicious
1
-0
/
+46
2006-03-05
- Fixed remove trap by updating the definition of INF_GROUND_SKILL (it should...
skotlex
1
-2
/
+1
2006-03-03
- Added a column in skill_cast_db for specifying can't walk delays.
skotlex
1
-2
/
+2
2006-03-02
- Some cleanup on mob_can_reach code to prevent unnecessary path-searching
skotlex
1
-0
/
+1
2006-02-22
- Removed pc_break_equip, added function skill_break_equip which handles rate...
skotlex
1
-0
/
+1
2006-02-17
- Added NK value 3: No damage + area of effect skill (NK_SPLASH_NO_DAMAGE)
skotlex
1
-5
/
+10
2006-02-16
- Added a new column in the skill_db to specify the splash-range/area-of-effe...
skotlex
1
-1
/
+1
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