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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
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The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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src
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map
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skill.h
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2006-05-18
- Some code cleaning of the skill reiteration/nofootset code.
skotlex
1
-2
/
+0
2006-05-03
- Implemented desperado as explained by Rockman-EXE.
skotlex
1
-3
/
+3
2006-04-26
- Updated item_db.sql to current.
skotlex
1
-2
/
+0
2006-04-25
- Renamed skill_clear_element_field to skill_clear_group, it accepts a flag t...
skotlex
1
-1
/
+1
2006-04-17
- Added state.running to unit_data to make it easier to check for running cha...
skotlex
1
-1
/
+1
2006-04-11
- Implemented use of ers for skill_unit_groups to reduce memory usage. NEEDS ...
skotlex
1
-2
/
+2
2006-04-11
- Fixes to the unit_data update that lets characters auto-chase while attacking.
skotlex
1
-2
/
+1
2006-04-10
- Modified the unit_data structure to handle automatically switching between ...
skotlex
1
-0
/
+4
2006-04-06
- Modified @allstats to prevent negative/overflow issues.
skotlex
1
-1
/
+1
2006-04-05
- Modified the ammo checks so that ammo is consumed at the end of battle_calc...
skotlex
1
-0
/
+2
2006-03-31
- Fixed skill_require_db loading.
skotlex
1
-1
/
+1
2006-03-31
- Changed the terminology from arrow to ammo for the last update.
skotlex
1
-2
/
+2
2006-03-31
- Changed the look field of all arrows to 1.
skotlex
1
-1
/
+2
2006-03-30
- the auth function in login.c won't jstrescapecpy passwords that were encryp...
skotlex
1
-2
/
+3
2006-03-23
- Changed Preserve's cost to 30sp
skotlex
1
-2
/
+1
2006-03-22
- Merged the unit_data structure from jA for handling unit-related data (atta...
skotlex
1
-6
/
+5
2006-03-20
- Small fix to prevent killer/killable states from allowing you to target you...
skotlex
1
-0
/
+2
2006-03-14
- Fixed incorrect range check in autospell2 triggers.
skotlex
1
-2
/
+2
2006-03-09
- Made Magic Crasher a BF_WEAPON attack.
skotlex
1
-1
/
+1
2006-03-09
more ninja/gs update
Vicious
1
-0
/
+1
2006-03-09
more skill fix.
Vicious
1
-0
/
+3
2006-03-07
- Added a check that forces self skills to cast on yourself in skill_use_id
skotlex
1
-1
/
+1
2006-03-07
more ground work for ninja/GS
Vicious
1
-0
/
+46
2006-03-05
- Fixed remove trap by updating the definition of INF_GROUND_SKILL (it should...
skotlex
1
-2
/
+1
2006-03-03
- Added a column in skill_cast_db for specifying can't walk delays.
skotlex
1
-2
/
+2
2006-03-02
- Some cleanup on mob_can_reach code to prevent unnecessary path-searching
skotlex
1
-0
/
+1
2006-02-22
- Removed pc_break_equip, added function skill_break_equip which handles rate...
skotlex
1
-0
/
+1
2006-02-17
- Added NK value 3: No damage + area of effect skill (NK_SPLASH_NO_DAMAGE)
skotlex
1
-5
/
+10
2006-02-16
- Added a new column in the skill_db to specify the splash-range/area-of-effe...
skotlex
1
-1
/
+1
2006-01-29
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES ...
Valaris
1
-0
/
+879
2006-01-29
Clearing trunk.
Valaris
1
-731
/
+0
2005-04-06
* Fixed a crash in clif_send when checking packet version
celest
1
-0
/
+3
2005-04-02
* Added the 3 baby skills WE_BABY, CALLBABY and CALLPARENT
celest
1
-1
/
+1
2005-03-30
* updated map server to jA1137~1159
celest
1
-1
/
+5
2005-03-24
* Added 'map_charid2id'
celest
1
-1
/
+1
2005-02-28
* Updated Endure, Tiger Fist, Chain Crush, and Palm Push Strike
celest
1
-0
/
+3
2005-02-24
added cart dupe-proof for named / cards items
Lupus
1
-1
/
+0
2005-02-24
* Some rewrites on Basilica
celest
1
-1
/
+0
2005-02-22
* Corrected Spiral Pierce's hits in the skill_db
celest
1
-8
/
+28
2005-02-19
* Added bSubSize, bHPGainValue, and bDamageWhenUnequip
celest
1
-1
/
+2
2005-02-17
* Readded Chemical Protection
celest
1
-201
/
+0
2005-02-15
* Added experimental code to generate a stack dump when it segfaults
celest
1
-4
/
+3
2005-01-26
* Fixed a bug in gettick cache when compiling in Windows
(no author)
1
-3
/
+4
2005-01-26
* Added status.c and status.h of jA 1091 update and moved some functions into...
(no author)
1
-5
/
+1
2005-01-23
update
(no author)
1
-7
/
+8
2005-01-02
* Reduced MAX_SKILL_LEVEL to 10
celest
1
-0
/
+1
2004-12-26
* Added some code for Moonlit Petals and Basilica
celest
1
-9
/
+5
2004-12-23
* Updated Sacrifice
celest
1
-3
/
+12
2004-12-21
* Updated most of map-server to 1082
celest
1
-9
/
+10
2004-12-17
* Updated Sphere Mine
celest
1
-109
/
+110
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