Age | Commit message (Expand) | Author | Files | Lines |
2007-12-09 | Changed Cloaking to not show an animation when it fails (thanks to Harbin for... | ultramage | 1 | -1/+1 |
2007-11-22 | - Changed the status_change structure to use dynamic rather than static memor... | skotlex | 1 | -1/+1 |
2007-11-05 | Corrected the max. allowed skill name length, and optimized code that works w... | ultramage | 1 | -1/+1 |
2007-11-05 | Changed the skill_db.txt skill names in comments into actual columns, now the... | ultramage | 1 | -2/+2 |
2007-11-02 | Removed some long-unneccessary debug messages (from r1105). | ultramage | 1 | -2/+2 |
2007-10-31 | * Added names to the SC_ and SI_ enums, now they can be used to properly indi... | ultramage | 1 | -4/+4 |
2007-10-18 | Fixed numerous /W4 warnings (and created more :) | ultramage | 1 | -5/+5 |
2007-10-16 | * Fixed a copy-paste mistake in disguise code (from r5833) | ultramage | 1 | -6/+6 |
2007-10-15 | Implemented new skill "Enlarge Weight Limit R", and increased MAX_SKILL_TREE ... | L0ne_W0lf | 1 | -0/+2 |
2007-10-13 | * Further updates to skill_delayfix function | Playtester | 1 | -1/+1 |
2007-10-12 | - cleaned up homshuffle and fixed a possible crash in it. | skotlex | 1 | -1/+1 |
2007-10-10 | * Partially removed the usage of 'flags' to direct the execution path in skil... | ultramage | 1 | -4/+3 |
2007-10-03 | * Cleaned up parts of skill.c related to skill units | ultramage | 1 | -9/+9 |
2007-09-10 | * Added a safeguard to skill_get_unit_layout() against incorrectly defined la... | ultramage | 1 | -14/+28 |
2007-09-10 | - Removed bonus bAddEffWhenHitShort as it is unneeded and unused. | skotlex | 1 | -2/+2 |
2007-08-24 | - Fixed the hotkey list sending to the client not displaying right away. | skotlex | 1 | -0/+5 |
2007-08-19 | * Cleaned/clarified some #include relationships between headers | ultramage | 1 | -2/+2 |
2007-08-14 | - Modified map_foreachinrange so that you can also specify the max length of ... | skotlex | 1 | -1/+31 |
2007-07-08 | - added temp skill db entries and corrected some existing ones (see topic:157... | ultramage | 1 | -4/+4 |
2007-07-06 | * Cleaned up some nasty code related to skill_blown | ultramage | 1 | -1/+1 |
2007-05-23 | - Added new flag to skill_castnodex.txt, to allow per-skill tweaking of cast ... | ultramage | 1 | -2/+1 |
2007-04-12 | - Changed the meaning of inf2=0x1000. Now it is used to "disable usage on ene... | skotlex | 1 | -13/+12 |
2007-03-19 | - Removed the last argument from skillitem, the skill name passed to the clie... | skotlex | 1 | -4/+4 |
2007-03-06 | - Corrected the define for NK no cardfix (def). | skotlex | 1 | -1/+1 |
2007-03-05 | - Added NK value 0x80: ignore target's cards (0x8 will now only ignore attack... | skotlex | 1 | -1/+2 |
2007-02-23 | - The NK value of the skill_db has been made a hexadecimal value, and expande... | skotlex | 1 | -5/+11 |
2007-02-21 | Applied a consistent look to all header files (copyright, ifdefs) | ultramage | 1 | -1/+1 |
2007-01-09 | - Changes to script buildin functions: | FlavioJS | 1 | -1/+1 |
2006-12-14 | - Added function skill_strip to handle stripping code. The RG strip skills an... | skotlex | 1 | -0/+1 |
2006-12-05 | - Massive EOL normalization & 'svn:eol-style native' flag setting for all txt... | FlavioJS | 1 | -958/+958 |
2006-11-20 | - You now can't use other skills while a skill-induced "window" is up (telepo... | skotlex | 1 | -0/+1 |
2006-11-08 | - Moved the duel functions to pc.c since they are so totally out of place in ... | skotlex | 1 | -0/+1 |
2006-10-03 | - Renamed setting delay_dependon_dex to delay_dependon_agi, the delay of skil... | skotlex | 1 | -1/+1 |
2006-09-08 | - Unified the rest and ganstar paradise code into a single function. | skotlex | 1 | -2/+1 |
2006-08-29 | - Applied Mpeg's work on GS | toms | 1 | -2/+5 |
2006-08-28 | - Restructured CG_MOONLIT so that it is a ground effect like the other Encores. | skotlex | 1 | -1/+1 |
2006-08-28 | - Changed the produce_db format, now there's a skill-lv column right after th... | skotlex | 1 | -1/+1 |
2006-08-28 | reverted mpeg's work | Vicious | 1 | -5/+2 |
2006-08-28 | Applied Mpeg's work on GS ( http://gpegon.free.fr/ea/gunslinger_08-28-06_mpeg... | toms | 1 | -2/+5 |
2006-08-25 | Added a flag to skill_delunitgroup, skill_delunit & skill_unit_onlimit. | toms | 1 | -2/+2 |
2006-08-22 | - Some more work on the splash skill code. Now splash-damaged enemies should ... | skotlex | 1 | -0/+4 |
2006-08-07 | mpeg's ninja work | Vicious | 1 | -3/+4 |
2006-07-17 | Orn's and Albator's Homunculus system, finally, YAY!! | DracoRPG | 1 | -0/+3 |
2006-07-12 | - Fixed NJ_TATAMIGAESHI to use ground-tiles rather than "for each in path" ca... | skotlex | 1 | -1/+1 |
2006-07-05 | Saycyber21's NJ work | Vicious | 1 | -2/+3 |
2006-06-30 | - Small cleanup on Abracadabra. | skotlex | 1 | -3/+4 |
2006-06-28 | - Added inf2 4096 (INF2_ALLOW_ENEMY) which is to be used in conjunction with ... | skotlex | 1 | -0/+2 |
2006-06-26 | - Corrected unit id of desperado and Ground Drift using jA's info. | skotlex | 1 | -5/+7 |
2006-06-23 | - Updated BD_INTOABYSS's unit flag to not affect mobs. | skotlex | 1 | -0/+1 |
2006-06-07 | - Moved souldrain code from skill_counter_additional_effect to mob_dead. It s... | skotlex | 1 | -0/+2 |