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2013-10-15Fixed Bug#7738malufett1-1/+1
-where item bonuses 'bBreakWeapon' and 'bBreakArmor' or WS_MELTDOWN take effect in reflect damage. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2013-10-15Follow up @ a4802eaef9d71283070f1f31c859da871a7c8d32malufett1-9/+6
-skill animation. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2013-10-10Merge pull request #186 from cannelle/mastershennetsind1-10/+12
Added WE_BABY distance check.
2013-10-10Homun-S Quest Updatedshennetsind1-1/+1
Partial Merge of 0b68607 Quest Changelog: - 1.2 Replaced with official script. [Euphy] Closes #177 Closes #178 Signed-off-by: shennetsind <ind@henn.et>
2013-10-10Added WE_BABY distance check.cannelle1-3/+3
2013-10-08Added WE_BABY distance check.cannelle1-10/+12
2013-10-08Follow up bbaf8692374a82323858c4468f345d03cd05216dshennetsind1-1/+1
Thanks to malufett. Signed-off-by: shennetsind <ind@henn.et>
2013-10-07Fixed Bug #5085shennetsind1-1/+7
Fixed decrease agility duration for the level 48 (used by mvps) -- It'll take the benefits of lvl 48 (e.g. rate) but the duration will be equal to the one of lvl 10. http://hercules.ws/board/tracker/issue-5085-monster-decrease-agility/ Closes #154 Signed-off-by: shennetsind <ind@henn.et>
2013-10-07Updated/Fixed Clearanceshennetsind1-1/+5
Updated Clearance success rate; Fixed it affecting guild members. Thanks to Rytech/3CeaM Closes #152 Signed-off-by: shennetsind <ind@henn.et>
2013-10-07Merge pull request #182 from shenhuyong/mastershennetsind1-0/+1
* Follow up dedec165eaeb0d291279b1d5b53fac242bcf7b4c
2013-10-07Merge pull request #184 from cannelle/mastershennetsind1-2/+8
Added SC_WEDDING to unremovable status list and fixed baby experience skill not showing effect.
2013-10-07Fixed baby experience skill not showing effect.cannelle1-2/+8
2013-10-05* Follow up dedec165eaeb0d291279b1d5b53fac242bcf7b4cshenhuyong1-0/+1
-Update pre-re/skill_db.txt * Updated the const.txt to support the newest common status, as well as the latest NPC's. * Fixed a issue where the Dark Collector's assigned MAPID was incorrect. * Updated all Rebellion skills to have official ranges and SP requirements. -Also updated the skill_db entrys for these skills to have near official settings.
2013-10-04Merge pull request #167 from shenhuyong/mastershennetsind1-11/+18
* Fixed Bug #7713 And #7708
2013-10-04HPM: Hooking!shennetsind1-8/+7
http://hercules.ws/board/topic/2399-hpm-hooking-now-available/ Signed-off-by: shennetsind <ind@henn.et>
2013-10-03Merge branch 'master' of https://github.com/HerculesWS/Herculesshenhuyong1-34/+34
2013-10-02HPM: Map.c Completedshennetsind1-34/+34
Fully Interfaced. Moved missing vars and declarations of interest into the interface, removed duplicate mentions of map within calls to shorten wherever it made sense to. Ladies and Gentleman its my pleasure to announce that with this commit we've revised all of map-server, we've learned a hell lot from this, improved many things on the go and have a number of features to be released thanks to this. *cough* hpm hooking *cough*. Signed-off-by: shennetsind <ind@henn.et>
2013-09-29skill->castend_nodamage_id instead of skill_castend_nodamage_idshenhuyong1-2/+2
2013-09-29* Fixed Bug #7708shenhuyong1-6/+11
http://hercules.ws/board/tracker/issue-7708-mandragora-howl-chance-way-too-high/ Mandragora Howl chance --- way too high. Base on a patch of the fix made by Rytech in 3ceam.
2013-09-29* Fixed Bug #7713shenhuyong1-4/+6
http://hercules.ws/board/tracker/issue-7713-bnogemstone-reverted/ Per official behavior, Mistress card effect removes all gemstone requirements on all skills EXCEPT Hocus Pocus and Ganbantein.
2013-09-28HPM: pc.c Completedshennetsind1-8/+8
Moved missing vars and declarations of interest into the interface. Signed-off-by: shennetsind <ind@henn.et>
2013-09-28HPM: Party.c Completedshennetsind1-18/+18
Moved missing vars and declarations of interest into the interface, removed duplicate mentions of party within calls to shorten wherever it made sense to, and renamed some members to ease reading. Signed-off-by: shennetsind <ind@henn.et>
2013-09-28Merge pull request #161 from shenhuyong/mastershennetsind1-2/+2
Added full support for the Rebellion.
2013-09-27HPM: Skill.c Completedshennetsind1-538/+519
Moved missing vars and declarations of interest into the interface. Signed-off-by: shennetsind <ind@henn.et>
2013-09-27Renamed iMap interface to mapHaru1-561/+532
Signed-off-by: Haru <haru@dotalux.com>
2013-09-27Added full support for the Rebellion.shenhuyong1-2/+2
Credits to 3ceam2 for the base,Thanks to Rytech. -The skill still needs to be completed, as well as support for higher base stats. -Bonus stats are set to temporarily values until the official ones are known. -Updated the item_db.txt file with information on the Rebellion's job equip mask. -Added packets and packet keys for 2013-08-07Ragexe with the info provided by Shakto,Thanks to Shakto. -A 2013-08-07Ragexe client or higher is required for this job to be properly playable.
2013-09-27Renamed iStatus interface to statusHaru1-752/+778
Signed-off-by: Haru <haru@dotalux.com>
2013-09-26Renamed variables that would conflict with a rename of iMap to mapHaru1-49/+47
Note to plugin developers: if you were importing the "map", you'll need to change it to "maplist" Signed-off-by: Haru <haru@dotalux.com>
2013-09-25Renamed local variables that would conflict with a rename of iStatus to statusHaru1-74/+67
Signed-off-by: Haru <haru@dotalux.com>
2013-09-25Merge branch 'master' of https://github.com/HerculesWS/Herculesshennetsind1-240/+231
Conflicts: src/map/chrif.c src/map/clif.c src/map/homunculus.c src/map/pet.c src/map/script.c src/map/skill.c src/map/status.c All clear.
2013-09-25Renamed iTimer interface to timer.shennetsind1-63/+63
Also removed duplicate mentions of timer within calls to shorten.
2013-09-25Renamed local variables that would conflict with a rename of iTimer to timerHaru1-2/+2
Signed-off-by: Haru <haru@dotalux.com>
2013-09-25Renamed more forgotten variables during interface conversionsHaru1-240/+231
(related: b9c8f57) Most renames are trivial (just to avoid shadowing global variables, even if they currently did no harm), but there were some cases of partly renamed variables that caused some NULL checks to always pass and who knows what could have been happened when they were too subtle to make the application crash. Also corrected some potentially unsafe macro definitions Signed-off-by: Haru <haru@dotalux.com>
2013-09-17HPM: Battleground.c Interfaceshennetsind1-1/+1
Fully Integrated. Closes #97 Signed-off-by: shennetsind <ind@henn.et>
2013-09-17HPM: Itemdb.c Interfaceshennetsind1-1/+1
Fully Integrated. Closes #110 Signed-off-by: shennetsind <ind@henn.et>
2013-09-16HPM: Path.c Interfaceshennetsind1-12/+12
Fully Integrated Signed-off-by: shennetsind <ind@henn.et>
2013-09-16HPM: Pet.c Interfaceshennetsind1-2/+2
Fully Integrated. Signed-off-by: shennetsind <ind@henn.et>
2013-09-16HPM: Npc.c Interfaceshennetsind1-3/+3
Fully Interfaced. Special Thanks to Haruna Signed-off-by: shennetsind <ind@henn.et>
2013-09-16HPM: Unit.c Interfaceshennetsind1-103/+103
Fully Interfaced Signed-off-by: shennetsind <ind@henn.et>
2013-09-16HPM: Mob.c Interfaceshennetsind1-53/+53
Fully Interfaced Signed-off-by: shennetsind <ind@henn.et>
2013-09-09Fixed Bug #7335shennetsind1-14/+14
Modified several gvg checks to include checking whether it is a guild castle ( map_flag_gvg2 does so and no it doesn't mean woe:se ) Special Thanks to kyeme. http://hercules.ws/board/tracker/issue-7335-woe-castle-behavior/ Also follow up 24ced6fcef1a95a2abd0c60b4fe90cbbc3aea268 changed 512 with its constant, special thanks to EPuncker. Signed-off-by: shennetsind <ind@henn.et>
2013-09-09Fixed Bug #6735shennetsind1-2/+2
Fixed a skill unit bug that'd run it on nearby targets disregarding friend-or-foe data. Special Thanks to Haruna for reproducing and providing all the information. http://hercules.ws/board/tracker/issue-6735-dancer-please-dont-forget-me/ Signed-off-by: shennetsind <ind@henn.et>
2013-09-07Fixed Bug #7689shennetsind1-1/+1
Guild Aura affecting units when unit moves, thanks to purityz, kyeme for ability to reproduce. Solution found by Haruna (Thanks!) http://hercules.ws/board/tracker/issue-7689-guild-aura-bug/ Signed-off-by: shennetsind <ind@henn.et>
2013-08-26Fixed Bug#7584malufett1-14/+16
-Where HW_SOULDRAIN should work only in single target. Fixed Bug#7670 -Where PA_GOSPEL is not working properly. Fixed Bug#7668 -Bonus 'bLongAtkRate' is not working properly. Fixed Bug#7512 -Bonus 'bCritAtkRate' is not working properly. Fixed Bug#7515 -Fixed MO_EXTREMITYFIST animation. -Fixed RE armor/weapon storage tab positioning. -Fixed HW_MAGICPOWER cast time. -Fixed '/item' '/monster' aegis command where it not working properly in some item names or monsters. -Added NC_DISJOINT cast time hidden modifier. -Updated RE ATK for post damage modifier. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2013-08-22Fixed MSVC warnings on 7f9f6e1b84061a7d393debf37395c8b4a2667db1shennetsind1-3/+3
Special Thanks to KeiKun for bringing them to me. Signed-off-by: shennetsind <ind@henn.et>
2013-08-22Fixed Bug #7652shennetsind1-2/+3
damage storage has been changed from int32 to int64 within areas where it could otherwise modified beyond the limit and get screwed up, this solves all related problems within any skills, not only asura. http://hercules.ws/board/tracker/issue-7652-asura-strike-overdamage/ Signed-off-by: shennetsind <ind@henn.et>
2013-08-19Fixed a crash in case a clone uses SO_ELEMENTAL_SHIELDHaru1-3/+4
Signed-off-by: Haru <haru@dotalux.com>
2013-07-31Fixed Bug #7080shennetsind1-1/+9
(LG) Overbrand no longer capable of hitting targets with hide (can do so with others e.g. cloak), and it displays a miss when failing to do instead of no feedback (thanks to kisuka for this part). Special Thanks to gunzlinger, kisuka. http://hercules.ws/board/tracker/issue-7080-overbrand/ Signed-off-by: shennetsind <ind@henn.et>
2013-07-31Merge pull request #71 from HerculesWS/permission-cache-fixPiotr HaƂaczkiewicz1-4/+4
Permission cache overhaul * Reworked group permission caching in session data (follow-up to cd45c30ab2dcc44bfbfac283d15bb09b3d4644bc) * Removed duplicated information from session data in favor of direct pointer to group settings. * Added getters for all group data required to process permissions and related stuff. * Added new functions to PC interface and updated calls everywhere. * Extracted function to set new group for a player (used at login, group config reload, manual adjustment of group). * Moved command permission config parsing to atcommand module. * Improved dummy map session handling. * Since it's required for all map sessions to have a valid group, dummy sessions are now created by a designated function. * Updated related code that uses dummy sessions (console `gm use` and script `atcommand`, `useatcmd`). * Various minor improvements and cleanups. * Eliminated some global variables related to loading atcommand permissions for group by passing them directly to function. * Moved definition of global array holding PC permission names from header file to source file. * Streamlined destuction of atcommands database to use DBApply helper function instead of DBIterator. * Replaced hardcoded position of console dummy session with defines from mapindex.h (thx Haruna for pointing it out). * Removed fixed length restriction on group names.
2013-07-31Fixed Bug#7601malufett1-5/+5
-Disabled reflect damage cap in pre-re. Fixed Bug#7606 -Where GC_CREATENEWPOISON is not working properly. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>