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2006-09-05- Fixed dispell removing SC_NOCHATskotlex1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8635 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-05- Small fix which should correct skill_attack damaging hidden characters ↵skotlex1-1/+2
when it shouldn't. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8633 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-05- Fixed crash when using Adaptation during an Encore.skotlex1-5/+5
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8627 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-01- Soul Breaker will now be affected by Lex Aeterna on both parts of the attack.skotlex1-22/+14
- Some minor code cleanups - Cleaned Adaptation's code to not require to check the Skill Unit group structure to extract the skill lv info. - Status changes with no skill and no SCB* data will now go through if they have an SI* icon. This should fix SC_MIRACLE - Reverted switching a mob's adelay/amotion when the later is longer than the former, now both get updated to amotion. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8574 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-31- Moved the intimacy penalty of HFLI_SBR44 and HVAN_EXPLOSION to ↵skotlex1-28/+16
skill_counter_additional_effect - Simplified skillnotok_hom by using an invocation to skillnotok - Hopefully fixed BD_ADAPTATION - Homun won't lose any intimacy on death now. - Homun will be saved together with the master now (as long as the homun is active) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8564 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-31- Skill required-state will now only be checked on cast-begin, not cast-end.skotlex1-4/+2
- Added a check in status_calc_pc to prevent player rate adjustments from from going below 0. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8553 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-30- Removed sending normal-damage packets instead of skill packets for ↵skotlex1-0/+4
splash-damaged skills, since... well, that's how Aegis does it. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8548 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-30- Updated HLIF_CHANGE to work as explained by Tharis -> It now adds 30*lv ↵skotlex1-1/+10
vit and 20*lv int, is dispelled on warp, and can-act delay is 5+5*lv minutes. Hp/Sp is no longer set to 10 after a forced expiration. - Added instant skill unblock in skill_[merc/pc]block_start when the duration passed is less than 1. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8547 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-29- Applied Mpeg's work on GStoms1-17/+59
( http://gpegon.free.fr/ea/gunslinger_08-29-06_mpeg.txt ) - Fixed a syntax error in @showmobs git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8528 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28- Restructured CG_MOONLIT so that it is a ground effect like the other Encores.skotlex1-61/+14
- Modified SC_DANCING so that val1 can contain both skill id and skill lv, removed SC_MOONLIT git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8526 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28- Changed the produce_db format, now there's a skill-lv column right after ↵skotlex1-4/+6
the skill-id column to specify required skill-level to craft this item. - Modified the skill produce_db code to take into account the new skill-lv requirement. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8523 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28reverted mpeg's workVicious1-66/+20
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8522 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28- Fixed exp bonuses applying twice for the job-expskotlex1-3/+3
- Magic damage adjustment per number of hits is now performed before mdef reductions. - @reloadbattleconf will now also update the ragsrvinfo table on the char-server. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8518 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28Applied Mpeg's work on GS ( ↵toms1-20/+66
http://gpegon.free.fr/ea/gunslinger_08-28-06_mpeg.txt ) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8513 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-27* Optional macro MEMSET_TURBO for faster low-level memory initializations.Lance1-20/+20
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8499 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-25- Cleaned some the skill unit removal added flag so that it signals whether ↵skotlex1-9/+10
the skill is being force-removed, or it has "naturally expired". git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8484 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-25- The following skills will display a normal attack animation now:skotlex1-2/+13
NPC_WATERATTACK, NPC_GROUNDATTACK, NPC_FIREATTACK, NPC_WINDATTACK, NPC_POISONATTACK, NPC_HOLYATTACK, NPC_DARKNESSATTACK, NPC_TELEKINESISATTACK, NPC_SPLASHATTACK - Skills that require a weapon and consume spirit spheres will no longer be auto-tagged to require ammo. - Now MISC skills with delay 0 will also use the attack delay (if the skill is tagged to do damage) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8483 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-25Added a flag to skill_delunitgroup, skill_delunit & skill_unit_onlimit.toms1-30/+31
If 1 is passed, it will avoid UNT_WARP_ACTIVE to be transformed in UNT_WARP_WAITING and will destroy it. [Toms] ( To avoid such crash : http://www.eathena.ws/board/index.php?showtopic=114102 when the code need an empty slot and the oldest one is UNT_WARP_ACTIVE ) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8478 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24- Cleanup/typo on homunc's codetoms1-9/+1
- Modified @reloadmobdb & @reloadskilldb to reload homunc's db too git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8476 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24- script command "isrefine" will no longer return always false for equip ↵skotlex1-2/+4
positions above 6 (this has not been needed since the addition of the refine column to tbe item_db many months ago) - Added NPC_CRITICALSLASH to the list of skills that display as a normal attack. - Changed the default of clear_skills_on_death to 0 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8473 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24- Reverted the previous change, changed the pet capture code to try to ↵skotlex1-1/+1
capture a mob based on their view class rather than actual class. - Changed various instances of md->db->lv for md->level, since the later is the actual mob level. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8471 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24- Added setting clear_skills_on_warp to specify when a character's ↵skotlex1-5/+11
land-based skills are deleted when the caster changes maps. Defaults to all types. - Should have fixed Brandish Spear not passing the flag to skill_attack, causing it to do miserable damage. - Warp Portal will no longer be removed when caster steps through it (this is left to the new clear_skills_on_warp setting) - Cleaned up status_percent_change to switch equations when the target has high hp to prevent overflows, also it will directly take hp/maxhp when a rate of 100 or higher is passed to prevent calculations. - Traps and Land Elemental fields are no longer automatically removed on map change (handled now by clear_skills_on_warp) - traps_setting &2 no longer does anything (handled now by blah blah) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8469 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-23- Some minor cleanups.skotlex1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8455 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-23- Fixed HVAN_EXPLOSION (What did I fixed? either it doing no damage, or it ↵skotlex1-12/+11
giving no exp to the caster, whichever bug was there) - Frost Nova won't display a nodamage skill packet (still need to sort out a way to fix the splash damaged packets) - Some cleaning on the timeout code for traps. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8453 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-23- Adjusted skill_attack_area so that skill_area_temp[1] holds the ID of the ↵skotlex1-6/+13
target, this way the skill animation will correctly display for the targetted mob, and not the others who get caught in the splash area. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8447 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22Fixed gcc warningtoms1-0/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8443 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22Fixed AM_REST not closing the homunc status windowtoms1-3/+6
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8442 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22- Some corrections to make Tatami Gaeshi work correctly.skotlex1-8/+12
- Fixed SBR44 doing 100% more damage than it should. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8437 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22- Some more work on the splash skill code. Now splash-damaged enemies should ↵skotlex1-42/+36
show no animation at all, just the damage-number, while only the targetted character should still display the full skill animation. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8436 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22- getnameditem will now also work on stackable itemsskotlex1-2/+4
- Corrected battle_calc_weapon_attack so that all skills ignore your left-hand weapon, and that the Katar's double-attack damage bonus for the offhand damage applies ONLY on normal attacks. - Fixed Resurrect Homunculus's % to 20*lv% git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8426 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22- Some more cleaning up of the splash skill code. Now the passed hit value ↵skotlex1-28/+5
for the splash targetted mobs is 9 instead of 5, this allows multi-hitting splash skills to display the number of hits correctly. - Also merged Blitz Beat to the rest of the splash code. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8415 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-21- Some cleaning of the splash skills. Updated skill-attack to enable again ↵skotlex1-105/+88
passing of flag 0xF000 which signals that the skill level sent to the client should be -1 (no skill name shouted). Should (hopefully) clear/clean up a bunch of splash damage skill animation-related packets. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8412 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-21Fixed AM_RESURRECTION, thanks to RockmanEXE for %HP valuestoms1-2/+8
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8409 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-21Fixed HAMI_CASTLE, HAMI_DEFENCE & HLIF_AVOIDtoms1-2/+7
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8408 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-21- Adjusted Glittering's success rate to 20+10*lv%skotlex1-4/+4
- Corrected isequipped() so that cards will not be tagged as "used up" unless all the specified items were found. - Fixed a confusion in skill_attack using the src instead of dsrc for some calls, which was causing some problems with the KAITE check from AoE spells. - Fixed ASC_BREAKER's misc damage part not having the ignore-element flag set. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8406 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-21- Added BL_HOM handling to battle_gettarget.skotlex1-46/+27
- Some cleaning in skill.c in regard to homun skills. - Madness Canceller now stacks with other aspd bonuses, just like Berserk does. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8403 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-21- Removed config setting "muting_players", and expanded the manner_system ↵skotlex1-5/+6
config to specify how having negative manner (mute) affects a player (see battle/misc.conf). - Expanded the pk_mode setting from no/yes to 0/1/2. 1 is normal pk_mode, if 2 is used, it makes killing players give you a loss of 5 manner points. - Fixed WS_WEAPONREFINE always failing when at less than job 50. - Fixed a compilation warning in char-txt/int_homun.c git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8402 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-20- Added clif_skill_fail for homunc to skill_castend_id & skill_castend_pos ↵toms1-4/+13
('skill has failed' will may be appear 2 times) - Fixed homunc skill 8016 not considered as homunc skill git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8386 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-20- @useskill will now cause your homun to use the skill instead of you if the ↵skotlex1-3/+1
skill is a Homun skill and you have an active homunculus. - Some cleanups... git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8383 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-20- Reduced the Success Chance of GS_FLING to 10+10*lv% (Playtester told me ↵skotlex1-2/+2
that Vicious told him the chance was much lower like that) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8379 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-19- Fixed @homlvup bug toms1-0/+14
- Fixed AM_REST & AM_RESU consumming SP if they fail - Fixed homunc spawning bug git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8375 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-19- Fixed GS_GROUNDDRIFTskotlex1-1/+5
- Increased chance of GS_DESPERADO connecting to 20% git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8373 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-19Fixed HAMI_CASTLEtoms1-2/+13
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8366 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-19- Updated NJ_BAKUENRYU skill treetoms1-2/+0
- Fixed HLIF_CHANGE skill git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8365 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-19Some compilation warnings fixedtoms1-1/+0
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8360 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-19- Added skill's required item check on homunc skillstoms1-7/+41
- Add Condensed Red Potion as a required item for HLIF_HEAL git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8359 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18Little code cleanup on last fixtoms1-9/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8356 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18- Fixed HLIF_HEAL healing the homunc instead of the mastertoms1-1/+5
- Fixed HLIF_AVOID not increasing walk speed of master git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8355 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18- Fixed a sad crash in the login-txt server. Thanks to Flavio JS for ↵skotlex1-1/+1
pointing it out. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8352 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18- Figured out a better way to make TATAMIGAESHI attack only on the instant ↵skotlex1-14/+8
it is placed down. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8350 54d463be-8e91-2dee-dedb-b68131a5f0ec