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path: root/src/map/skill.c
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2006-08-23- Some minor cleanups.skotlex1-1/+1
2006-08-23- Fixed HVAN_EXPLOSION (What did I fixed? either it doing no damage, or it gi...skotlex1-12/+11
2006-08-23- Adjusted skill_attack_area so that skill_area_temp[1] holds the ID of the t...skotlex1-6/+13
2006-08-22Fixed gcc warningtoms1-0/+2
2006-08-22Fixed AM_REST not closing the homunc status windowtoms1-3/+6
2006-08-22- Some corrections to make Tatami Gaeshi work correctly.skotlex1-8/+12
2006-08-22- Some more work on the splash skill code. Now splash-damaged enemies should ...skotlex1-42/+36
2006-08-22- getnameditem will now also work on stackable itemsskotlex1-2/+4
2006-08-22- Some more cleaning up of the splash skill code. Now the passed hit value fo...skotlex1-28/+5
2006-08-21- Some cleaning of the splash skills. Updated skill-attack to enable again pa...skotlex1-105/+88
2006-08-21Fixed AM_RESURRECTION, thanks to RockmanEXE for %HP valuestoms1-2/+8
2006-08-21Fixed HAMI_CASTLE, HAMI_DEFENCE & HLIF_AVOIDtoms1-2/+7
2006-08-21- Adjusted Glittering's success rate to 20+10*lv%skotlex1-4/+4
2006-08-21- Added BL_HOM handling to battle_gettarget.skotlex1-46/+27
2006-08-21- Removed config setting "muting_players", and expanded the manner_system con...skotlex1-5/+6
2006-08-20- Added clif_skill_fail for homunc to skill_castend_id & skill_castend_pos ('...toms1-4/+13
2006-08-20- @useskill will now cause your homun to use the skill instead of you if the ...skotlex1-3/+1
2006-08-20- Reduced the Success Chance of GS_FLING to 10+10*lv% (Playtester told me tha...skotlex1-2/+2
2006-08-19- Fixed @homlvup bug toms1-0/+14
2006-08-19- Fixed GS_GROUNDDRIFTskotlex1-1/+5
2006-08-19Fixed HAMI_CASTLEtoms1-2/+13
2006-08-19- Updated NJ_BAKUENRYU skill treetoms1-2/+0
2006-08-19Some compilation warnings fixedtoms1-1/+0
2006-08-19- Added skill's required item check on homunc skillstoms1-7/+41
2006-08-18Little code cleanup on last fixtoms1-9/+2
2006-08-18- Fixed HLIF_HEAL healing the homunc instead of the mastertoms1-1/+5
2006-08-18- Fixed a sad crash in the login-txt server. Thanks to Flavio JS for pointing...skotlex1-1/+1
2006-08-18- Figured out a better way to make TATAMIGAESHI attack only on the instant it...skotlex1-14/+8
2006-08-18- Made HLIF_HEAL a self skill that auto-selects target to caster's master.skotlex1-10/+8
2006-08-18Applied Mpeg's work on ninja (http://gpegon.free.fr/ea/ninja_08-18-06_mpeg.txt)toms1-2/+15
2006-08-18- Reverted the battle_config regen settings from unsigned int to signed int. ...skotlex1-2/+0
2006-08-18- Added guild_aura (skill.conf) setting so you can specify when it works and ...skotlex1-0/+4
2006-08-18- Little code cleanuptoms1-3/+0
2006-08-18- Applied use of structure regen_data for a unified regen module. Natural and...skotlex1-1/+1
2006-08-16- Cleaned up skill_get_range2 so that using range 0 for non-self skills uses ...skotlex1-12/+3
2006-08-16- Spirit of Wizard will now consume an item 7321 each time it blocks reflecte...skotlex1-2/+5
2006-08-16- @produce now can make any kind of equipmentskotlex1-2/+9
2006-08-16- Now arrow-consuming skills where your main weapon is a whip or musical inst...skotlex1-1/+1
2006-08-15- Some cleanup of int_homun.cskotlex1-2/+1
2006-08-15- Updated the char save structure for char-TXT servers so that the homun id w...skotlex1-2/+2
2006-08-15- Asura Strike now moves you to the target on fail always (unless the target ...skotlex1-43/+32
2006-08-14- Sacrifice no longer shows damage to self.skotlex1-27/+15
2006-08-14- Some cleaning of skillnotokskotlex1-19/+17
2006-08-14- Increased Run's walk speed bonus to 25->50% skotlex1-15/+11
2006-08-14- Fixed script engine allowing scripts to set a player's zeny to negative val...skotlex1-1/+1
2006-08-13- Removed @itemcheck as it was totally pointless.skotlex1-4/+1
2006-08-11- Fixed the item group bonus not working.skotlex1-30/+72
2006-08-10Code cleanup on homunc, they stay in memory until player disconnect or homunc...toms1-4/+4
2006-08-10- Fixed two instances in the login-sql server where the ip in the log-login t...skotlex1-2/+16
2006-08-09- Fixed Asura not wasting all SP away when it fails on cast-end.skotlex1-0/+1