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path: root/src/map/skill.c
AgeCommit message (Expand)AuthorFilesLines
2007-01-18- Modified the Storm Gust freeze counter code. It now takes into consideratio...skotlex1-2/+13
2007-01-16- Fixed the next invoked skill after AbraCadabra not having requirements even...skotlex1-3/+12
2007-01-15- The NPC elemental attacks will display a skill animation again.skotlex1-10/+7
2007-01-15- Probably fixed the registration flood protection code being broken.skotlex1-1/+1
2007-01-07Undid the memset->malloc_set replacementultramage1-20/+20
2007-01-03- JK_JOINTBEAT as described in:FlavioJS1-25/+41
2007-01-03- Fixed pc_calc_skilltree ignoring prerequisites / joblvl requirements.ultramage1-0/+2
2007-01-02- Gospel sends the buff message to the affected player.FlavioJS1-18/+20
2006-12-31- Added more info when npc_scriptcont tries to continue a different script.FlavioJS1-1/+1
2006-12-29WTF was I doing?Lance1-3/+1
2006-12-29* Small fix in TK_MISSION from 1/101 to 1/100 probability. (Valaris)Lance1-1/+1
2006-12-29- Fixed spiritballs not correctly being used for skills such as Finger Offens...skotlex1-0/+2
2006-12-28- Added some skill effect packets so it displays a generic effect for unknown...skotlex1-0/+4
2006-12-27- Full Buster's auto-blind chance is now reducable by stats/items.skotlex1-1/+1
2006-12-26- Cleaned up some more the code so it works for -DTURBOskotlex1-1/+1
2006-12-23- Moved "#include <limits.h>" to cbasetypes.h to ensure it's included before ...FlavioJS1-1/+1
2006-12-21- Added back cropping the attack delay to attack motion for those weird mobs ...skotlex1-1/+1
2006-12-18- When walking into a Guild Dungeon your pvp_points will be set to 5 so you h...skotlex1-0/+1
2006-12-14- Added function skill_strip to handle stripping code. The RG strip skills an...skotlex1-103/+44
2006-12-12- Minor changes to ers.FlavioJS1-2/+2
2006-12-12- Modified the skill damage packet and the knockback packets to mimic aegis s...skotlex1-9/+9
2006-12-11- simplified the code for @autolootskotlex1-1/+1
2006-12-08- Moved attackedcount to md->state and made it an unsigned char.skotlex1-2/+2
2006-12-07- Cleaned up implementation of NPC_EMOTION/NPC_EMOTION_ON. Now val0 is the em...skotlex1-9/+14
2006-12-06- Cleaned up the implementation of map_foreachinmovearea so that the number o...skotlex1-6/+4
2006-12-06- Fixed the compile error when trying to build the ladmin exe.skotlex1-0/+2
2006-12-04- Fixed HVAN_INSTRUCT int bonuses.skotlex1-3/+4
2006-12-04- Repairing items via scripts no longer displays "item has been repaired"skotlex1-0/+2
2006-12-01- Fixed txt-converter compilation. skotlex1-32/+26
2006-11-29- HT_PHANTASMIC no longer knocks back even when it misses.skotlex1-2/+1
2006-11-28- Reverted the previous SG freeze counter method. Now the counter is reset on...skotlex1-7/+1
2006-11-28- Fixed a possible crash due to the recent core.c upgrade.skotlex1-2/+0
2006-11-28- Modified the way Storm Gust freeze's counter works. Now it checks for the c...skotlex1-1/+7
2006-11-27- Corrected KiriKage's range so it works correctly when used by non-players o...skotlex1-5/+4
2006-11-24- Fixed EDP's damage being 100% more than it should (should be 5x, not 6x on ...skotlex1-1/+1
2006-11-24- The check that blocks the skill AL_TELEPORT on noteleport maps will be over...skotlex1-2/+3
2006-11-21- Various GS skill requirement corrections:skotlex1-1/+5
2006-11-21- Corrected GS_DISARM, it is now a normal attack, which, when it connects, ha...skotlex1-2/+23
2006-11-21- Corrected TripleAction's damage. It should do 150%*3 instead of 100*3% damage.skotlex1-2/+3
2006-11-20- The max level of NPC_SPLASHATTACK is now 1.skotlex1-17/+24
2006-11-20- You now can't use other skills while a skill-induced "window" is up (telepo...skotlex1-1/+4
2006-11-20- Fixed itemskill variable being cleared before parsing the skill, this cause...skotlex1-9/+12
2006-11-20- Raised the amount of skills that can stack on a single cell before the "in-...skotlex1-8/+11
2006-11-17- Corrected use of the party invitation reply packet, thanks to FlavioJS.skotlex1-4/+4
2006-11-16- Shadow Jump and Kirikage won't "move" you if you use them in GvG grounds. F...skotlex1-6/+9
2006-11-16- Overlapping song/dances will now cause dissonance/ugly-dance level 1 instea...skotlex1-1/+5
2006-11-14- Reverted the hp conversion formula "fix" as it was correct before.skotlex1-1/+2
2006-11-13- HP Conversion will fail when used at max SP. It should not display any erro...skotlex1-0/+4
2006-11-13- Volcano/Deluge/Violent Gale are now interchangeable, in the sense that as ...skotlex1-7/+16
2006-11-10- Deluge/Violent Gale/Volcano tiles will now fail to be placed on cells that ...skotlex1-1/+11