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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
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tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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src
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map
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skill.c
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Author
Files
Lines
2016-03-10
Add new logging types.
Andrei Karas
1
-6
/
+6
2016-02-28
Changed mob mode field to 32 bit, for future expansion
Haru
1
-2
/
+2
2016-02-28
Added NoKnockback Mode for monsters
Dastgir
1
-1
/
+1
2016-02-27
Replaced various '-1' with the correct constant
Haru
1
-21
/
+21
2016-02-24
Edited skill->changematerial() and skill->elementalanalysis() to use the new ...
Haru
1
-14
/
+21
2016-02-19
Fix all known warnings from compiler flags -Wformat*
Andrei Karas
1
-4
/
+4
2016-02-05
Merge pull request #1087 from csnv/songs
Dastgir
1
-17
/
+62
2016-01-14
Apple of idun re-adjustment. Thanks @Kyeme
Jorge C
1
-33
/
+16
2016-01-13
Added support to mark constants in db/constants.conf as deprecated
Haru
1
-1
/
+1
2016-01-12
Whitespace cleanup (removed alignment tabs or trailing whitespace at line end)
Haru
1
-3
/
+3
2016-01-10
Revamped Aegis style songs behavior. Fixes #835
Jorge C
1
-13
/
+75
2016-01-09
Added support for MC_CARTDECORATE skill.
Jedzkie
1
-1
/
+8
2016-01-08
Fixed a mapserver crash (too small allocation)
Haru
1
-1
/
+1
2016-01-08
Cleaned up the pilebunker item check
Haru
1
-6
/
+4
2016-01-07
Skill Update:
Jedzkie
1
-3
/
+7
2016-01-06
Replaced the remaining explicit casts with BL_CAST/BL_UCAST
Haru
1
-46
/
+55
2016-01-06
Replaced some explicit casts with BL_UCAST
Haru
1
-58
/
+66
2016-01-06
Replaced some map->id2sd calls with the proper map->id2XX function
Haru
1
-7
/
+13
2016-01-06
Replaced some explicit casts with BL_UCAST/BL_UCCAST
Haru
1
-110
/
+177
2016-01-06
Replaced some explicit casts with BL_UCAST/BL_UCCAST
Haru
1
-1
/
+1
2016-01-06
Change all TBL_NPC to struct npc_data as per style guidelines
hemagx
1
-2
/
+3
2016-01-06
Change all TBL_PET to struct pet_data as per style guidelines
hemagx
1
-8
/
+10
2016-01-06
Change all TBL_SKILL to struct skill_data as per style guidelines
hemagx
1
-5
/
+5
2016-01-06
Change all TBL_MER to struct mercenary_data as per style guidelines
hemagx
1
-4
/
+4
2016-01-06
Change all TBL_HOM to struct homun_data as per style guidelines
hemagx
1
-5
/
+5
2016-01-06
Change all TBL_MOB to struct mob_data as per strly guidelines
hemagx
1
-8
/
+9
2016-01-06
Change all TBL_PC to struct map_session_data as per style guidelines
hemagx
1
-32
/
+33
2016-01-06
Revert the changes in scope. thanks @dastgir.
Jedzkie
1
-1
/
+2
2016-01-06
Fixed #1071
Jedzkie
1
-8
/
+7
2016-01-05
Change the leftover ItemID's in skills.
Jedzkie
1
-2
/
+2
2016-01-03
Rewritten skill_tree parser in a more robust way
Haru
1
-11
/
+13
2015-12-28
Added elemental_id enum, replaced numeric elemental IDs with enum members
Haru
1
-10
/
+14
2015-12-28
Added Poring to the mob_id enum
Haru
1
-1
/
+1
2015-12-28
Added Zanzou mob ID to the mob_id enum
Haru
1
-2
/
+2
2015-12-28
Added Summon Legion-related monsters to the mob_id enum
Haru
1
-8
/
+17
2015-12-28
Added Alchemist-related monsters to the enum mob_id
Haru
1
-8
/
+31
2015-12-28
Replaced some numeric mob IDs with the proper constants (Magc Decoy / Silver ...
Haru
1
-14
/
+22
2015-12-28
Standardized (source) mob_id enum
Haru
1
-18
/
+16
2015-12-23
Update:
Jedzkie
1
-20
/
+19
2015-12-23
Item Update:
Jedzkie
1
-1
/
+1
2015-12-23
Item Update:
Jedzkie
1
-2
/
+4
2015-12-20
Item & Skill Update:
Jedzkie
1
-3
/
+3
2015-12-17
Implement official effect of MVP Scrolls
Jedzkie
1
-8
/
+12
2015-12-15
Added GPL-compliant header to all sources and build scripts
Haru
1
-4
/
+20
2015-11-22
SC Update:
Jedzkie
1
-0
/
+4
2015-11-22
ItemDB Update:
Jedzkie
1
-5
/
+9
2015-11-18
Fixed a crash in some skills' multi-hit code
Haru
1
-4
/
+4
2015-11-17
Revert "Item DB Updates:"
Haru
1
-21
/
+17
2015-11-17
Item DB Updates:
Jedzkie
1
-17
/
+21
2015-10-19
rename malloc.c/h to memmgr.
Andrei Karas
1
-1
/
+1
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