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path: root/src/map/skill.c
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2011-12-06Fixed "Highness Heal" Heal -- would not apply it's boost over AL_HEAL properl...shennetsind1-4/+5
2011-12-05Merging RREmu into rAthena -- quite a few stuff yet to be renamed, but we'll ...shennetsind1-67/+2409
2011-10-16* Changed function-like macros into inline functions where it seemed appropri...ai4rei1-1/+4
2011-09-18* Fixed CR_SLIMPITCHER passing item requirement index to itemdb_search when u...ai4rei1-1/+1
2011-08-23- Rewrote/updated the SC_COMBO logic. Got rid of state.combo and added usage ...Skotlex1-21/+18
2011-08-10- Commiting a bunch of cleanups piled up from the past few weeks/months/years.Skotlex1-24/+25
2011-06-30Replaced custom type 'intptr' with standard 'intptr_t'.ultramage1-7/+7
2011-06-25Slightly cleaned up some ancient Brandish Spear code:ultramage1-50/+55
2011-06-22Added enum e_skill_flag to represent the values of struct s_skill's complicat...ultramage1-3/+3
2011-05-29Renamed clif_parse_ReqFeel to clif_feel_req (since r4352).ultramage1-1/+1
2011-05-23* Changed enumerating defines into enumerations (related topic:264007).ai4rei1-3/+3
2011-03-20* Random accumulated tweaks and fixes.ai4rei1-0/+1
2011-02-19* Implemented buying store system (aka. reverse vending, purchase shop) toget...ai4rei1-0/+6
2011-01-31* Various accumulated cleanups and fixes.ai4rei1-2/+10
2011-01-14* Removed unconditional redundant status change checks before status_change_e...ai4rei1-36/+18
2011-01-14* Replaced remaining occurences of '-1' with 'INVALID_TIMER', where appropria...ai4rei1-103/+104
2010-12-27* Fixed skill_can_produce_mix not checking, whether or not the produced goods...ai4rei1-0/+5
2010-12-17* Added temporary check to skill_delunitgroup to prevent crashes when 'group'...ai4rei1-2/+6
2010-12-02* Various code tweaks and updates related to item types.ai4rei1-2/+2
2010-12-02* Various additions and updates to the comments and documentation of packets ...ai4rei1-1/+1
2010-12-02* Removed clif_weather_sub and clif_misceffect2 in favor of clif_specialeffec...ai4rei1-1/+1
2010-12-01* Fixed bAutoSpellOnSkill bonuses could not be chained (bugreport:4421, since...ai4rei1-8/+9
2010-11-29* Insignificant code tweaks: removal of excess function declarations and self...ai4rei1-2/+0
2010-11-28* Added emotion_type enumeration for clif_emotion constants.ai4rei1-3/+3
2010-11-28* Added clr_type enumeration for vanish effect constants.ai4rei1-14/+14
2010-11-23* Added script command pushpc, which is required by newer scripts.ai4rei1-39/+2
2010-11-02Applied patch by xazax to clean up various bits of code across mapserver code...Paradox924X1-9/+1
2010-10-11Implemented official cash food behavior, including use delay, not being dispe...Paradox924X1-27/+29
2010-10-11Applied ultramage's fix to prevent a segfault when a mob dead event triggered...Paradox924X1-0/+3
2010-10-09Replaced all nullpo_retr() calls which returned 0 with nullpo_ret() calls.Paradox924X1-67/+67
2010-09-20Fixed when devoter is killed by the redirected damage, devotee takes the whol...Inkfish1-17/+17
2010-09-18* Added bard/dancer songs and duets to the nodispell list. (bugreport:4411)L0ne_W0lf1-1/+7
2010-09-12All direct damages such as reflected damage or Tarot Card damage should not b...Inkfish1-2/+20
2010-09-06* Implemented Icescope's fix for devotion, reflect damage is no longer absorb...L0ne_W0lf1-1/+1
2010-08-28Replaced a map_moveblock() call with a call to unit_movepos() to prevent an e...Paradox924X1-1/+1
2010-08-19- Implemented usage of packets 0x7fa and 0x7f7, 0x7f8, 0x7f9. These are used ...Skotlex1-12/+12
2010-08-17* Attempting to tackle, and fix some simple errors in skills.L0ne_W0lf1-17/+12
2010-07-31* Implemented three new mercenary skills.L0ne_W0lf1-2/+9
2010-06-28* Updated specialeffect2 to accept player names. (follow up to r14353)L0ne_W0lf1-2/+2
2010-06-28* Follow up to r13895, added a battle.conf setting to control if ranges shoul...L0ne_W0lf1-4/+7
2010-06-14* Blocked being able to use the skill CR_DEVOTION on players under the status...L0ne_W0lf1-2/+6
2010-05-30Damaged reflected from skills will now be shown as multiple hits if the skill...Paradox924X1-1/+1
2010-03-30Fixed the first item in the inventory is unbreakableInkfish1-1/+1
2010-03-24* Implemented NPC_TALK (Credit to SnakeDrak and Daegaladh)L0ne_W0lf1-0/+1
2010-02-19* Fixed NPC_INVINCIBLE can be dispelled. (bugreport:4046)Inkfish1-1/+1
2010-02-062010/02/06Inkfish1-3/+3
2010-01-28* SN_SHARPSHOOTING is no longer affected by AC_VULTURE. (Bugreport:3909)L0ne_W0lf1-2/+0
2010-01-28Reverted r3619. Evidences show Margaretha Solin Card works when player is hit...Inkfish1-1/+1
2010-01-19Intimidate now checks the distance between source and target in case it kills...Inkfish1-1/+1
2010-01-19Intimidate should warp you anyway even if the target died.Inkfish1-1/+1