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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
master
rebased
test
tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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src
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map
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skill.c
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2005-04-07
* Fixed HP Conversion to properly not reduce HP if SP is full
celest
1
-11
/
+11
2005-04-06
* Fixed a crash in clif_send when checking packet version
celest
1
-0
/
+3
2005-04-06
* Skip partner checking when calculating status with Marionette Control on
celest
1
-103
/
+89
2005-04-05
* Fixed skill tree entries for Vulcan Arrow, and Throw Arrow
celest
1
-13
/
+13
2005-04-05
* Simplified Valaris' online_timer
celest
1
-31
/
+36
2005-04-02
* Updated Tiger Knucke Fist's 'fixed state' effect
celest
1
-6
/
+10
2005-04-02
* Added the 3 baby skills WE_BABY, CALLBABY and CALLPARENT
celest
1
-323
/
+349
2005-04-01
* Fixed a potential crash in pc_walk in Win32 builds
celest
1
-17
/
+19
2005-03-31
* Set 'undead_detect_type' to 0 by default
celest
1
-3
/
+3
2005-03-30
eAthena VC7 solution and support added for native builds [MouseJstr]
amber
1
-0
/
+1
2005-03-30
* Added base code for loading Ser's UPNP plugin
celest
1
-29
/
+25
2005-03-30
* updated map server to jA1137~1159
celest
1
-289
/
+369
2005-03-29
More C/C++ Conformance fixes
amber
1
-4
/
+4
2005-03-29
* Updated damage calculation for Magnum Break
celest
1
-16
/
+22
2005-03-28
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stab...
veider
1
-2
/
+2
2005-03-27
* Fixed AddEffWhenHit effect to only work on melee attacks
celest
1
-1
/
+1
2005-03-24
* Added 'map_charid2id'
celest
1
-6
/
+13
2005-03-23
Fixed some compile errors
celest
1
-1
/
+1
2005-03-22
recommit
celest
1
-2
/
+0
2005-03-22
* Corrected potion creation success chances
celest
1
-3
/
+3
2005-03-22
Check changelog ^^
celest
1
-43
/
+33
2005-03-22
* Added Rafflesia into Dead Branch monsters list, removen all MVPs from there
Lupus
1
-9
/
+20
2005-03-17
* Fixed more typos in /cities/payon.txt
celest
1
-12
/
+46
2005-03-15
* Fixed a compile warning in pc.c
celest
1
-2
/
+6
2005-03-13
* Added PvP/GvG check for Tiger Knuckle fist
celest
1
-2
/
+11
2005-03-12
* Fixed Status Recovery dealing too short blind time on undead mobs
celest
1
-8
/
+7
2005-03-11
* Added Sage enchanting skills can only be cast on party members
celest
1
-60
/
+44
2005-03-11
* Updated Breaker, Cloaking
celest
1
-1
/
+1
2005-03-08
Updated Deadly Poison and Enchant Poison
celest
1
-31
/
+21
2005-03-08
Updated Soul Breaker
celest
1
-1
/
+15
2005-03-08
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stab...
shinomori
1
-1
/
+2
2005-03-08
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stab...
celest
1
-8
/
+17
2005-03-07
Replaced some free's with aFree
celest
1
-1
/
+1
2005-03-07
* Updated core and map-server to jA 1115~1137
celest
1
-96
/
+105
2005-03-07
Fixed Apple of Idun reading the wrong skill level and giving too much HP
celest
1
-1
/
+1
2005-03-01
* Effects from dancer/bard skills will stay for 20 seconds after leaving the ...
celest
1
-19
/
+20
2005-03-01
* Fixed /resetstate /resetskill being unuseable at all
celest
1
-1
/
+1
2005-02-28
* Updated Endure, Tiger Fist, Chain Crush, and Palm Push Strike
celest
1
-147
/
+38
2005-02-24
added cart dupe-proof for named / cards items
Lupus
1
-19
/
+0
2005-02-24
* Some rewrites on Basilica
celest
1
-157
/
+92
2005-02-24
* Fixed another bad typo in skill list_num reading
celest
1
-1
/
+1
2005-02-23
* Added bAddItemHealRate
celest
1
-8
/
+12
2005-02-23
* Fixed Backstab not checking for and consuming arrows
celest
1
-14
/
+26
2005-02-22
* Corrected Spiral Pierce's hits in the skill_db
celest
1
-1685
/
+1135
2005-02-21
* Updated Bleeding effect
celest
1
-1
/
+1
2005-02-20
* Added skill requirements for the new guild skills
celest
1
-4
/
+14
2005-02-19
* Added bSubSize, bHPGainValue, and bDamageWhenUnequip
celest
1
-1
/
+4
2005-02-17
added +2 drops slots into MOBS DBs
Lupus
1
-4
/
+0
2005-02-17
* Readded Chemical Protection
celest
1
-240
/
+13
2005-02-17
* Changes to Dissonance -- don't increment the timer again if the target has ...
celest
1
-5
/
+10
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