Age | Commit message (Collapse) | Author | Files | Lines |
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Fully Interfaced
Signed-off-by: shennetsind <ind@henn.et>
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nevermind, testing something.
Signed-off-by: shennetsind <ind@henn.et>
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- Fixes an issue where it wasn't possible to use bc_blue or bc_woe at
the same time as bc_map, bc_area or bc_self.
(this partly works around bugreport:7693 -
http://hercules.ws/board/tracker/issue-7693-character-with-name )
- Replaced bc_* related values from various places through the sources
with constants.
Signed-off-by: Haru <haru@dotalux.com>
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made possible thanks to Haruna
Signed-off-by: shennetsind <ind@henn.et>
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When attempting to concatenate and assign to a previously empty string
with +=, it'd throw a memory manager error. Follow-up to 22d2718.
Signed-off-by: Haru <haru@dotalux.com>
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Follow-up to 8351881. Thanks to Takkun for the report
Signed-off-by: Haru <haru@dotalux.com>
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- Changed overflow errors to be non-fatal. The value will now be capped
to INT_MAX or INT_MIN.
- Follow-up to 8351881
Signed-off-by: Haru <haru@dotalux.com>
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- When attempting to use a value greater than INT_MAX or smaller than
INT_MIN (about +/- 2 billions), an error message will be shown and
script execution will be aborted.
- Corrected some scripts that were attempting to use such values.
- Fixed some possible issues when using literal negative values in
scripts.
Thanks to Ind for his help on this issue (figuring it out and fixing it)
Signed-off-by: Haru <haru@dotalux.com>
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-Where HW_SOULDRAIN should work only in single target.
Fixed Bug#7670
-Where PA_GOSPEL is not working properly.
Fixed Bug#7668
-Bonus 'bLongAtkRate' is not working properly.
Fixed Bug#7512
-Bonus 'bCritAtkRate' is not working properly.
Fixed Bug#7515
-Fixed MO_EXTREMITYFIST animation.
-Fixed RE armor/weapon storage tab positioning.
-Fixed HW_MAGICPOWER cast time.
-Fixed '/item' '/monster' aegis command where it not working properly in some item names or monsters.
-Added NC_DISJOINT cast time hidden modifier.
-Updated RE ATK for post damage modifier.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Fixed changing map zones/flag of a instance map crashing, also added IOT_ (Instance Owner Type) constants to db/const.txt
Special Thanks to purityz for all the help and test scenarios.
http://hercules.ws/board/tracker/issue-7646-bg-mapflag-instance-reloadscript-mapserver-crash/
Signed-off-by: shennetsind <ind@henn.et>
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unitskillusepos/unitskilluseid script commands werent functioning because the npc's status weren't properly measured.
Special Thanks to purityz
http://hercules.ws/board/tracker/issue-7633-unitskillusepos-unitskilluseid/
Signed-off-by: shennetsind <ind@henn.et>
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When attempting to use this command without a prior dialog window it now will throw a warning and skip halting the script.
Special Thanks to j-tkay, Gepard.
Signed-off-by: shennetsind <ind@henn.et>
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Permission cache overhaul
* Reworked group permission caching in session data (follow-up to cd45c30ab2dcc44bfbfac283d15bb09b3d4644bc)
* Removed duplicated information from session data in favor of direct pointer to group settings.
* Added getters for all group data required to process permissions and related stuff.
* Added new functions to PC interface and updated calls everywhere.
* Extracted function to set new group for a player (used at login, group config reload, manual adjustment of group).
* Moved command permission config parsing to atcommand module.
* Improved dummy map session handling.
* Since it's required for all map sessions to have a valid group, dummy sessions are now created by a designated function.
* Updated related code that uses dummy sessions (console `gm use` and script `atcommand`, `useatcmd`).
* Various minor improvements and cleanups.
* Eliminated some global variables related to loading atcommand permissions for group by passing them directly to function.
* Moved definition of global array holding PC permission names from header file to source file.
* Streamlined destuction of atcommands database to use DBApply helper function instead of DBIterator.
* Replaced hardcoded position of console dummy session with defines from mapindex.h (thx Haruna for pointing it out).
* Removed fixed length restriction on group names.
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Cleared 3 out of 5, #69
Support for the cancel button, for pre-game position to return afterwards and fix to the queue position problem after first game.
Signed-off-by: shennetsind <ind@henn.et>
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* Reworked group permission caching in session data (follow-up to cd45c30ab2dcc44bfbfac283d15bb09b3d4644bc)
* Removed duplicated information from session data in favor of direct pointer to group settings.
* Added getters for all group data required to process permissions and related stuff.
* Added new functions to PC interface and updated calls everywhere.
* Extracted function to set new group for a player (used at login, group config reload, manual adjustment of group).
* Moved command permission config parsing to atcommand module.
* Improved dummy map session handling.
* Since it's required for all map sessions to have a valid group, dummy sessions are now created by a designated function.
* Updated related code that uses dummy sessions (console `gm use` and script `atcommand`, `useatcmd`).
* Various minor improvements and cleanups.
* Eliminated some global variables related to loading atcommand permissions for group by passing them directly to function.
* Moved definition of global array holding PC permission names from header file to source file.
* Streamlined destuction of atcommands database to use DBApply helper function instead of DBIterator.
* Replaced hardcoded position of console dummy session with defines from mapindex.h (thx Haruna for pointing it out).
* Removed fixed length restriction on group names.
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http://hercules.ws/board/tracker/issue-7597-server-crash/
Signed-off-by: shennetsind <ind@henn.et>
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param mismatching compiler warning
http://hercules.ws/board/tracker/issue-7588-srcmapscript/
Signed-off-by: shennetsind <ind@henn.et>
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Hercules Renewal Phase One.
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/tracker/issue-7548-unitwalk-do-not-work/
Follow-up to 20bdc01.
Thanks to Ind for his support and suggestions.
Signed-off-by: Haru <haru@dotalux.com>
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str_data[].val was uninitialised and thus using garbage memory on compilers that don't automatically initialize
http://hercules.ws/board/tracker/issue-7547-notice-conflicting-itemscript-var/
Also updated guild aura sc_config options (special thanks to kyeme!)
Signed-off-by: shennetsind <ind@henn.et>
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Item name constants conflicting with script var names will now result in a map server warning/notice and in the background map server will prioritise the script variable over the item name constant.
http://hercules.ws/board/tracker/issue-7525-set-variable-is-not-recognized-causing-freezing/
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Also followup 586c0f7983f81e97ca70c57712e25d4d51453d6b sc_config.txt update
Signed-off-by: shennetsind <ind@henn.et>
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- Fixes issue #7536 (thanks to jTynne for the report)
http://hercules.ws/board/tracker/issue-7536-map-crash-july-15th/
- Minor corrections to the other interfaces as well (reordered
initialization to follow the definitions, removed duplicate entry in
the skill interface initialization, commented out some unused entries)
Signed-off-by: Haru <haru@dotalux.com>
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- The parameter was only used in combination with MF_RESTRICTED, now
superseded by MF_ZONE
- Follow-up b08910e8, 90f117f6
Signed-off-by: Haru <haru@dotalux.com>
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warn_unused_result shielding, dropped unused variables and fixed battle_calc_return_damage delay behavior (pointer was unchaged; resulting in the var afterwards always as 0)
Special Thanks to Xgear.
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Igniz
http://hercules.ws/board/tracker/issue-7485-crash-on-reloadscript/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/1389-hcache-item-packages-update/
Signed-off-by: shennetsind <ind@henn.et>
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suggested in topic #1204. See documentation for more information on these commands.
Also fixed leftover from db_use_sql split.
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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are already called 'status')
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Special Thanks to Shikazu, wouldn't have been able to identify this issue without his help!
http://hercules.ws/board/index.php?app=tracker&showissue=7216
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Igniz for bringing it to my attention,
ALSO: over 10% script parsing speed boost!<3.
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/1302-bg-queue-debug/
Signed-off-by: shennetsind <ind@henn.et>
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Queue Iterators now keep a copy of the queue they'll iterate, so the iterator won't break items are removed or added during iteration.
Special Thanks to Wend~!
http://hercules.ws/board/tracker/issue-7448-queue-memory-leak/
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Wend.
http://hercules.ws/board/tracker/issue-7439-queue-system-error/
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to shenhuyong, Haruna.
http://hercules.ws/board/tracker/issue-7444-partymembercount-gone-missing-when-reloaditemdb-is-executed/
Signed-off-by: shennetsind <ind@henn.et>
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Implemented notomb Mapflag
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Special Thanks to shenhuyong
http://hercules.ws/board/tracker/issue-7412-create-instancereloadscript-causes-map-server-crash/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/tracker/issue-7420-killing-the-npc/
Special Thanks to kyeme, frost, ossi0110
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/1244-official-item-grouppackagechain/
Also
Further implemented itemdb.c/storage.c interfaces, and a minor update to db2sql plugin.
Signed-off-by: shennetsind <ind@henn.et>
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2 new interfaces:
- storage
- gstorage
http://hercules.ws/board/topic/237-hercules-renewal/
Signed-off-by: shennetsind <ind@henn.et>
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-showprogressbar should now work as official.(Thanks Kyeme & Ryuuzaki)
Fixed insane damage of Hatred Skills.
(http://hercules.ws/board/topic/1110-renewal-attack/ - Thanks Axiom)
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-Reins_of_Mount should now ignore delay(when fail) and sitting condition.
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