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path: root/src/map/script.c
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2016-01-05Added Support for BodyStyleDastgir1-0/+1
Closes #974 as merged
2016-01-05Merge pull request #1053 from Jedzkie/Transformation_Scrolls_UpdateDastgir1-2/+0
Monster Transform Update:
2016-01-05Removal of Hard coded showscript command for Monster Transform.Jedzkie1-2/+0
2016-01-03Fix *getitem2 and @item2 refine bug.Emistry1-1/+1
- Negative refine value isn't allowed.
2015-12-28Standardized (source) mob_id enumHaru1-1/+1
- MOBID_ constant names now follow the Mob DB spritenames. - The following names were changed: * MOBID_EMPERIUM => MOBID_EMPELIUM * MOBID_TREAS01 => MOBID_TREASURE_BOX1 * MOBID_TREAS40 => MOBID_TREASURE_BOX40 * MOBID_BARRICADE1 => MOBID_BARRICADE * MOBID_BARRICADE2 => MOBID_BARRICADE_ * MOBID_GUARIDAN_STONE1 => MOBID_S_EMPEL_1 * MOBID_GUARIDAN_STONE2 => MOBID_S_EMPEL_2 * MOBID_FOOD_STOR => MOBID_OBJ_A * MOBID_BLUE_CRYST => MOBID_OBJ_A2 * MOBID_PINK_CRYST => MOBID_OBJ_B2 * MOBID_TREAS41 => MOBID_TREASURE_BOX41 * MOBID_TREAS49 => MOBID_TREASURE_BOX49 - Added several missing items Signed-off-by: Haru <haru@dotalux.com>
2015-12-26Add *setgroupid script commands.Emistry1-0/+25
Useful for scripts that temporary adjust the group id of players.
2015-12-25Fix various ShowWarning that doesn't tell the source of the errorAnnieRuru1-7/+7
Closes #868 as merged
2015-12-25Implemented NoViewIDDastgir1-0/+3
(http://herc.ws/board/topic/10020-official-mapflag-to-disable-viewid/) Closes #926 as merged Signed-off-by: Haru <haru@dotalux.com>
2015-12-22Throw error when variable name length too longAnnieRuru1-0/+14
2015-12-22Update *dispbottom script command to allow 0xRRGGBB colorAnnieRuru1-9/+21
Closes #858 as merged Signed-off-by: Haru <haru@dotalux.com>
2015-12-22Update *message script command to allow to use account IDAnnieRuru1-8/+13
Signed-off-by: Haru <haru@dotalux.com>
2015-12-20*explode return array size.Emistry1-0/+2
http://herc.ws/board/topic/7489-explode-to-push-arraysize/ Closes #700 as merged Signed-off-by: Haru <haru@dotalux.com>
2015-12-20Fixed a memory leak in the explode script commandHaru1-18/+16
Minor refactoring Signed-off-by: Haru <haru@dotalux.com>
2015-12-20Fix the *getcharipAnnieRuru1-6/+13
-> it uses the dirties method to search for player -> seriously ? why have to search account_id AND char_id ? -> if the char_id gone big enough, it can reach to account_id
2015-12-20Fix certain script command report source npc twice if player not attachedAnnieRuru1-146/+136
Signed-off-by: Haru <haru@dotalux.com>
2015-12-20Change map->nick2sd into script>nick2sdAnnieRuru1-47/+46
- *getcharid and *getmapxy is exempted to check the condition Signed-off-by: Haru <haru@dotalux.com>
2015-12-20Change map->charid2sd into script->charid2sdAnnieRuru1-12/+11
- *charid2rid is exempted to check the condition Signed-off-by: Haru <haru@dotalux.com>
2015-12-20Change map->id2sd into script->id2sdAnnieRuru1-37/+33
- these 4 commands are exempted, because they are meant to check the condition: *playerattached, *attachrid, *isloggedin, *sleep2 Signed-off-by: Haru <haru@dotalux.com>
2015-12-20Add script->id2sd function to throw error properly if player not foundAnnieRuru1-0/+33
- included script->charid2sd and script->nick2sd
2015-12-18Add *getunittype and update *getmapxyAnnieRuru1-26/+91
- unlike rathena, hercules' getunittype use the value from getmapxy - getmapxy now can search object position using GID Closes #871 as merged Signed-off-by: Haru <haru@dotalux.com>
2015-12-15Added GPL-compliant header to all sources and build scriptsHaru1-4/+20
Signed-off-by: Haru <haru@dotalux.com>
2015-12-15Fixed some too long char buffer initializers.Florian Wilkemeyer1-3/+3
- While they don't really cause an overflow (in C), there's no point in initializing strings to "\0". - Original commit message was: Found some static-assignment overflows -> fixed. Signed-off-by: Haru <haru@dotalux.com>
2015-12-13Fix double source script warning in-case of invalid battle config flag requestedhemagx1-1/+0
2015-12-13- Fixed #723 now it's possible to retrieve Battle Config Settings from ↵Your Name1-1/+13
plugins into scripts - Fixed Possible Crash when null parse function pointer passed to HPMi->addConf - Now it's possible to use same parse function for all config entries - Now Battle Config entries must have a return function
2015-11-21This reverts commit 3eb8f6cc123835fae6bbd847f02cdd45fcfccd60.AnnieRuru1-2/+2
2015-11-21Fix getitem/getitem2 give stacked items when ForceSerial on (#703)AnnieRuru1-2/+2
2015-11-14Changed struct map_session_data::queues into a VECTOR and renamed to ↵Haru1-12/+8
::script_queues Signed-off-by: Haru <haru@dotalux.com>
2015-11-14Changed struct script_queue_iterator::item into a VECTOR and Renamed to ↵Haru1-16/+20
::entries Signed-off-by: Haru <haru@dotalux.com>
2015-11-14Changed struct script_queue::item into a VECTOR and Renamed to ::entriesHaru1-83/+43
Signed-off-by: Haru <haru@dotalux.com>
2015-11-14Standardized script-queue related commandsHaru1-20/+21
- The commands queueadd, queueremove, queueopt, queuedel and qiclear now all return true (success) or false (failure). - Taken/extended from AnnieRuru's PR #847. - The constants HQO_OnDeath, HQO_OnLogOut, HQO_OnMapChange were renamed to QUEUEOPT_DEATH, QUEUEOPT_LOGOUT, QUEUEOPT_MAPCHANGE respectively. - The name of the variable @QMapChangeTo$ used during the QUEUEOPT_MAPCHANGE event has been renamed to @Queue_Destination_Map$. Signed-off-by: Haru <haru@dotalux.com>
2015-11-14Refactored the script queue systemHaru1-185/+333
- Corrected return value in bool functions (true always means success, false means failure, some were inverted). The script command return values are left unchanged for backwards compatibility. - Added some missing script_pushint to commands that are expected to return a value (on failure). - Cleaned up and optimized various functions. Signed-off-by: Haru <haru@dotalux.com>
2015-11-14Renamed hQueue/hQueueIterator/hQueueOpt to latest standardsHaru1-19/+19
Signed-off-by: Haru <haru@dotalux.com>
2015-11-14Changed script->hq and script->hqi into VECTOR typeHaru1-91/+85
Signed-off-by: Haru <haru@dotalux.com>
2015-11-14Corrected an issue causing queue iterators not to return their last valueHaru1-9/+21
- Follow-up to 918b1123963ac2f91a4d074b092ceef1db71b4e8, a9042bf0bee2d2453058b22973bea8f335c5a201 - Thanks to Dastgir Signed-off-by: Haru <haru@dotalux.com>
2015-10-24Merge pull request #751 from dastgir/script_docDastgir1-1/+1
Updated script_commands.txt
2015-10-19rename malloc.c/h to memmgr.Andrei Karas1-1/+1
2015-10-01Split function set_reg and get_val into functions based on variable types.Andrei Karas1-88/+144
2015-09-28Added Missing ScriptCommands in the doc.Dastgir1-1/+1
Corrected sleep/sleep2 parameter list. Changed bg_join_team return values.
2015-09-25More aggressive whitespace cleanup. Follow up to 51329e6Haru1-221/+156
Signed-off-by: Haru <haru@dotalux.com>
2015-09-24Fix script command checkcell without player attached.Andrei Karas1-2/+1
Was broken in previous commits.
2015-09-24Add bl parameter to map_searchrandfreecell and map_addflooritem.Andrei Karas1-8/+8
2015-09-24Add bl parameter to getcell functions.Andrei Karas1-2/+3
2015-09-18Clarified the intent of several assignments inside conditional expressionsHaru1-8/+8
Signed-off-by: Haru <haru@dotalux.com>
2015-09-18Clarified intent in various side-effect assignmentsHaru1-15/+15
While this doesn't change anything in the way those assignments work, it clarifies that they're intended to be side-effect assignments and not typos (to both human readers and static analyzers) Signed-off-by: Haru <haru@dotalux.com>
2015-09-08Fixed some memory leaks in code using libconfigHaru1-0/+1
- Special thanks to Dastgir Signed-off-by: Haru <haru@dotalux.com>
2015-09-06Fixed compilation error.Emistry1-1/+2
error: ‘for’ loop initial declarations are only allowed in C99 mode
2015-09-06Revert "Revert "Updated getwaitingroomstate() script command.""Emistry1-1/+15
This reverts commit c3ce0fb9b04d4c51d632c21f24f7a348c2681bf2.
2015-09-06Revert "Updated getwaitingroomstate() script command."Emistry1-15/+1
This reverts commit 1bd8e9d50ed6de9433c3d6ccb842491cdafcd0a1.
2015-09-06Updated getwaitingroomstate() script command.Emistry1-1/+15
type 0 - return number of users in the waiting room and account_id list stored in $@chatmembers[] type 34 - Minimum Base Level to enter waiting room. type 35 - Maximum Base Level to enter waiting room. type 36 - Minimum Zeny to enter waiting room.
2015-08-31npctalk support extra npc name parameter.Emistry1-2/+10
The command will display the message on the NPC that name specified in the parameter. Useful in quest script that required a lot of different NPC to talk at the same time. Especially instances script.