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(http://herc.ws/board/topic/10020-official-mapflag-to-disable-viewid/)
Closes #926 as merged
Signed-off-by: Haru <haru@dotalux.com>
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Closes #858 as merged
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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http://herc.ws/board/topic/7489-explode-to-push-arraysize/
Closes #700 as merged
Signed-off-by: Haru <haru@dotalux.com>
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Minor refactoring
Signed-off-by: Haru <haru@dotalux.com>
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-> it uses the dirties method to search for player
-> seriously ? why have to search account_id AND char_id ?
-> if the char_id gone big enough, it can reach to account_id
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Signed-off-by: Haru <haru@dotalux.com>
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- *getcharid and *getmapxy is exempted to check the condition
Signed-off-by: Haru <haru@dotalux.com>
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- *charid2rid is exempted to check the condition
Signed-off-by: Haru <haru@dotalux.com>
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- these 4 commands are exempted, because they are meant to check the
condition: *playerattached, *attachrid, *isloggedin, *sleep2
Signed-off-by: Haru <haru@dotalux.com>
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- included script->charid2sd and script->nick2sd
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- unlike rathena, hercules' getunittype use the value from getmapxy
- getmapxy now can search object position using GID
Closes #871 as merged
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- While they don't really cause an overflow (in C), there's no point in
initializing strings to "\0".
- Original commit message was:
Found some static-assignment overflows -> fixed.
Signed-off-by: Haru <haru@dotalux.com>
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plugins into scripts
- Fixed Possible Crash when null parse function pointer passed to HPMi->addConf
- Now it's possible to use same parse function for all config entries
- Now Battle Config entries must have a return function
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::script_queues
Signed-off-by: Haru <haru@dotalux.com>
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::entries
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- The commands queueadd, queueremove, queueopt, queuedel and qiclear
now all return true (success) or false (failure). - Taken/extended
from AnnieRuru's PR #847.
- The constants HQO_OnDeath, HQO_OnLogOut, HQO_OnMapChange were renamed
to QUEUEOPT_DEATH, QUEUEOPT_LOGOUT, QUEUEOPT_MAPCHANGE respectively.
- The name of the variable @QMapChangeTo$ used during the
QUEUEOPT_MAPCHANGE event has been renamed to @Queue_Destination_Map$.
Signed-off-by: Haru <haru@dotalux.com>
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- Corrected return value in bool functions (true always means success,
false means failure, some were inverted). The script command return
values are left unchanged for backwards compatibility.
- Added some missing script_pushint to commands that are expected to
return a value (on failure).
- Cleaned up and optimized various functions.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- Follow-up to 918b1123963ac2f91a4d074b092ceef1db71b4e8, a9042bf0bee2d2453058b22973bea8f335c5a201
- Thanks to Dastgir
Signed-off-by: Haru <haru@dotalux.com>
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Updated script_commands.txt
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Corrected sleep/sleep2 parameter list.
Changed bg_join_team return values.
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Signed-off-by: Haru <haru@dotalux.com>
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Was broken in previous commits.
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Signed-off-by: Haru <haru@dotalux.com>
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While this doesn't change anything in the way those assignments work,
it clarifies that they're intended to be side-effect assignments and
not typos (to both human readers and static analyzers)
Signed-off-by: Haru <haru@dotalux.com>
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- Special thanks to Dastgir
Signed-off-by: Haru <haru@dotalux.com>
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error: ‘for’ loop initial declarations are only allowed in C99 mode
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This reverts commit c3ce0fb9b04d4c51d632c21f24f7a348c2681bf2.
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This reverts commit 1bd8e9d50ed6de9433c3d6ccb842491cdafcd0a1.
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type 0 - return number of users in the waiting room and account_id list
stored in $@chatmembers[]
type 34 - Minimum Base Level to enter waiting room.
type 35 - Maximum Base Level to enter waiting room.
type 36 - Minimum Zeny to enter waiting room.
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The command will display the message on the NPC that name specified in
the parameter.
Useful in quest script that required a lot of different NPC to talk at
the same time.
Especially instances script.
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- Fixes #652
- Follow-up to 918b1123963ac2f91a4d074b092ceef1db71b4e8
- Thanks to Dastgir, Andrei Karas
Signed-off-by: Haru <haru@dotalux.com>
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Improved compatibility, portability and standards conformance.
- Since it is not possible to portably and reliably re-use the core's
symbols in plugins, symbols are no longer exported unless explicitly
required, in the UNIX builds. This mimics the Windows behavior and
adds HPM compatibility to OSes such as FreeBSD. Credits to Andrei Karas
for making this possible.
- For convenience, it is no longer necessary to call GET_SYMBOL, since
the plugin will automatically import all the available symbols when
it's loaded, depending on the included headers.
- Plugins are now supposed to include the "common/hercules.h" header
before including anything else. Incluing common/HPMi.h,
common/cbasetypes.h or conf/core.h is no longer necessary, as those
are guaranteed to be automatically included by hercules.h.
- HPM API version bumped to 1.1.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- Replaced some macro calls with the proper interface syntax
- Removed useless macros and workarounds
API changes summary:
- WFIFOSET() can now be safely used both inside and outside socket.c
- RFIFOSKIP() can now be safely used both inside and outside socket.c
- do_close() is now sockt->close()
- flush_fifo() is now sockt->flush()
- flush_fifos() is now sockt->flush_fifos()
- getips() is now sockt->getips()
- host2ip() is now sockt->host2ip()
- ip2str() is now sockt->ip2str()
- ntows() is now sockt->ntows()
- make_connection() is now sockt->make_connection()
- make_listen_bind() is now sockt->make_listen_bind()
- realloc_fifo() is now sockt->realloc_fifo()
- realloc_writefifo() is now sockt->realloc_writefifo()
- session_isActive() is now sockt->session_is_active()
- session_isValid() is now sockt->session_is_valid()
- set_defaultparse() is now sockt->set_defaultparse()
- set_eof() is now sockt->eof()
- set_noblocking() is now sockt->set_noblocking()
- str2ip() is now sockt->str2ip()
Signed-off-by: Haru <haru@dotalux.com>
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script_run_item_unequip_script.
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