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Cleared 3 out of 5, #69
Support for the cancel button, for pre-game position to return afterwards and fix to the queue position problem after first game.
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/tracker/issue-7597-server-crash/
Signed-off-by: shennetsind <ind@henn.et>
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param mismatching compiler warning
http://hercules.ws/board/tracker/issue-7588-srcmapscript/
Signed-off-by: shennetsind <ind@henn.et>
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Hercules Renewal Phase One.
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/tracker/issue-7548-unitwalk-do-not-work/
Follow-up to 20bdc01.
Thanks to Ind for his support and suggestions.
Signed-off-by: Haru <haru@dotalux.com>
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str_data[].val was uninitialised and thus using garbage memory on compilers that don't automatically initialize
http://hercules.ws/board/tracker/issue-7547-notice-conflicting-itemscript-var/
Also updated guild aura sc_config options (special thanks to kyeme!)
Signed-off-by: shennetsind <ind@henn.et>
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Item name constants conflicting with script var names will now result in a map server warning/notice and in the background map server will prioritise the script variable over the item name constant.
http://hercules.ws/board/tracker/issue-7525-set-variable-is-not-recognized-causing-freezing/
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Also followup 586c0f7983f81e97ca70c57712e25d4d51453d6b sc_config.txt update
Signed-off-by: shennetsind <ind@henn.et>
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- Fixes issue #7536 (thanks to jTynne for the report)
http://hercules.ws/board/tracker/issue-7536-map-crash-july-15th/
- Minor corrections to the other interfaces as well (reordered
initialization to follow the definitions, removed duplicate entry in
the skill interface initialization, commented out some unused entries)
Signed-off-by: Haru <haru@dotalux.com>
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- The parameter was only used in combination with MF_RESTRICTED, now
superseded by MF_ZONE
- Follow-up b08910e8, 90f117f6
Signed-off-by: Haru <haru@dotalux.com>
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warn_unused_result shielding, dropped unused variables and fixed battle_calc_return_damage delay behavior (pointer was unchaged; resulting in the var afterwards always as 0)
Special Thanks to Xgear.
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Igniz
http://hercules.ws/board/tracker/issue-7485-crash-on-reloadscript/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/1389-hcache-item-packages-update/
Signed-off-by: shennetsind <ind@henn.et>
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suggested in topic #1204. See documentation for more information on these commands.
Also fixed leftover from db_use_sql split.
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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are already called 'status')
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Special Thanks to Shikazu, wouldn't have been able to identify this issue without his help!
http://hercules.ws/board/index.php?app=tracker&showissue=7216
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Igniz for bringing it to my attention,
ALSO: over 10% script parsing speed boost!<3.
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/1302-bg-queue-debug/
Signed-off-by: shennetsind <ind@henn.et>
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Queue Iterators now keep a copy of the queue they'll iterate, so the iterator won't break items are removed or added during iteration.
Special Thanks to Wend~!
http://hercules.ws/board/tracker/issue-7448-queue-memory-leak/
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Wend.
http://hercules.ws/board/tracker/issue-7439-queue-system-error/
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to shenhuyong, Haruna.
http://hercules.ws/board/tracker/issue-7444-partymembercount-gone-missing-when-reloaditemdb-is-executed/
Signed-off-by: shennetsind <ind@henn.et>
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Implemented notomb Mapflag
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Special Thanks to shenhuyong
http://hercules.ws/board/tracker/issue-7412-create-instancereloadscript-causes-map-server-crash/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/tracker/issue-7420-killing-the-npc/
Special Thanks to kyeme, frost, ossi0110
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/1244-official-item-grouppackagechain/
Also
Further implemented itemdb.c/storage.c interfaces, and a minor update to db2sql plugin.
Signed-off-by: shennetsind <ind@henn.et>
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2 new interfaces:
- storage
- gstorage
http://hercules.ws/board/topic/237-hercules-renewal/
Signed-off-by: shennetsind <ind@henn.et>
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-showprogressbar should now work as official.(Thanks Kyeme & Ryuuzaki)
Fixed insane damage of Hatred Skills.
(http://hercules.ws/board/topic/1110-renewal-attack/ - Thanks Axiom)
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-Reins_of_Mount should now ignore delay(when fail) and sitting condition.
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http://hercules.ws/board/tracker/issue-7367-error-vdb-destroy-during-shutting-down-of-server/
Signed-off-by: shennetsind <ind@henn.et>
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Also added mail interface for HPM.
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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- Moved PARTY_RECRUIT definition to mmo.h to avoid segfault;
- Check if item is already at maximum refine;
- Fixed that @reloadscript with one npc bug (thanks to akinari).
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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Special Thanks to Axiom
http://hercules.ws/board/tracker/issue-7365-scriptc-error/
Also fixed packetKeys order for 2013-06-12
Signed-off-by: shennetsind <ind@henn.et>
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Also Introducing the official DB2SQL plugin to quickly update the .sql db files.
http://hercules.ws/board/topic/1105-hercules-wpe-free-june-14th-patch
Signed-off-by: shennetsind <ind@henn.et>
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Fixed compilation error and server console error.
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Special Thanks to Shizaku for pointing it out!
Signed-off-by: shennetsind <ind@henn.et>
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Hercules is now even slimmer.
Signed-off-by: shennetsind <ind@henn.et>
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Now 7% faster, at the expense of (at most 11kb)
Signed-off-by: shennetsind <ind@henn.et>
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Rename SC names to eagis standard.
Implement SC Configuration.(see db/sc_config.txt)
Skill updates and fixes.
Some code optimization.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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When did this go away, no idea.
Special Thanks to kyeme~!
Signed-off-by: shennetsind <ind@henn.et>
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Thanks rAthena!
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Signed-off-by: shennetsind <ind@henn.et>
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Further implemented the interface
Signed-off-by: shennetsind <ind@henn.et>
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