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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
master
rebased
test
tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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src
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map
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pet.c
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Author
Files
Lines
2006-12-22
- Change strncpy to memcpy when parsing switches in the script engine since i...
FlavioJS
1
-1
/
+1
2006-12-12
- Minor changes to ers.
FlavioJS
1
-2
/
+2
2006-12-05
- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt...
FlavioJS
1
-1400
/
+1400
2006-11-22
- Fixed the Auto-Berserk giving you back defense when it triggers during bers...
skotlex
1
-10
/
+18
2006-11-20
- Fixed itemskill variable being cleared before parsing the skill, this cause...
skotlex
1
-7
/
+8
2006-09-14
- Corrected Smokie's pet script to use petskillbonus instead of "bonus"
skotlex
1
-10
/
+11
2006-09-02
- Corrected script_commands description of getequipid, it returns -1, not 0 o...
skotlex
1
-3
/
+7
2006-08-27
* Optional macro MEMSET_TURBO for faster low-level memory initializations.
Lance
1
-6
/
+6
2006-08-24
- Reverted the previous change, changed the pet capture code to try to captur...
skotlex
1
-8
/
+4
2006-08-18
- Little code cleanup
toms
1
-3
/
+0
2006-08-18
- Changed unit_free so that it receives which cleartype should be used when t...
skotlex
1
-1
/
+1
2006-08-16
- @produce now can make any kind of equipment
skotlex
1
-2
/
+2
2006-08-16
- Now arrow-consuming skills where your main weapon is a whip or musical inst...
skotlex
1
-3
/
+3
2006-08-15
- Cleaned up some of the pet related @/# commands, same for some script comma...
skotlex
1
-94
/
+86
2006-07-27
- Synced the script.c file with as much data as possible from jA's:
skotlex
1
-1
/
+1
2006-07-22
- Applied Toms's suggested corrections to homun code.
skotlex
1
-2
/
+3
2006-07-11
- Coded @reset.
skotlex
1
-4
/
+18
2006-07-08
- Fixed the char table having party/guild_id as smallint when they need int t...
skotlex
1
-1
/
+1
2006-07-07
- Removed the equip id from the clif_pet_equip packet as it is not used for a...
skotlex
1
-6
/
+8
2006-07-06
- Added EQP_/EQI_ constants in pc.h to identify equip position and equip inde...
skotlex
1
-1
/
+1
2006-06-28
- Cleaned up a bit the code for @item
skotlex
1
-1
/
+2
2006-06-16
- Merged Adam's patch to let the char-server handle validation of pet-name-ch...
skotlex
1
-1
/
+4
2006-06-07
- Added pc_calcexp to calculate individual exp bonuses acquired from exp's so...
skotlex
1
-0
/
+1
2006-05-31
- Corrected a null_po in pet_equip when trying to equip stuff without a pet.
skotlex
1
-1
/
+1
2006-05-31
- Fixed pets ignoring can-act delays for skill usage.
skotlex
1
-1
/
+11
2006-05-30
- Small optimization in battle_check_target
skotlex
1
-2
/
+3
2006-05-28
- Added functions status_revive, pc_revive and mob_revive to handle revival (...
skotlex
1
-1
/
+1
2006-05-27
- Added structure status_data which holds status-related information (str, ag...
skotlex
1
-242
/
+183
2006-05-22
- Fixed a possible null pointer in script command misc_effect
skotlex
1
-0
/
+1
2006-05-22
* Looks like I fixed all of the leaks.. need someone to check :P
Lance
1
-1
/
+1
2006-05-01
- Fixed a small typo/logic-error in pet_ai_sub_hard
skotlex
1
-1
/
+1
2006-04-30
- Fixed a logic error that was likely the cause of pet loot drops not working.
skotlex
1
-2
/
+2
2006-04-27
- Small change in the pet_ai that should stop the "strange" catch-up behaviou...
skotlex
1
-1
/
+4
2006-04-24
- Fixed skill_delayfix not altering delay at all after you reached 150.
skotlex
1
-52
/
+67
2006-04-11
- Fixed various include lines in the map server (of the type <include "nullpo...
skotlex
1
-6
/
+6
2006-04-11
- Multiple optimizations to the unit_data auto-chase upgrade, also simplified...
skotlex
1
-17
/
+9
2006-04-11
- Fixes to the unit_data update that lets characters auto-chase while attacking.
skotlex
1
-0
/
+1
2006-04-10
- Modified the unit_data structure to handle automatically switching between ...
skotlex
1
-47
/
+21
2006-04-09
- Added the missing last_thinktime initialization to pets.
skotlex
1
-0
/
+1
2006-04-07
- Moved the devotion damage reduction to the block that only executes if flag...
skotlex
1
-1
/
+1
2006-04-06
- Small fix in the pet_ai
skotlex
1
-1
/
+4
2006-04-05
- Cleaned up the pet_ai_hard_lootsearch function to avoid doing map_id2sd calls.
skotlex
1
-5
/
+4
2006-04-01
* Fixed compiler warnings.
Lance
1
-1
/
+1
2006-04-01
- Added structure view_data to handle sprite information for all characters (...
skotlex
1
-5
/
+6
2006-03-29
- Now none of the pet-menu options will have any effect when the pet's intima...
skotlex
1
-15
/
+13
2006-03-29
- Applied a fix to not do xs/ys checks on npc_doevent when the npc is not on ...
skotlex
1
-1
/
+2
2006-03-27
- Pet catching now uses the menuskill variables to prevent item usage from di...
skotlex
1
-8
/
+14
2006-03-25
- Fixed pet hatching.
skotlex
1
-4
/
+14
2006-03-25
- Small change that SHOULD fix the pet duplication. Fixing pet incubator stil...
skotlex
1
-0
/
+3
2006-03-24
- Some cleaning around the return to egg code. Pets should stop duplicating now.
skotlex
1
-26
/
+19
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