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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
master
rebased
test
tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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pet.c
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Files
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2008-03-04
- Updated firepillar so it cannot be placed on top of others.
skotlex
1
-1
/
+1
2008-02-27
Fixed @reloadmobdb producing memory leaks in pet db (bugreport:1030)
ultramage
1
-2
/
+1
2008-02-21
- Added status_calc_life to properly calculate hp/max_hp as a ratio taking in...
skotlex
1
-5
/
+6
2007-12-26
Moved distance-related functions to path.c/h
ultramage
1
-0
/
+1
2007-11-22
- Changed the status_change structure to use dynamic rather than static memor...
skotlex
1
-1
/
+1
2007-11-21
- Moved subtype from struct block_list to struct npc_data.
skotlex
1
-1
/
+0
2007-11-17
Removed battle_config.error_log as console_silent already handles this
ultramage
1
-21
/
+11
2007-10-31
Commented out msg_athena.conf strings disabled in r11625.
ultramage
1
-1
/
+2
2007-10-27
Removed 'petid', a command from r284 to look up pet ids by name.
ultramage
1
-43
/
+37
2007-10-08
* Delayed the check for required items when a skill is cast to when they are ...
FlavioJS
1
-1
/
+1
2007-09-27
* Loot code using charid's instead of id's in pick priority.
FlavioJS
1
-7
/
+7
2007-09-24
- Changed Greed Scroll's type to 11 (all itemskill items should use this)
skotlex
1
-1
/
+1
2007-09-23
* map_addflooritem and struct item_drop_list using id's instead of struct map...
FlavioJS
1
-7
/
+7
2007-09-20
* Merged the tmpsql branch:
FlavioJS
1
-0
/
+1
2007-09-15
Getting some (mostly atcommand) code cleaning out of the way...
ultramage
1
-5
/
+5
2007-08-19
* Cleaned/clarified some #include relationships between headers
ultramage
1
-5
/
+6
2007-08-19
- Cleaned up some the pet armor display code.
skotlex
1
-13
/
+13
2007-07-30
* Corrected pet taming code; items are consumed immediately and only 1x
ultramage
1
-35
/
+13
2007-06-11
- Fixed pet equip not displaying correctly at all (closes topic:153753)
ultramage
1
-8
/
+8
2007-05-25
Corrected some weird fgets() statements, plus reformatted them
ultramage
1
-2
/
+2
2007-05-23
- Added new flag to skill_castnodex.txt, to allow per-skill tweaking of cast ...
ultramage
1
-3
/
+3
2007-05-19
Reformatting @_@
ultramage
1
-14
/
+7
2007-01-27
- Moved the pet rename code from int_pet.c to inter.c and normalized it so it...
skotlex
1
-9
/
+15
2007-01-21
Typo hunt
ultramage
1
-1
/
+1
2007-01-07
Undid the memset->malloc_set replacement
ultramage
1
-6
/
+6
2006-12-22
- Change strncpy to memcpy when parsing switches in the script engine since i...
FlavioJS
1
-1
/
+1
2006-12-12
- Minor changes to ers.
FlavioJS
1
-2
/
+2
2006-12-05
- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt...
FlavioJS
1
-1400
/
+1400
2006-11-22
- Fixed the Auto-Berserk giving you back defense when it triggers during bers...
skotlex
1
-10
/
+18
2006-11-20
- Fixed itemskill variable being cleared before parsing the skill, this cause...
skotlex
1
-7
/
+8
2006-09-14
- Corrected Smokie's pet script to use petskillbonus instead of "bonus"
skotlex
1
-10
/
+11
2006-09-02
- Corrected script_commands description of getequipid, it returns -1, not 0 o...
skotlex
1
-3
/
+7
2006-08-27
* Optional macro MEMSET_TURBO for faster low-level memory initializations.
Lance
1
-6
/
+6
2006-08-24
- Reverted the previous change, changed the pet capture code to try to captur...
skotlex
1
-8
/
+4
2006-08-18
- Little code cleanup
toms
1
-3
/
+0
2006-08-18
- Changed unit_free so that it receives which cleartype should be used when t...
skotlex
1
-1
/
+1
2006-08-16
- @produce now can make any kind of equipment
skotlex
1
-2
/
+2
2006-08-16
- Now arrow-consuming skills where your main weapon is a whip or musical inst...
skotlex
1
-3
/
+3
2006-08-15
- Cleaned up some of the pet related @/# commands, same for some script comma...
skotlex
1
-94
/
+86
2006-07-27
- Synced the script.c file with as much data as possible from jA's:
skotlex
1
-1
/
+1
2006-07-22
- Applied Toms's suggested corrections to homun code.
skotlex
1
-2
/
+3
2006-07-11
- Coded @reset.
skotlex
1
-4
/
+18
2006-07-08
- Fixed the char table having party/guild_id as smallint when they need int t...
skotlex
1
-1
/
+1
2006-07-07
- Removed the equip id from the clif_pet_equip packet as it is not used for a...
skotlex
1
-6
/
+8
2006-07-06
- Added EQP_/EQI_ constants in pc.h to identify equip position and equip inde...
skotlex
1
-1
/
+1
2006-06-28
- Cleaned up a bit the code for @item
skotlex
1
-1
/
+2
2006-06-16
- Merged Adam's patch to let the char-server handle validation of pet-name-ch...
skotlex
1
-1
/
+4
2006-06-07
- Added pc_calcexp to calculate individual exp bonuses acquired from exp's so...
skotlex
1
-0
/
+1
2006-05-31
- Corrected a null_po in pet_equip when trying to equip stuff without a pet.
skotlex
1
-1
/
+1
2006-05-31
- Fixed pets ignoring can-act delays for skill usage.
skotlex
1
-1
/
+11
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