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path: root/src/map/pc.h
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2009-01-20- Added support for item effect Ignore Def Rate by Race. bonus2 bIgnoreDefRat...zephyrus1-0/+1
2009-01-05Moved the 'changed' mailbox flag from shared mmo.h to mapserver-only.ultramage1-0/+1
2008-11-16- Item Rental System.zephyrus1-0/+6
2008-08-22- Mercenary data structures.zephyrus1-0/+1
2008-08-15Some cleaning in script.cultramage1-2/+2
2008-07-26Merged the /loginmerge branch (topic:192754)ultramage1-3/+2
2008-07-06* Slight cleanup of item-based walk speed bonusesultramage1-2/+2
2008-07-03Adjusted Free Cast code so that its walk penalty gets calculated in status_ca...ultramage1-1/+0
2008-06-08Implemented the two-handed staff/rod type (thanks to Muad_Dib).ultramage1-0/+1
2008-06-07Swapped the weapon type IDs of Shotgun and Gatling Gun weapons to match aegis.ultramage1-3/+3
2008-05-16Added changes missing from the previous update (followup to r12710).ultramage1-1/+3
2008-05-12Fixed a script engine problem where warping away while having a menu window o...ultramage1-1/+1
2008-05-07- Added function battle_attr_ratio to handle just getting the attribute table...skotlex1-1/+1
2008-04-27Cleaning up the itemdb reload mess (see r12635, r12643, r12650, r12661, r1266...ultramage1-0/+1
2008-04-21* Changed the data field of timers from int to intptr.FlavioJS1-3/+3
2008-04-10Some preliminary code for the questlog system (clif packet functions and basi...Kevin1-0/+5
2008-04-02Fixed a compilation issue in r12457.ultramage1-0/+5
2008-03-26Adjusted eAthena code to compile cleanly in C++ mode.ultramage1-22/+30
2008-03-24* Added temporary code to track and prevent the multiple remove_map's that ap...FlavioJS1-0/+1
2008-03-24* Reorganized the contents of the mapserver's header files.ultramage1-2/+334
2008-03-18- Added the official adoption method.zephyrus1-1/+4
2008-03-02Fixed wrong mvp format string for @mobinfo (would not show big mvp exp reward...ultramage1-1/+1
2008-02-28- Added cash shop support. (i need to add documentation, working on it).zephyrus1-0/+4
2008-02-22Fixed 2 problems in r12223 - incorrect variable used (bugreport:1031) and a m...ultramage1-0/+1
2008-02-21- Fixed new guilds displaying online-connect member count at 0 rather than 1,...skotlex1-3/+2
2008-02-20Changed pc_can_give_items() to use standard boolean logic instead of the inve...ultramage1-1/+1
2008-02-03* Added an iterator to map.h/c.FlavioJS1-0/+1
2008-01-09- corrected duration of sphere mines to be 30 secs regardless of skill levelskotlex1-0/+9
2008-01-08- Made the pc reg variables receive a const char* as the argument, since they...skotlex1-2/+2
2007-12-22Fixed mob AI code iterating over non-mob objects without checking, when monst...ultramage1-1/+1
2007-11-29- Integrated the SG related info of hate_mob and feel_map into a single struc...skotlex1-0/+10
2007-11-20- Implemented SL_SUPERNOVICE erasing the death record 1% of the casts.skotlex1-0/+2
2007-11-09Replaced several 'int' variables with enums that they represent.ultramage1-6/+14
2007-11-03Tried to make sense out of timer.c ... and failedultramage1-2/+2
2007-10-31* Added names to the SC_ and SI_ enums, now they can be used to properly indi...ultramage1-1/+1
2007-10-26Moved the new novending cell check from the internal code to the client-serve...ultramage1-1/+1
2007-10-24- added defines JOB_MAX_BASIC and JOB_MAX to mmo.h so the code can know which...skotlex1-3/+6
2007-10-19- Added bonusautoscript and bonusautoscript2. These are used to attach a scri...skotlex1-0/+3
2007-10-18Fixed numerous /W4 warnings (and created more :)ultramage1-1/+1
2007-10-15Implemented new skill "Enlarge Weight Limit R", and increased MAX_SKILL_TREE ...L0ne_W0lf1-2/+2
2007-10-11Removed the check that prevented Warp Portal from opening after you picked th...ultramage1-3/+2
2007-09-29Renamed&moved macros clif_trading() and clif_cant_act() to pc.c since they're...ultramage1-17/+19
2007-09-28* Corrected Summer Outfit not included as a PC class. (Zephyrus_CR)L0ne_W0lf1-1/+1
2007-09-03- Made regen work always, like Hp/Sp Loss, it no longer displays healing numb...skotlex1-1/+1
2007-09-03- Added bonuses bSPRegenRate, bHPRegenRate. They behave like the opposite of ...skotlex1-0/+1
2007-08-29- Added bonus bSkillHeal to distinguish offensive skill damage increases from...skotlex1-0/+3
2007-08-19* Cleaned/clarified some #include relationships between headersultramage1-4/+7
2007-08-16Added pc_isidle() to simplify a few idle-no-share checks.ultramage1-0/+1
2007-04-17- Expanded the autospell structure to hold a flag, which contains the require...skotlex1-0/+1
2007-02-21Applied a consistent look to all header files (copyright, ifdefs)ultramage1-1/+2