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path: root/src/map/pc.h
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2006-04-05added missing weapon type, W_HUUMA(or kazema.. but huuma would be more.. corr...Vicious1-0/+1
2006-04-05- Added a define list for weapon types in pc.hskotlex1-0/+26
2006-04-01- Added structure view_data to handle sprite information for all characters (...skotlex1-4/+4
2006-03-22- Merged the unit_data structure from jA for handling unit-related data (atta...skotlex1-9/+6
2006-03-20- Small fix to prevent killer/killable states from allowing you to target you...skotlex1-2/+0
2006-03-08-pc_jobid2mapid and pc_mapid2jobid now return int, and will return -1 when th...skotlex1-2/+2
2006-03-02- Fame list size is now defined by MAX_FAME_LIST constant (mmo.h)skotlex1-3/+3
2006-02-22- Removed pc_break_equip, added function skill_break_equip which handles rate...skotlex1-7/+0
2006-02-15- Made the warm skills BF_WEAPON type so that they may trigger effect cards.skotlex1-0/+1
2006-02-13- Modified PA_GOSPEL so that the random damage attack becomes a BF_MISC attack.skotlex1-1/+1
2006-02-09- Code rewrites in mob_damage and party_exp_even_share for correctly handling...skotlex1-2/+0
2006-02-06- Added define clif_deadsit to send the dead state into player packets if the...skotlex1-7/+7
2006-02-01- Fixed a typo bug in SC_STAR_COMFORT handling.skotlex1-7/+7
2006-01-31- Changed the exp tables format.skotlex1-0/+3
2006-01-29AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES ...Valaris1-0/+251
2006-01-29Clearing trunk.Valaris1-224/+0
2005-04-06* Skip partner checking when calculating status with Marionette Control oncelest1-0/+1
2005-04-02* Added the 3 baby skills WE_BABY, CALLBABY and CALLPARENTcelest1-0/+4
2005-03-30* updated map server to jA1137~1159celest1-1/+3
2005-03-28git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stab...veider1-0/+1
2005-03-23* Fixed alot of memory leakscelest1-0/+1
2005-02-25wrong pc.h...shinomori1-1/+1
2005-02-25revised npc_event_dequeue; added a check to party share & devel update [Shino...shinomori1-0/+2
2005-02-20* Added skill requirements for the new guild skillscelest1-0/+1
2005-02-16Added 3 more of the new card effectscelest1-0/+1
2005-02-15* Added experimental code to generate a stack dump when it segfaultscelest1-0/+2
2005-02-13Merged jA's equipment breaking system into the current one(no author)1-2/+5
2005-02-11* Reduced memory used for the skill_tree DB by 30+mb(no author)1-5/+8
2005-01-26* Added status.c and status.h of jA 1091 update and moved some functions into...(no author)1-3/+2
2005-01-06updateamber1-3/+0
2004-12-23* Added some of Shinomori's fixescelest1-3/+4
2004-12-21* Updated most of map-server to 1082celest1-1/+2
2004-12-20added missing definitionLupus1-1/+1
2004-12-20some Valaris's fixes of "double connect bug"Lupus1-0/+3
2004-12-13* Added 'Throw Tomahawk'celest1-1/+1
2004-12-07* Updated Stone Cursecelest1-0/+1
2004-11-26Finished Full Strip, Weapon Refine, Slim Pitcher and Full Protectioncelest1-0/+1
2004-11-26Added @skilltreeamber1-1/+3
2004-11-25Updated Weapon Repair (~100%)celest1-0/+1
2004-11-24Added pc_calcspeed, updated Cloaking(no author)1-0/+1
2004-11-18Updated Cloaking, Endure, fixed bug with monster npc'scelest1-1/+1
2004-11-15Fixed max skill levels, pc_calc_base_job, baby jobs.celest1-0/+10
2004-11-14Fixed some file typesamber1-186/+186
2004-11-04git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@2 54d4...(no author)1-0/+186