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`struct status_data::class_` was platform dependent since
c30bb75ec50624429bff7b4106db4be0fda366d6 in order to silence some
compile warnings (uint32 on 64 bit builds and uint16 on 32 bit builds).
It's now been changed to the correct type, int32, on all platforms.
Since the change has potential to silently break third party code, the
variable was renamed to `class`.
Signed-off-by: Haru <haru@dotalux.com>
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This commit adds the function `pc->famelist_type()` to retrieve the
appropriate fame list for a given job (common operation). When the given
job ID doesn't have an appropriate fame list, the newly introduced value
RANKTYPE_UNKNOWN is returned.
Signed-off-by: Haru <haru@dotalux.com>
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For consistency with `pc->addfame()`, the argument to pc->famerank() is
now an enum fame_list_type.
The function was renamed to `pc->fame_rank()` to avoid silently
compiling old non-compliant code.
Signed-off-by: Haru <haru@dotalux.com>
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The function now takes the rank type as argument, rather than guessing
it from the character's class. If the wrong fame point type for the
current character is requested, the request is ignored.
This fixes some (unofficial) edge cases where a Taekwon or an Alchemist
refined a signed item, they could obtain rank points.
Signed-off-by: Haru <haru@dotalux.com>
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This commit ensures that `sd->job` and related variables only contain
MapIDs (i.e. the serverside optimized values, where High Novice is
MAPID_NOVICE | JOBL_UPPER) and are never checked against the
client-based Job Class values.
As a rule of thumb, from now on, when a variable is named `job` or
`jobid`, it is intended to contain a MapID and not a Job Class ID. The
type of such variable shall be an unsigned `uint16` or `uint32`.
To ensure that related third party code is also verified when this
commit is merged, the variable `struct map_session_data::class_ (i.e.
`sd->class_`) is renamed to `job`.
Some issues in related lines are also fixed, including:
- The atcommand `@mount` would not check properly that the requesting
character is a 2nd class Swordsman type.
- `pc->addfame()` would silently accept invalid MapIDs, sending unknown
values to the client (more on this in a subsequent commit).
- `pc->famerank()` would not use the passed job as a bitmask, causing
the caller to have to mask it beforehand (more on this in a
subsequent commit).
- The Soul Linker check in TK_JUMPKICK wasn't future-proof (no harm
caused currently).
- Gunslingers would be able to be targeted by Spiritual Bestowment
(`MO_KITRANSLATION`) and Spiritual Sphere Absorption
(`MO_ABSORBSPIRITS`) due to a faulty check introduced when the
Rebellion class was implemented (causing unintended interaction with
Coins).
Signed-off-by: Haru <haru@dotalux.com>
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This commit ensures that `sd->status.class` and related variables only
contain Job Classes (i.e. the client-compatible values, where High
Novice 4001) and are never checked against the bitmask-based MapID
values.
As a rule of thumb, from now on, when a variable is named `class`, it
is intended to contain a Job Class ID and not a MapID. The type of such
variable shall be a signed `int16` or `int`.
To ensure that related third party code is also verified when this
commit is merged, the variable `struct mmo_charstatus::class_ (i.e.
`sd->status.class_`) is renamed to `class`.
Some issues in related lines are also fixed, including:
- A wrong check in the char server would prevent the correct detection
of babies in code related to the family exp sharing.
- Baby Arch Bishops would not be affected by Eucharistica.
- A wrong check would cause the `questinfo()` script command not to
display its information for most classes (except 1-1 classes).
- Map IDs and Job Classes were mixed up in `itemdb_jobid2mapid()` and
`itemdb_jobmask2mapid()` for 1-1 classes (causing currently no harm,
since they just happen to coincide).
- The Baby Sura class would not cause parties to be marked as
containing a monk type character (for SLS Team Up purposes).
- Baby Geneticists would bypass the cart check when trying to equip
ammunitions.
- Baby Mechanics would bypass the Mado Gear check when trying to equip
ammunitions.
- Transcendent Shadow Chasers would lose the Stalkers' ability to clone
transcendent skills.
Signed-off-by: Haru <haru@dotalux.com>
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Some missing items were copied to the pre-renewal database. In general,
when an item ID is hardcoded in source, it's preferable that the item
exists in both databases.
Signed-off-by: Haru <haru@dotalux.com>
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Cannot be reset by dispell.
Cannot be healed by item/NPC once in BITESCAR.
Heal Skill would end the BiteScar Effect.
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MaxHP + 1000, MaxSP + 100.
Show's Spirit of Sea, Land and Life around the sprite when skill is
learned.
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Transforms into Bush.
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Added Function for Basic Skills check.
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(Only Placeholder, other things related to summoner will follow-up soon)
Added SQL-Upgrade: Added `class` column in charlog
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Some possible buffer overflows.
Add attribute for mark fallthrough cases.
Skipped libconfig warnings.
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Added skill_lv as parameter to *pc_steal_coin()
Closes #1395 as merged
Signed-off-by: Haru <haru@dotalux.com>
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missing, ref #1282
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Fixed various issues reported by coverity
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Fixes #1240
Closes #1353 as merged
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Fixes several -Wsign-compare issues
Signed-off-by: Haru <haru@dotalux.com>
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map_session_data::change_level_3rd to int
Fixes several -Wsign-compare issues
Signed-off-by: Haru <haru@dotalux.com>
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Fixes several -Wsign-compare issues
Signed-off-by: Haru <haru@dotalux.com>
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- Affected functions: pc->nextbaseex(), pc->nextjobexp(), pc->thisbaseexp(), pc->thisjobexp(), pc->readparam()
- Fixes an accidental '+=' in pc->readparam() due to copy-paste failure, detected thanks to the const enforcement (luckily it had no current ill effects, since the value was 0)
Signed-off-by: Haru <haru@dotalux.com>
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const sd
Removes some FIXME (and continues a chain reaction)
Fixes some of the many -Wsign-compare warnings
Signed-off-by: Haru <haru@dotalux.com>
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Fixes a possible unsigned underflow (and changes the type of some unnecessarily unsigned variables to signed, such as pc->max_level[][])
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Fix EXP modifiers to match aegis modifiers calclution.
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- Now Renewal Level Penalty being calculated in pc_calcexp only
- Now Guild Tax is being paid after experience modifiers and not before
- Now Experience modifiers being calculated in right way as in aegis (Race modifiers -> PK modifiers -> Premium modifiers -> Buff modifiers)
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Signed-off-by: Haru <haru@dotalux.com>
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- Follow-up to ccfd054
- Fixes #1275
Signed-off-by: Haru <haru@dotalux.com>
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- Variable types were changed to int
- Corrects several warnings in VS2015
- Affected functions: `clif->wis_message()`, `intif->wis_message()`,
`intif->guild_change_gm()`.
Signed-off-by: Haru <haru@dotalux.com>
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- The argument was redundant, since the passed value is always the same
as the passed string's length (it doesn't make sense otherwise). The
argument is implicit now. Less typing and less errors.
Signed-off-by: Haru <haru@dotalux.com>
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functions
- Variable types were changed to int
- Corrects several warnings in VS2015
- Affected functions: `clif->broadcast()`, `clif->broadcast2()`,
`intif->broadcast()`, `intif->broadcast2()`
Signed-off-by: Haru <haru@dotalux.com>
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- Chat IDs are signed integers.
- Resolves various warnings, depending on the compiler settings.
Signed-off-by: Haru <haru@dotalux.com>
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Moved non-clif code that handles chat delay, atcommand detection, idle
timers to pc.c
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- Sql -> struct Sql
- SqlStmt -> struct SqlStmt
- SqlDataType -> enum SqlDataType
This is expected to improve compile time, by removing #include cycles (and forward declaring instead)
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- This is necessary for compatibility with a const RFIFOP.
Signed-off-by: Haru <haru@dotalux.com>
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- Changed literal 1L values used in unit64 bit-shift operations to 1ULL.
- Follow-up to f606519c3b611573ade246ec82db26437bf03668 (reported by
zackdreaver)
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Add all missing -Wformat flags into configure.
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Signed-off-by: Haru <haru@dotalux.com>
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- The return value is now consistent with the libconfig standard
(CONFIG_TRUE/CONFIG_FALSE).
- Removed some redundant error messages.
Signed-off-by: Haru <haru@dotalux.com>
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This fixes several rounding errors happening in various places (i.e.
the base exp for HORONG being calculated as 819 instead of 820 when the
server rates are set to 1x)
Signed-off-by: Haru <haru@dotalux.com>
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