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pointless there too. thought it'd be used elsewhere, not the case).
Blame on r16273
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16274 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Reduced increases/reduced the SP consumption of skilln by x%. (supports skill names)
e.g. bonus2 bUseSPrateSkill,"AL_BLESSING",50; -> increases AL_BLESSING sp usage by 50% (e.g. if its 50 it goes to 75)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16273 54d463be-8e91-2dee-dedb-b68131a5f0ec
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memset bullshit, replaced it by moving the first set of bonus into its own struct and simply zeroing the struct prior to recalc.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16272 54d463be-8e91-2dee-dedb-b68131a5f0ec
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unequipped.
Fixed bugreport:4828 LG_PINPOINTATTACK should now only work with spears.
Fixed bugreport:5905 All heal support skill now can't work with Mado Gear.
Fixed other non Mado related skill that it should not work when Mado is equipped.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16217 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16177 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16115 54d463be-8e91-2dee-dedb-b68131a5f0ec
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multi-hit magical skills.
Fixed bugreport:5748 Masquerade-Groomy now removes Dragon and Warg.
Fixed bugreport:5751 Implemented script command in checking/mounting Dragon, Warg and MADO Gear, also made a clean up regarding MADO Gear and Warg conditions.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16114 54d463be-8e91-2dee-dedb-b68131a5f0ec
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properly.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16042 54d463be-8e91-2dee-dedb-b68131a5f0ec
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sitting. (temporary measure until we figure what actually broke it)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16010 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15975 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15974 54d463be-8e91-2dee-dedb-b68131a5f0ec
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support them.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15966 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15926 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed status point cost not being set to 0 once maximum has been reached
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15903 54d463be-8e91-2dee-dedb-b68131a5f0ec
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to 3CeAM for the base.
Notice this revision onwards requires you to update your char sql table and add the elemental sql table (check sql-files/upgrade_svn15885_log.sql)
If you step by any bugs, let us know at http://rathena.org/board/tracker/ Thank you very much.
ARRIBA ARRIBA.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15885 54d463be-8e91-2dee-dedb-b68131a5f0ec
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*Added CANNONBALL and THROWWEAPON item types as ammo types.
-IT_THROWWEAPON will be removed soon as all ammo equiptable
-items should be fully treated as ammo type in rAthena and
-not as a item type.
=Jobs
*Added a config to set max stat limit for baby 3rd's. Default is 108.
*Kagerou/Oboro stat limit is now set to whatever the limit is set to for 3rd jobs.
-Which is the default 120.
*Added item job masks for Gangsi, Death Knight, Dark Collector, and Kagerou/Oboro.
-Note: Backwards compatibility was added to allow Kagerou/Oboro to use all the equips
-the Ninja job can use to prevent needing to edit a chunk of the item database.
-The job also has its own exclusive mask which will be used on their exclusive equips soon.
*Kagerou/Oboro jobs can now duel weld daggers.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15882 54d463be-8e91-2dee-dedb-b68131a5f0ec
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*Did some cleaning up and enabled all job lines in job_db 1 and 2.
*Added some more jobs to the pre-re and re exp tables.
*Enabled all typeable job changing names for the job change command.
-Also did some more cleaning and organizing for the list that shows
-when typing the command by itself. This will be the final time I
-touch this until a new job is released.
*Increased MAX_SKILL_TREE to 84 as the Expanded Super Novice/Baby jobs needs it.
=Jobs
*Added 7 new jobs.
-Added jobs are Gangsi, Death Knight, Dark Collector,
-Expanded Super Novice, Expanded Super Baby, Kagerou, and Oboro.
-Note: Keep in mind that Gangsi, Death Knight, and Dark Collector
-are official jobs that were never completed and arnt fully playable
-like other jobs. Im just adding them in since their official and to
-let the curious people out there mess with them.
*Did some major skill tree updates.
-Corrected the required level of SM_RECOVERY needed for LK_CONCENTRATION.
-Fixed a few other trans skill requirements in the 3rd job skill trees.
-Added complete skill trees for Sorcerer, Genetic, Baby 3rd's,
-Expanded Super Novice/Baby, Kagerou, and Oboro.
-Note: Even tho Sorcerer, Genetic, and Kagerou/Oboro skills arnt in
-the server, the skills introduced in these jobs will still be read
-by the server, but will not appear on players skill window until entrys
-are added to the skill_db and skill_requirement_db.
-No error's will be generated when read. So its perfectly safe to leave
-them entirely enabled so skills will slowly appear 1 by 1 as their coded in.
-Also added a pre-tree for Gangsi, Death Knight, and Dark Collector
-jobs for now and added some extra tree lines. These will be worked with in the future.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15876 54d463be-8e91-2dee-dedb-b68131a5f0ec
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*Added some extra data here and there that will be used in the future.
-Mostly stuff for adding more jobs.
*Corrected how the server listed a few job names. Like Mage should be Magician.
-As the job name is seen hard coded in the client.
*Added support for all 3rd jobs in the pre-re exp table.
-Base levels use a copy of the Trans exp table. Job levels use a copy of the
-Trans 2nd job exp table.
*Added baby 3rd's to the renewal exp table.
*Did some cleaning and updating in the atcommand.c file for the jobchange command.
-Added a few job changes by job name typing.
-Spaced things out in the message strings to allow job names of up to 16 characters.
-If a name is bigger then 16 characters, it will need to be reduced to fit the space.
-No more then 4 jobs listed max per line
-Also removed unneeded text lines as the ID's they point to are dummy ID's.
-Finally, updated the list of dummy ID's to prevent changing to, as well as added a
-message to display if someone attempts to job change to one of those dummy ID's.
*Readded the spaces in the pc.c file as tabs in the middle causes unorganized viewing issues.
-The space gap is now big enough to allow everything to line up.
=Jobs
*Added 3rd job babys.
-Everything is working properly for them except the max stats and skill trees.
-I will add this stuff in the next update.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15873 54d463be-8e91-2dee-dedb-b68131a5f0ec
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monster.
- Changed 'checkvending' to return 2 if player is using @autotrade.
- Follow up to r15871: used spaces so everything lines up (people might use different Tab Size in their text editors).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15872 54d463be-8e91-2dee-dedb-b68131a5f0ec
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*Added some job coding to the source to prepare for the adding of baby 3rd's and other expanded jobs.
*Removed Baby Taekwon, Baby Star Gladiator, and Baby Soul Linker MAPID's code since their pointless.
-Gravity never released baby versions of these classes. If they do in the future then ill readded them.
*Did some clean up in pc.c in the job management code. All unnecessary spaces were replaced with tabs
-to lower the file size and make it easier to keep things tighty.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15871 54d463be-8e91-2dee-dedb-b68131a5f0ec
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attack or use items.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15847 54d463be-8e91-2dee-dedb-b68131a5f0ec
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upon expire.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15845 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15844 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Removed unused src/map/config/Skills/Mage_Classes.h file
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15837 54d463be-8e91-2dee-dedb-b68131a5f0ec
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*Added some jobs with ID's and MAPID's masks to prepare for the adding of more jobs in const.txt
*Fixed a typo on JOBL_THIRD check in const.txt
*Added all currently known tags and ID's support for NPC's, skills, status, and units.
*Changed SI_SITTING to official name SI_SIT.
*Increased MAX_SKILL to 3040.
=NPC
*Corrected a typo in the jobmaster script.
-Fixed required job level for changing to 3rd to 50.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15836 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- No one use versions as old, besides being advised to keep up to date.
- Informations of packets will be maintained, the cleanup is just for conditions. Please do not remove old packet information, it is useful for future searches.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15828 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15827 54d463be-8e91-2dee-dedb-b68131a5f0ec
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functional.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15825 54d463be-8e91-2dee-dedb-b68131a5f0ec
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clients prior to november 2011, items with delayed consumption are no longer available to users in new mount state. Updated setoption to consider pc_cant_mount and remove OPTION_MOUNTING from the opt bundle
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15808 54d463be-8e91-2dee-dedb-b68131a5f0ec
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w/o being kicked out. bugreport:1988
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15781 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15771 54d463be-8e91-2dee-dedb-b68131a5f0ec
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also applied some more of my curly brace love
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15769 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Before you could only have MAX_ITEMDELAYS (10) items with delays. Now: you can have up to MAX_ITEMDELAYS (10) concurrent delays. and of course you can always increase MAX_ITEMDELAYS in src/map/itemdb.h as much as you may need.
- Item delays are no longer lost on logout, they're persistent until server restarts.
- When a item use is denied due to delay still up a message now tells the user why he can't use the item (before would leave the user wondering wtf was going on. it had no response)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15762 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15756 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15750 54d463be-8e91-2dee-dedb-b68131a5f0ec
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allowed to use reins of mount (new mounts)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15746 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed missing casts from void* to struct online_char_data* in char.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15735 54d463be-8e91-2dee-dedb-b68131a5f0ec
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thru pc_damage (e.g. poison/@die) would leave sitting icon active even while dead. Thanks to wildcard and epoque
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15733 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15719 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15709 54d463be-8e91-2dee-dedb-b68131a5f0ec
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warp within the same map. bugreport:4547
Dev Note: I didn't put it under session data cause only bard/gypsy classes use it, I found it to a be a waste. I'm not very comfortable with the dbmap either, however, so if you got any idea on how to make it more efficient lets talk :3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15708 54d463be-8e91-2dee-dedb-b68131a5f0ec
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new kunai), bugreport:506
WHOS YOUR DADDY? IND HENNET!
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15696 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* fixed a couple typos
* replaced duplicate function clif_status_load with a macro
* normalized and documented status change table related getter abstraction
* put some checks that were previously in multiple places into clif_status_change
* packets are now used as they are on official servers:
- ZC_MSG_STATE_CHANGE for ending statuses and starting them on non-pcs
- ZC_MSG_STATE_CHANGE2 for starting *all* statuses on players
- tick = 9999 for statuses of indeterminate duration
- for non-pc units, a packet is only sent if it has a visual impact on the client; if you notice any missing visual effects, please report them!
* fixed hidden GM characters leaking certain status packets
* fixed hidden GM characters not displaying timers for newly gained statuses
* fixed status end packet never being sent for non-pc, non-mercenary units
* fixed SC_CLOAKING displaying a time bar on the client
* fixed tick being an unsigned int, yet used as a signed int
* removed hard-coded status length exceptions in clif_status_change
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15688 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* reduced network load for PC_PERM_ALL_SKILL
* fixed @allskill setting skill ids too late
* fixed skill reset giving free level 9 NV_BASIC
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15655 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(bugreport:5383). the fix should be self-regenerating on existing 3rd job characters
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15653 54d463be-8e91-2dee-dedb-b68131a5f0ec
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bugreport:5329)
* replaced some hard-coded constant values in the vicinity with DB lookups
- removed semi-sensible special scenarios for borked GM character's skill trees in pc_calc_skilltree_normalize_job
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15625 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- bonus2 bHPGainRaceAttack
- bonus2 bSPGainRaceAttack
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15608 54d463be-8e91-2dee-dedb-b68131a5f0ec
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it to list of skills not added to @allskills
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15600 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15594 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- credits to 3ceam for the base
- should you step by any bugs let us know, http://rathena.org/board/tracker
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15589 54d463be-8e91-2dee-dedb-b68131a5f0ec
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