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path: root/src/map/pc.c
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2006-06-15- Fixed and cleaned up script command 'equip'skotlex1-3/+3
2006-06-13- Added HM_SKILLBASE, MAX_HOMUNSKILL to specify the skill level range of Homu...skotlex1-10/+10
2006-06-12- Fixed npc_checknear's distance check returning the opposite of what it shou...skotlex1-5/+2
2006-06-10- Added structure party_data and party_member_data to the map server to hold ...skotlex1-9/+5
2006-06-08- Cleaned clif_pvpset to not send the packet to nearby characters when the so...skotlex1-4/+2
2006-06-08- Fixed Sense using mdef instead of mdef2skotlex1-1/+0
2006-06-07- Added pc_calcexp to calculate individual exp bonuses acquired from exp's so...skotlex1-4/+54
2006-06-05- Fixed a pair of signed/unsigned mismatch comparison warnings in pc_bonus. T...skotlex1-2/+2
2006-06-05- Cleaned up code for SC_MINDBREAKER.skotlex1-8/+8
2006-06-05- Corrected cloaking not ending on attack if you are near a wall.skotlex1-42/+65
2006-06-02- Corrected clif_parse_takeitem to ALWAYS return a NAK packet when it failsskotlex1-13/+12
2006-06-02- Altered status_calc_pc so that equipment scripts are ran before card-scripts.skotlex1-4/+16
2006-06-02- Updated item_db.sql/mob_db.sql to current.skotlex1-2/+1
2006-06-01- Fixed pc_damage setting your canlog_tick even if the damage has no source (...skotlex1-3/+6
2006-06-01- Corrected setting slaves_inherit_mode to not apply to morphosis skills.skotlex1-2/+12
2006-05-31- Some cleaning of the fame-update code, fixing a logic bug which made the ra...skotlex1-1/+1
2006-05-31[Improved]: Lance1-6/+6
2006-05-31- Added function pc_check_skilltree for checking if you unlocked new tree-ski...skotlex1-11/+61
2006-05-30- Fixed status_damage not setting your HP to 0 when you died T.Tskotlex1-8/+8
2006-05-30- Added a pair of missing pc_setstand in the pc_dead function.skotlex1-0/+2
2006-05-30- Fixed Absorb Spirit Spheresskotlex1-1/+2
2006-05-30- Updated attr_fix_table reading code to account for ELE_MAX (will correctly ...skotlex1-7/+57
2006-05-30- Removed the on-die specific code from unit_remove_map and placed it on the ...skotlex1-29/+17
2006-05-30(I need sleep)Lance1-1/+1
2006-05-30Final alteration :PLance1-4/+2
2006-05-30[Corrected]:Lance1-5/+7
2006-05-30[Fixed]:Lance1-1/+1
2006-05-30* [Fixed] Lance1-0/+4
2006-05-29- Fixed pc_gainexp resetting your exp to 0 rather than adding it in... -.-skotlex1-6/+1
2006-05-29[Fixed]: Lance1-9/+12
2006-05-29- Fixed pc_readparam/pc_setparam to use battle_status.hp/sp rather than statu...skotlex1-8/+8
2006-05-29[Optimized] Lance1-6/+2
2006-05-29[Fix]: Ressurect instead of making you die again when logging in.Lance1-1/+1
2006-05-29- Relogging in with 0 HP didn't trigger dead event.Lance1-0/+5
2006-05-28- Added functions status_revive, pc_revive and mob_revive to handle revival (...skotlex1-1/+9
2006-05-28- Suppressed compilation warnings (unsigned and signed mismatches)Lance1-3/+4
2006-05-27- Added structure status_data which holds status-related information (str, ag...skotlex1-664/+449
2006-05-26* Patches to allow everything to work right. + 1 more sample script.Lance1-29/+40
2006-05-26I'm still here!DracoRPG1-32/+31
2006-05-23- Fixed wedding sprite staying active after unequip.Zido1-0/+1
2006-05-23- Corrected clif parse name request failing on disguised characters.skotlex1-29/+30
2006-05-22* WARNING: New scripting system contains memory leakLance1-1/+1
2006-05-22SC_SPEARSQUICKEN -> SC_SPEARQUICKEN normalized enum nameLupus1-1/+1
2006-05-19* Minor unsigned/signed alteration in pc_additem to shut the compiler up.Lance1-1/+1
2006-05-19- Small change in pc_additem that could be fixing the current bug with it.skotlex1-1/+1
2006-05-19- Added some braces to clear up the code in pc_additem, even though I doubt i...skotlex1-1/+4
2006-05-18- Rewrote/cleaned up several functions in storage.cskotlex1-24/+20
2006-05-15- Removed Lance's checks in clif.c to prevent sending packets when a player i...skotlex1-0/+6
2006-05-15* Supplied fake NPC ID in sd->npc_id for item scripts. Lance1-0/+1
2006-05-14* Bugfix on fake npcLance1-1/+1