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Hercules Renewal Phase One.
Signed-off-by: shennetsind <ind@henn.et>
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Trickdead will now go away upon job changing to a non-novice class, pre-existing non-novice characters with the trickdead skill granted will automatically be fixed on login (unless the skill was granted via flag 3)
Special Thanks to bgamez23
http://hercules.ws/board/tracker/issue-7564-platinum-skill-is-not-remove-right-after-i-change-job/
Signed-off-by: shennetsind <ind@henn.et>
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Skill from items with instantaneous casting are no longer affected by magic power
http://hercules.ws/board/tracker/issue-7526-item-skill-error/
Signed-off-by: shennetsind <ind@henn.et>
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Attempting to open boxes or packages while 90% overweight will fail and result in a error message.
http://hercules.ws/board/tracker/issue-7542-bug-when-weight-90/
Signed-off-by: shennetsind <ind@henn.et>
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Added code to ensure 1st/2nd tabs are meeting the conditions; Special Thanks to Haruna, ToiletMaster
http://hercules.ws/board/tracker/issue-7520-skill-point-error/
Also - Follow up 9bcb1423969870a6b60819e6f3846fe0235e28a9
extending it to cached item packages.
Signed-off-by: shennetsind <ind@henn.et>
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Also modified sd->state.gmaster_flag from struct to a 'unsigned int : 1;' flag as sd->guild already stores the pointer and was thus a duplicate.
Special Thanks to Haru, Xgear
Signed-off-by: shennetsind <ind@henn.et>
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Fixing a ancient bug where placing a item from inventory to cart when cart is full would render such item un-clickable, same for when doing so from storage to cart.
Special Thanks to Yommy for all the data, jTynne for bringing this up.
http://hercules.ws/board/tracker/issue-7434-weightinability-to-click-item-issue/
Signed-off-by: shennetsind <ind@henn.et>
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-Where RE equip atk doesn't properly update status window and negative equip atk should now affect atk.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-where SR_GENTLETOUCH_REVITALIZE is not working properly.
Fixed Bug#6547 & Bug#6141
-SC_BLOODYLUST should now work properly like as official behavior.
Fixed Bug#7395
-SO_SPELLFIST should now work properly.
Fixed Bug#7477
-removed hidden walkdaley that makes character stop when hit even if SC_ENDURE is active.
Fixed Bug#7475
-fixed error message in SA_AUTOSPELL when cancel button is pressed.
Fixed Bug#7337
-MG_CHANGECART should now work properly.
Fixed Bug#7474
-SC_MAELSTROM should now work properly like as official behavior.
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http://hercules.ws/board/tracker/issue-7307-status-weapon-switch/
Special Thanks to kyeme, Beret.
Signed-off-by: shennetsind <ind@henn.et>
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Suggestion topic #417, thanks to bgames23.
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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Adjusting for merge.
Signed-off-by: shennetsind <ind@henn.et>
Conflicts:
src/map/battle.c
src/map/status.c
src/map/status.h
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-where 'working in progress' state is not cancel in change map/teleport.
Fixed Bug#7265
-where casting AL_INCAGI into chars force them to stand where it now suppose to be.
Fixed Bug#7337
-fixed some skills that deals 'work in progress' state.
Fixed Bug#7467
-fixed compiling warning message.
Renewal Updates
-Temporary fix for skills final damage reduction.
-Updated NJ_KUNAI to its renewal formula.
-Updated/Fixed some interface messages.
-Implemented additional new 3rd job skills(GN_ILLUSIONDOPING,RK_LUXANIMA,SO_ELEMENTAL_SHIELD,SC_ESCAPE)
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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are already called 'status')
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Special Thanks to Shikazu, wouldn't have been able to identify this issue without his help!
http://hercules.ws/board/index.php?app=tracker&showissue=7216
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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Chatroom deleting after @disguise
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Chrif interface
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-Added some missing calc in re atk.
Fixed Bug#7378
-PA_GOSPEL should now clear buffs upon casting.
Fixed Bug#7399
-Neutral skills should work properly with ghost type monsters.
RENEWAL UPDATES:
Updated some ninja & gunslinger skills to there renewal formula.
Added exploit fix(RE fixed) with hunter stacking trap trick.
Added some misc skills more to follow.
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@disguise'ing after creating a chat
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Special Thanks to Axiom
http://hercules.ws/board/tracker/issue-7419-pcc-error/
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to shenhuyong
http://hercules.ws/board/tracker/issue-7412-create-instancereloadscript-causes-map-server-crash/
Signed-off-by: shennetsind <ind@henn.et>
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Amazing, all my huge commits end up having debug left overs no matter how hard I try to not leave any behind T___T so sad ;__; /embarrassed
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/1244-official-item-grouppackagechain/
Also
Further implemented itemdb.c/storage.c interfaces, and a minor update to db2sql plugin.
Signed-off-by: shennetsind <ind@henn.et>
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sd->idletime would be empty until first clif action, now it starts right on pc_authok.
http://hercules.ws/board/tracker/issue-7406-checkidle-acting-weird-onpcloginevent/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/1188-skill-tree-db-redesign/
Signed-off-by: shennetsind <ind@henn.et>
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-showprogressbar should now work as official.(Thanks Kyeme & Ryuuzaki)
Fixed insane damage of Hatred Skills.
(http://hercules.ws/board/topic/1110-renewal-attack/ - Thanks Axiom)
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-Reins_of_Mount should now ignore delay(when fail) and sitting condition.
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- Moved PARTY_RECRUIT definition to mmo.h to avoid segfault;
- Check if item is already at maximum refine;
- Fixed that @reloadscript with one npc bug (thanks to akinari).
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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Rename SC names to eagis standard.
Implement SC Configuration.(see db/sc_config.txt)
Skill updates and fixes.
Some code optimization.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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http://hercules.ws/board/tracker/issue-7332-latest-rev-compiling-error/
Signed-off-by: shennetsind <ind@henn.et>
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Adjusting party.c interface name to adhere with the rest (pretty much we try to make it as short as we can, and being there were no conflicts we saw no reason to maintain the 'i')
Signed-off-by: shennetsind <ind@henn.et>
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Adjusting pc.c interface name to adhere with the rest (pretty much we try to make it as short as we can, and being there were no conflicts we saw no reason to maintain the 'i')
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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Added iPc, iParty, iMap, iTimer to HPM exported interfaces
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Special Thanks to lighta for pointing out an issue with that.
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to lighta for pointing it out.
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Joseph / j-tkay !
http://hercules.ws/board/tracker/issue-7328-close-and-end/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/928-memory-slasher-may-30-patch/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/tracker/issue-7171-fontcolor-error/
Special Thanks to Beret~!
Signed-off-by: shennetsind <ind@henn.et>
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special thanks to Beret~!
Signed-off-by: shennetsind <ind@henn.et>
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much more flexible, as per community suggestion in
http://hercules.ws/board/topic/320-motd-change-suggestion/
dropped motd_type config
new motd is at npc/MOTD.txt
dropped @motd, @gmotd commands
Signed-off-by: shennetsind <ind@henn.et>
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LOOK_BASE wasn't being handled despite being in the documentation.
Special Thanks to Beret~!
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/237-hercules-renewal/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/tracker/issue-7243-raising-dragon-sphere-count/
Signed-off-by: shennetsind <ind@henn.et>
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Made SQL and strlib functions HPM-friendly, special thanks to Yommy for bringing the issue up.
Added partial map.c support, for the all-handy map[] array, beware that soon the whole map.c renewal design will be commit and when that happens your usage of map.c functions in plugins might require some updates.
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/tracker/issue-7236-mount/
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Beret!
http://hercules.ws/board/tracker/issue-7230-color-in-messages/
Signed-off-by: shennetsind <ind@henn.et>
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