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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
master
rebased
test
tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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src
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map
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pc.c
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2007-12-18
- removed redundant clif_hominfo line in merc_hom_dead (it was sent already f...
skotlex
1
-3
/
+3
2007-12-06
- The default event script behaviour is to trigger on labels rather than NPCs...
skotlex
1
-49
/
+7
2007-12-05
- Made the struct weapon_atk lhw in status_data a static member rather than a...
skotlex
1
-6
/
+6
2007-11-30
- pc_setoption no longer does view_data changes while disguised (as this brea...
skotlex
1
-0
/
+3
2007-11-30
* Random cleanup/documentation.
FlavioJS
1
-6
/
+6
2007-11-29
- Allowed disguising while riding a peco-peco (this does not seem to cause pr...
skotlex
1
-10
/
+14
2007-11-29
- Integrated the SG related info of hate_mob and feel_map into a single struc...
skotlex
1
-22
/
+11
2007-11-28
- Reverted the position of the max_hp/max_sp basic setting, modified the max_...
skotlex
1
-12
/
+10
2007-11-25
Giant Fly Wings are now blocked on noteleport maps and duels.
L0ne_W0lf
1
-4
/
+4
2007-11-22
- Changed the status_change structure to use dynamic rather than static memor...
skotlex
1
-47
/
+50
2007-11-20
- Implemented SL_SUPERNOVICE erasing the death record 1% of the casts.
skotlex
1
-18
/
+35
2007-11-17
Removed battle_config.error_log as console_silent already handles this
ultramage
1
-84
/
+43
2007-11-15
- Added 2 new status changes for Life and Regeneration Potions [Zephyrus]
zephyrus
1
-0
/
+4
2007-11-14
Fixed some homunculus skill offset calculation mistakes (bugreport:363)
ultramage
1
-2
/
+2
2007-11-12
Added error reporting to buildin_warp when it fails.
ultramage
1
-4
/
+0
2007-11-11
- Added missing include npc.h to map.c
skotlex
1
-2
/
+18
2007-11-11
- Cleaned up pc_calc_weapontype
skotlex
1
-19
/
+33
2007-11-09
Replaced several 'int' variables with enums that they represent.
ultramage
1
-16
/
+18
2007-11-08
- Added a new setting 'guild_skill_relog_delay' to activate the guild skills ...
zephyrus
1
-2
/
+2
2007-10-31
* Added names to the SC_ and SI_ enums, now they can be used to properly indi...
ultramage
1
-29
/
+27
2007-10-31
- Fixed the pc_additem weight check breaking when your current weight is abov...
skotlex
1
-1
/
+1
2007-10-29
Command code cleaning (refer to topic:169759)
ultramage
1
-1
/
+1
2007-10-26
Moved the new novending cell check from the internal code to the client-serve...
ultramage
1
-2
/
+2
2007-10-24
- added defines JOB_MAX_BASIC and JOB_MAX to mmo.h so the code can know which...
skotlex
1
-34
/
+52
2007-10-22
- Added the new mail system. Requires optimization and tests.
zephyrus
1
-6
/
+4
2007-10-19
- Added bonusautoscript and bonusautoscript2. These are used to attach a scri...
skotlex
1
-0
/
+30
2007-10-18
Fixed numerous /W4 warnings (and created more :)
ultramage
1
-6
/
+4
2007-10-18
Some code cleaning...
ultramage
1
-10
/
+4
2007-10-17
Using predefined constants as parameters to the exit() function.
ultramage
1
-1
/
+1
2007-10-11
Removed the check that prevented Warp Portal from opening after you picked th...
ultramage
1
-8
/
+12
2007-10-06
* the mapserver won't exit when no mapcache is found, with use_grf: yes
ultramage
1
-12
/
+10
2007-10-05
* Completed the code for SC_LIFEINSURANCE and it's status icon.
zephyrus
1
-1
/
+1
2007-10-04
* Added SC_EXPBOOST (Field Manual), SC_ITEMBOOST (Bubble Gum) to const.txt. A...
zephyrus
1
-2
/
+2
2007-10-03
* Added the code for Field Manual (SC_BONUSEXP) and Bubble Gum (SC_BONUSDROP)
zephyrus
1
-0
/
+3
2007-10-01
* Fixed various trading/vending glitches
ultramage
1
-34
/
+37
2007-09-28
* Implemented Summer Outfit care of Zephyrus_CR.
L0ne_W0lf
1
-2
/
+14
2007-09-27
* Loot code using charid's instead of id's in pick priority.
FlavioJS
1
-7
/
+7
2007-09-26
- Pretend this never happened.
skotlex
1
-2
/
+0
2007-09-25
- Fixed bAddEff2 causing the effect on the enemy rather than on yourself.
skotlex
1
-1
/
+1
2007-09-25
- Modified a bit the hard/lazy ai triggers to match aegis:
skotlex
1
-0
/
+2
2007-09-25
* Disabled tick cache (to enable it: define TICK_CACHE to the number of calls...
FlavioJS
1
-2
/
+1
2007-09-23
* map_addflooritem and struct item_drop_list using id's instead of struct map...
FlavioJS
1
-2
/
+2
2007-09-20
* Merged the tmpsql branch:
FlavioJS
1
-1
/
+2
2007-09-17
- Applied various crash-protections to script commands that deal with the equ...
skotlex
1
-2
/
+0
2007-09-15
Getting some (mostly atcommand) code cleaning out of the way...
ultramage
1
-2
/
+1
2007-09-10
- Removed bonus bAddEffWhenHitShort as it is unneeded and unused.
skotlex
1
-12
/
+10
2007-09-09
- Modified bonus3 bAddEff/bAddEffWhenHit so that the last parameter is now pa...
skotlex
1
-12
/
+11
2007-09-04
- bonus3 autospell (and autospell when hit) will now select for spell target ...
skotlex
1
-2
/
+6
2007-09-04
- Removed usage of MAX_PC_BONUS all over the code, it is now only used in map...
skotlex
1
-102
/
+83
2007-09-03
- Made regen work always, like Hp/Sp Loss, it no longer displays healing numb...
skotlex
1
-4
/
+4
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