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http://hercules.ws/board/topic/928-memory-slasher-may-30-patch/
Signed-off-by: shennetsind <ind@henn.et>
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much more flexible, as per community suggestion in
http://hercules.ws/board/topic/320-motd-change-suggestion/
dropped motd_type config
new motd is at npc/MOTD.txt
dropped @motd, @gmotd commands
Signed-off-by: shennetsind <ind@henn.et>
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SECURE_NPCTIMEOUT now possesses 3 settings (to mimic official ones)
NPC_SECURE_TIMEOUT_INPUT
NPC_SECURE_TIMEOUT_MENU
NPC_SECURE_TIMEOUT_NEXT
http://hercules.ws/board/tracker/issue-1721-npc-window-timeout/
Signed-off-by: shennetsind <ind@henn.et>
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Sorry guys, back in my days it was as easy as this, but I did not test it. So now tested and working. :)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17246 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Click the link for full info~!
http://hercules.ws/board/topic/302-introducing-hercules-map-zone-database/
Signed-off-by: shennetsind <ind@henn.et>
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-revised/added 'npc_isnear' where it checks if an NPC is nearby when making chat rooms or using vending.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-Follow up adda8d74c3280ae1e3745591caafd9ce6e81ded7 where 'close2' is not working properly.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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This reverts commit adda8d74c3280ae1e3745591caafd9ce6e81ded7.
Signed-off-by: shennetsind <ind@henn.et>
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-Updated SN_SIGHT to its RE behavior.
-Updated RE behavior that deals with NPC dialogs and using items/skills.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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skill_lv
-Optimise type from int to int16 in order to reduce ram consumtion.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17065 54d463be-8e91-2dee-dedb-b68131a5f0ec
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status such as str, atk, def, etc and level.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17048 54d463be-8e91-2dee-dedb-b68131a5f0ec
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[16969:16991/trunk/src/] will be re-committed in the next 24 hours.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16992 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Removed /SAFESEH option from MSVC11 projects.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16968 54d463be-8e91-2dee-dedb-b68131a5f0ec
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name> is specified, then the warp created will have that name.
Otherwise it will use a name chosen by the emulator.
If there is already another warp with that name the generic name will be used instead.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16919 54d463be-8e91-2dee-dedb-b68131a5f0ec
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parameters.
-- Event parameter now no longer works as size & ai replacement.
-- If not defined, it'll assume the default size (0 = medium) and default ai (0 = none).
- Changed all hardcoded AI states to recently created enum.
Please test, if you find any bugs, report on our Bug Tracker.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16904 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* @unloadnpcfile <file path>
** e.g. "@unloadnpcfile npc/cities/alberta.txt" unloads all npcs created by the npc/cities/alberta.txt file.
* @addperm/@rmvperm <permission_name>
** e.g. "@addperm skill_unconditional" / "#rmvperm "player" skill_unconditional"
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16656 54d463be-8e91-2dee-dedb-b68131a5f0ec
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original version by ToastOfDoom however heavily modified by I enabling command level at the invoking/character (@/#) level and fixes to prevent console errors as well as fixes aimed to ensure compatibility with rAthena.
Updated the script_commands.txt documentation with the following script commands: bindatcmd, unbindatcmd and useatcmd.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16471 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16130 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(bugreport:5676)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16020 54d463be-8e91-2dee-dedb-b68131a5f0ec
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times faster.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16006 54d463be-8e91-2dee-dedb-b68131a5f0ec
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faster.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16004 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(bugreport:5615)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15954 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15908 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15441 54d463be-8e91-2dee-dedb-b68131a5f0ec
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-- requires a msgstringtable.txt modification or client will crash (will be in the client svn asap)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15137 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15052 54d463be-8e91-2dee-dedb-b68131a5f0ec
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get it sorted.
Some of the stuff included in RREmu that is now part of rAthena:
- RE Drop Rate Modifier
- RE Experience Rate Modifier
- RE Weapon MATK
- RE Shield ASPD job-specific penalty
- RE Cast Time
- Renewal-specific item DEF
- 3.1 classes.
- All-New Mounts
- Official Magical Reflection
- And other perks, such as fully-functional @mapflag
also merged eAthena 15006 into rAthena.
For Bugs, Comments and Suggestions: http://rathena.org/board/tracker/
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15009 54d463be-8e91-2dee-dedb-b68131a5f0ec
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client crashes in poring war. It's a server-side "sprite" only.
- Updated Aegis NPC ID constants from current npcidentity.lub (569~603).
- Reintroduced HIDDEN_WARP_NPC script constant, which was removed by accident (since r14679).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14993 54d463be-8e91-2dee-dedb-b68131a5f0ec
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and 1000 (JT_MON_BEGIN) (since r4425 and r12025, related r4537).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14882 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Minor fixups on few macros.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14831 54d463be-8e91-2dee-dedb-b68131a5f0ec
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was used as transport for special attributes (small/large monsters etc.) in script command 'monster' and related commands (bugreport:1274, since r6592, related r5707).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14814 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- removed the 'OnMyMobDead' dead code. It's never supported though documented.
- removed the 'feature' that events only trigger when the player is in the OnTouch area IF it's specified.
It's never documented and breaks official scripts.
- some cleanups and bug fixes to OnTouch_.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14173 54d463be-8e91-2dee-dedb-b68131a5f0ec
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be defined in script_athena.conf)
* Adapted 'map_foreachinarea' to 'map_forsomeinarea' so that it allows you to specify the number of bl you wanna operate on.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14097 54d463be-8e91-2dee-dedb-b68131a5f0ec
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long in Aegis.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14087 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14085 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Removed the crc feature to generate instance npc names. The instance npc name will be "dup_" + instanceid + "_" + srcnpcid.
* Removed the big array under map structure and coded in a different way. It was only used to generate map names, but i just used the instance_id + "origin map name".
* Moved all instance features to separated files.
* Moved the npc duplication for instances into npc.c as Ultramage says (removed npcname_db from npc.h).
* Added recomendations for scripts commands by Saithis.
- Testing required, i will prepare Endless Tower script soon. I hope this do almost anything in bugreport 3276.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14003 54d463be-8e91-2dee-dedb-b68131a5f0ec
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some of my work to implement client side information, some optimizations and bugfixes). Also thanks to contributions from UEAUP team and Orcao.
- Fixed a bug on areamobuseskill and changed it to make it as Aegis.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13901 54d463be-8e91-2dee-dedb-b68131a5f0ec
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[FlavioJS]
- you can duplicate warps/shops/cashshops/npcs (before only npcs could be duplicated)
- warp duplicates inherit the target location
- shop/cashshop duplicates inherit the item list
- npc duplicates inherit the script code (backward compatible behaviour)
- updated script_commands.txt with the information
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13407 54d463be-8e91-2dee-dedb-b68131a5f0ec
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The system consists of
* script command to spawn a controlled mob
* script commands to attach npcs to such mobs and manipulate their AI
* a page of documentation for these commands
* callbacks at various source code locations that invoke the attached npcs
* two npc examples
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13021 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12755 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12744 54d463be-8e91-2dee-dedb-b68131a5f0ec
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r12662, r12663)
* the player data inventory-itemdb index is now refreshed using pc_setinventorydata()
* mobdb will no longer initialize with nonexistent items, and mobs will no longer drop them in case of a reload
* the clif_buylist() function once again hides invalid npc shop items
* it is no longer possible to purchase nonexistent items from a npc shop
* npc shop loading will not abort if there is a nonexistent item entry, it will just skip over it
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12665 54d463be-8e91-2dee-dedb-b68131a5f0ec
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server is running.
- Delete any item from inventory/cart/open storages that went missing during the reload.
- Delete item from any shop that has this item.
- Refresh item screen for anyone who has a shop open.
- Delete mob db drop table references.
- Delete item from storage during load if it isn't in the item db.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12661 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- map.h is no longer a generic dumping spot of all the shared structs, and instead, each such structure now resides in its logical component
- map.h now only holds mostly map-related things (needs more cleaning)
- there's still a lot of room for improvement (reorganization within individual header files, etc...)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12429 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Changed the dynamic mobs system, so that the flag that indicates whether a particular mob can be unloaded is stored in the mob's respawn data structure.
Cleaned up related parts of the source code.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12358 54d463be-8e91-2dee-dedb-b68131a5f0ec
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redundant.
Changed MAX_MOBSKILL (max. amount of different skill entries per mob) from 50 to 40 to reduce memory consumption a bit more.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12350 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- An charcommand is still required to add/remove points.
- Scripts command only requires to work on #CASHPOINTS and #KAFRAPOINTS.
- I called it "Kafra Points" just because it's how comes in the translation. I allready know this changes between Oficial servers.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12264 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(bugreport:790).
Added support for right-click-gm-menu kicking NPC objects.
Removed redundant function npc_checknear2().
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12073 54d463be-8e91-2dee-dedb-b68131a5f0ec
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objects (see topic:170845 and bugreport:727).
Silenced a compilation warning.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12025 54d463be-8e91-2dee-dedb-b68131a5f0ec
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