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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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https://github.com/HerculesWS/Hercules/commit/f95290cc2396d791ad3e9e9f5f73980887a5ef95.
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- The npc-side code no longer depends on the client data layout.
Signed-off-by: Haru <haru@dotalux.com>
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- The npc-side code no longer depends on the client data layout.
Signed-off-by: Haru <haru@dotalux.com>
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- The npc-side code no longer depends on the client data layout.
Signed-off-by: Haru <haru@dotalux.com>
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- The npc-side code no longer depends on the client packet data layout.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- Update NPC ID's
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- This is necessary before merging #960
Signed-off-by: Haru <haru@dotalux.com>
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- Fixes #903 and other similar problems
Signed-off-by: Haru <haru@dotalux.com>
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Add new config to allow player vend/chat room nearby hidden npc (#834)
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Signed-off-by: Jedzkie <jedzkie13@rocketmail.com>
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- For plugin overriding purposes. Thanks to Andrei Karas for the idea.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- Fixes #812 (warning message while creating instances)
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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make changes to (#837)
- mske better battle_config clarification
- Add FAKE_NPC constant in the source and use them
- also use the HIDDEN_WARP_NPC constants
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- Changed the hplugin_data_store's array into a VECTOR.
Signed-off-by: Haru <haru@dotalux.com>
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- Several explicit casts are removed, to have a slightly better
type-checking at compile time.
- A destructor function is provided, to remove code duplication.
Signed-off-by: Haru <haru@dotalux.com>
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Improved compatibility, portability and standards conformance.
- Since it is not possible to portably and reliably re-use the core's
symbols in plugins, symbols are no longer exported unless explicitly
required, in the UNIX builds. This mimics the Windows behavior and
adds HPM compatibility to OSes such as FreeBSD. Credits to Andrei Karas
for making this possible.
- For convenience, it is no longer necessary to call GET_SYMBOL, since
the plugin will automatically import all the available symbols when
it's loaded, depending on the included headers.
- Plugins are now supposed to include the "common/hercules.h" header
before including anything else. Incluing common/HPMi.h,
common/cbasetypes.h or conf/core.h is no longer necessary, as those
are guaranteed to be automatically included by hercules.h.
- HPM API version bumped to 1.1.
Signed-off-by: Haru <haru@dotalux.com>
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- Include directives are now directory-independent.
- This will allow building plugins from other directories in future.
Signed-off-by: Haru <haru@dotalux.com>
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- Corrected some NPC ID range checks
Signed-off-by: Haru <haru@dotalux.com>
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- Rather than failing at runtime, plugins that try to access
non-interfaced, unavailable functions or variables, will now show an
error at compile-time.
Signed-off-by: Haru <haru@dotalux.com>
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This includes, and is not limited to: mixed or wrong indentation, excess
whitespace (horizontal and vertical), misalignment, trailing spaces.
Signed-off-by: Haru <haru@dotalux.com>
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- Complies with CERT DCL37-C
- Fixes issue #293 (special thanks to elfring)
Signed-off-by: Haru <haru@dotalux.com>
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This reverts commit 94657284973f4037596bae468ebfbee5c217e02b.
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This reverts commit b6b3f58795288701d0e162d43fa6f0a47af913b3.
Fixes issue 8184
http://hercules.ws/board/tracker/issue-8184-cart-related/
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Compartmentalized npc file processing
Corrected event initalisation order in npc_reload
Changed loading order, now item db constants are loaded before npc processing in order to avoid
labels overwriting constants values, like Aegis Names
Added information regarding reloading scripts in /doc/script_commands.txt
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- Changed order according to the (upcoming) code style guidelines.
- Fixes several issues caused by missing headers when their include
order is changed or in plugins.
Signed-off-by: Haru <haru@dotalux.com>
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- This affects normal execution as well as ./script-checker runs.
Signed-off-by: Haru <haru@dotalux.com>
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