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path: root/src/map/npc.h
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2014-01-12Changed some void* to the correct data types where applicableHaru1-7/+2
2014-01-01Correctly removed persistent database entries for disabled NPC Market scriptsHaru1-0/+1
2013-12-24Christmas Patch - 2013-12-23 Supportshennetsind1-5/+41
2013-11-13Follow up 8fda38dcdabbb9d252b0e11fb07b2ad37f9e659fshennetsind1-2/+2
2013-11-13HPM Custom Data Struct Makeover!shennetsind1-1/+5
2013-11-05Introducing the Hercules Standalone Script Syntax CheckerHaru1-2/+2
2013-10-28Added ability to use constants instead of sprite IDs for NPCs. Converted all ...Kisuka1-1/+3
2013-10-26Changed 'tick' variables to 64 bitHaru1-6/+6
2013-10-07Fixed Bug #7744shennetsind1-2/+0
2013-09-25Renamed more forgotten variables during interface conversionsHaru1-2/+2
2013-09-17HPM: npc_chat.c Interfacedshennetsind1-8/+52
2013-09-16HPM: Npc.c Interfaceshennetsind1-77/+121
2013-07-18Changed npcdb_checkid to use MAX_NPC_CLASS2_START and END.Kisuka1-1/+1
2013-05-30Memory Slasher - May 30 Patchshennetsind1-5/+7
2013-05-17MOTD redesignshennetsind1-2/+14
2013-04-16Fixed Bug #1721shennetsind1-1/+1
2013-04-11New NPC range now working.lemongrass31101-0/+5
2013-04-11-Support for newer NPC'sStreusel1-1/+1
2013-03-27Introducing Hercules' Map Zone Databaseshennetsind1-0/+1
2013-03-08Fixed Bug #7114malufett1-0/+1
2013-02-24Fixed Bug #7092malufett1-1/+1
2013-02-24Revert "Fixed Bug #7091"shennetsind1-1/+1
2013-02-24Fixed Bug #7091malufett1-1/+1
2012-12-30-Harmonize skillid, skill_num, skillnum, skill, to skill_id and same for skil...glighta1-4/+4
2012-12-27* Implemented `useskilltopc' (tid:74685), and now if desired npcs can carry s...momacabu1-0/+4
2012-12-05- Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924).brianluau1-109/+110
2012-11-25Applied AStyle code formating as discussed on tid:74602.greenboxal21-110/+109
2012-11-12Modified @addwarp to accept a new optional parameter <npc name>. If <npc name...momacabu1-1/+1
2012-11-10- Modified *monster and *areamonster script commands to allow size and ai par...momacabu1-1/+0
2012-08-17Added 2 (3) new atcommands:shennetsind1-1/+4
2012-07-22Added the ability to bind atcommands to NPC events (ex: NPCNAME::OnEvent); or...cookiecrumbs1-0/+3
2012-05-19NPC Loaded by @loadnpc will now trigger their OnInit labels as they're loaded.shennetsind1-1/+1
2012-04-30- Fixed compilation errors due to unnamed argument in npc_unload (bugreport:5...epoque111-1/+1
2012-04-29Yet another performance improvement: Shut Down processing is now about to 7 t...shennetsind1-0/+1
2012-04-29reasonably-sized performance improvement: @reloadscript is about to 3 times f...shennetsind1-1/+1
2012-04-24Fixed memory leak on MvP tomb system, killer name now uses static buffer. (bu...greenboxal21-1/+1
2012-04-21Added mvp tomb system.greenboxal21-0/+5
2012-01-14Fixed problem with OnTouch on NPC ID 139, blame on r14993, bugreport:5206shennetsind1-1/+1
2011-12-16RE cashshop fix, bugreport:4764shennetsind1-0/+2
2011-12-10- Renamed 'RRConfig' folder to 'config'.brianluau1-1/+1
2011-12-05Merging RREmu into rAthena -- quite a few stuff yet to be renamed, but we'll ...shennetsind1-0/+7
2011-11-12* Fixed npc class HIDDEN_WARP_NPC (139) being sent to the client, causing cli...ai4rei1-5/+9
2011-07-03* Corrected npcdb_checkid to exclude border constants 400 (JT_NEW_NPC_START) ...ai4rei1-1/+1
2011-05-23* Changed enumerating defines into enumerations (related topic:264007).ai4rei1-1/+1
2011-05-14* Fixed map-server printing deprecation message, when monster event label was...ai4rei1-0/+1
2009-11-26* NPC event code cleanups.Inkfish1-2/+2
2009-10-25* Implemented the official version of 'OnTouch' named as 'OnTouch_'.(it can b...Inkfish1-0/+2
2009-10-12Partially revert r14085, NPC names are allowed to be more than 24 character l...Inkfish1-2/+2
2009-10-11NPC should only have a 24 characters long name including EOS. (bugreport:3599)Inkfish1-2/+2
2009-08-12- Optimization to instance system.zephyrus1-3/+1