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path: root/src/map/npc.c
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2014-02-27Cleaned up messages.confHaru1-13/+12
2014-02-03Fixed Bug 7333shennetsind1-6/+11
2014-01-23Compatibility fixes for NetBSD and SolarisHaru1-2/+2
2014-01-12Two Adjustmentsshennetsind1-1/+1
2014-01-01Correctly removed persistent database entries for disabled NPC Market scriptsHaru1-7/+14
2013-12-24Follow up cf19b26d50ac96111e44c33a80afd1f1ea935cecshennetsind1-3/+9
2013-12-24Christmas Patch - 2013-12-23 Supportshennetsind1-79/+487
2013-12-17Fixed several compiler warningsHaru1-11/+10
2013-12-09Fixed some logic errorsshennetsind1-5/+8
2013-12-06HPM: mapindex interfaceshennetsind1-4/+4
2013-12-01Changed variables, labels, functions, commands to case sensitive.Haru1-7/+8
2013-12-01Changed builtin keywords in the script engine to case sensitive.Haru1-34/+31
2013-11-13Follow up 8fda38dcdabbb9d252b0e11fb07b2ad37f9e659fshennetsind1-0/+2
2013-11-13HPM Custom Data Struct Makeover!shennetsind1-0/+11
2013-11-10Added deprecation messages for incorrect capitalization in scriptsHaru1-0/+25
2013-11-08Fixed Bug 7807shennetsind1-1/+1
2013-11-05Introducing the Hercules Standalone Script Syntax CheckerHaru1-33/+36
2013-11-04Standardized the format of some NPC parse error messagesHaru1-37/+37
2013-11-03Allow warp duplicates without a 'facing' valueHaru1-2/+4
2013-10-28Clean up to view id parsing and small fixes thanks for Haruna and Ind.Kisuka1-30/+15
2013-10-28Added ability to use constants instead of sprite IDs for NPCs. Converted all ...Kisuka1-5/+67
2013-10-26Changed 'tick' variables to 64 bitHaru1-13/+10
2013-10-25Merge pull request #202 from kisuka/mastershennetsind1-0/+3
2013-10-25nocashshop mapflagshennetsind1-0/+2
2013-10-25Quest Bubbles Updateshennetsind1-0/+3
2013-10-19Instance Dungeons Updateshennetsind1-4/+4
2013-10-07Fixed Bug #7744shennetsind1-4/+2
2013-10-02HPM: Map.c Completedshennetsind1-259/+259
2013-09-27HPM: Chat.c Completedshennetsind1-1/+1
2013-09-27Renamed iMap interface to mapHaru1-198/+174
2013-09-27Renamed iStatus interface to statusHaru1-9/+8
2013-09-26Renamed variables that would conflict with a rename of iMap to mapHaru1-261/+261
2013-09-25Merge branch 'master' of https://github.com/HerculesWS/Herculesshennetsind1-42/+30
2013-09-25Renamed iTimer interface to timer.shennetsind1-25/+25
2013-09-25Renamed local variables that would conflict with a rename of iTimer to timerHaru1-3/+3
2013-09-25Renamed more forgotten variables during interface conversionsHaru1-2/+2
2013-09-21Fixed a potentially negative array subscript causing a mapserver crashHaru1-37/+25
2013-09-17HPM: npc_chat.c Interfacedshennetsind1-1/+1
2013-09-17HPM: Itemdb.c Interfaceshennetsind1-4/+4
2013-09-16HPM: Pet.c Interfaceshennetsind1-4/+4
2013-09-16HPM: Npc.c Interfaceshennetsind1-272/+343
2013-09-16HPM: Unit.c Interfaceshennetsind1-3/+3
2013-09-16HPM: Mob.c Interfaceshennetsind1-47/+47
2013-07-29Added intif interfaceSusu1-2/+2
2013-07-29Added chat interfaceSusu1-1/+1
2013-07-25Expanding script.c interfaceshennetsind1-58/+57
2013-07-18Fixed Bug #7525shennetsind1-1/+5
2013-07-13Fixed crash when unloading NPC (bug #7517)Piotr HaƂaczkiewicz1-14/+25
2013-07-11Improved NPC event processing.Piotr HaƂaczkiewicz1-70/+81
2013-07-04- Added interface iStatus (needed to renamed it because A LOT of variables ar...Susu1-7/+7