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path: root/src/map/npc.c
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2006-07-19- When enabling/disabling hiding/unhiding an npc, if the npc is a warp, it wi...skotlex1-8/+13
2006-07-12- Fixed inverted check which was preventing you from buying more than 1 from ...skotlex1-1/+1
2006-07-11- Coded @reset.skotlex1-1/+1
2006-06-30- Added mapflag "nochat" to prevent chatting rooms from being created.skotlex1-0/+3
2006-06-29* [Fixed] Lance1-7/+5
2006-06-27- Fixed indentation on int_pet.c (how did it got messed up?)skotlex1-0/+4
2006-06-24* [Optimized]: Lance1-2/+2
2006-06-23- Added pc_bonus_autospell_del, gives support for removing autospell effects....skotlex1-4/+6
2006-06-18* [Removed]: Lance1-7/+0
2006-06-17* [Added]: Lance1-0/+1
2006-06-16* [Fixed]: Lance1-1/+2
2006-06-14- A quick fix for lazy scripters -_- sheeshLance1-11/+11
2006-06-14* [Improved]: Lance1-1/+6
2006-06-12- Fixed npc_checknear's distance check returning the opposite of what it shou...skotlex1-2/+2
2006-06-12- Made guild member exp an unsigned int.skotlex1-84/+68
2006-06-10* [Improved]: Lance1-3/+35
2006-06-08- Updated mob_npc_warp to a three-state config switch. 0 disables. 1 enable o...skotlex1-0/+4
2006-06-07- Added config setting mob_npc_warp, when set to yes, enables mobs to be warp...skotlex1-0/+29
2006-06-07- Added pc_calcexp to calculate individual exp bonuses acquired from exp's so...skotlex1-2/+2
2006-06-02- Uncommented the npc_debug_warps code.. oops.skotlex1-2/+2
2006-06-02- Altered status_calc_pc so that equipment scripts are ran before card-scripts.skotlex1-2/+2
2006-06-02[Fixed] Lance1-2/+2
2006-05-31[Fixed]: Lance1-0/+1
2006-05-31[Fixed]: Lance1-1/+1
2006-05-31git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6876 54...Lance1-0/+2
2006-05-31[Improved]: Lance1-5/+23
2006-05-30- Small optimization in battle_check_targetskotlex1-1/+1
2006-05-29[Optimized] Lance1-1/+2
2006-05-27- Added structure status_data which holds status-related information (str, ag...skotlex1-1/+3
2006-05-26* Mob control engine tested 99% working so far.Lance1-2/+2
2006-05-25added noVending mapflag. Tested. + custom Market Place NPC, fixed MSG stringsLupus1-0/+3
2006-05-24- Corrected item script for dead branch and poring boxskotlex1-1/+2
2006-05-23- the charname request hack message has been downgraded to only include GM-in...skotlex1-2/+3
2006-05-23* Added 'setd' support for local NPC scope (') variables.Lance1-2/+2
2006-05-22- Fixed some of the leaks.. still fixing..Lance1-1/+1
2006-05-22* WARNING: New scripting system contains memory leakLance1-4/+6
2006-05-15- When reading mapflags, when a map is set to be pvp or gvg, the other will b...skotlex1-0/+9
2006-05-14* Bugfix on fake npcLance1-7/+12
2006-05-11- Changed a bit the MAX_ZENY checks in trade.c to prevent overflows.skotlex1-34/+54
2006-05-08- Removed SP_DISGUISE from the bonus list.skotlex1-2/+3
2006-05-06- Added missing include <limits.h> to npc.c...skotlex1-0/+1
2006-05-05- Added a npc-script-event cache to avoid looking up event-scripts every time...skotlex1-1/+103
2006-05-02- Corrected a crash when sd is null in npc_eventskotlex1-1/+3
2006-05-01* Optimized fake npc system. Added npc_checknear back to npc_buysellsel.Lance1-7/+8
2006-04-30Fixed scripts relying on older event calling methods.. Still searching for ot...Lance1-1/+1
2006-04-29- Cleaned up unused variables in npc.cLance1-2/+2
2006-04-29* Reverted npc_checknear to exclude check for class_ -1.Lance1-8/+9
2006-04-29- Clones can't be class-changed nowskotlex1-2/+2
2006-04-29* Using malloc for memory allocations that doesn't need to be pre-initialized.Lance1-18/+17
2006-04-25- Modified and simplified the random item group format. It now is <GroupID>,<...skotlex1-2/+0