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path: root/src/map/npc.c
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2006-12-12- Minor changes to ers.FlavioJS1-1/+1
2006-12-12- Updated npc_event_dequeue to free up your current npc information, and not ...skotlex1-2/+15
2006-12-11- Spirit of Sin and Enchant Deadly Poison now stack.skotlex1-1/+1
2006-12-05- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt...FlavioJS1-3084/+3084
2006-12-02- Fixed passive mobs becoming increasingly unlikely to retaliate to attacks a...skotlex1-4/+0
2006-12-01- Fixed txt-converter compilation. skotlex1-4/+1
2006-11-29- Fixed the new npc parsing code not accounting for windows-style line termin...skotlex1-1/+1
2006-11-29- Now gvg_dungeon mapflag will activate the other mapflags which are required...skotlex1-1/+4
2006-11-28- Increased line buffer size when parsing scripts. Helps when trying to defin...skotlex1-20/+21
2006-11-14- Characters with Karma may fight amongst them anywhere.skotlex1-0/+6
2006-11-08- Moved the duel functions to pc.c since they are so totally out of place in ...skotlex1-1/+1
2006-11-07- Fixed map_foreachiddb and map_foreachpc so they don't encapsulate the varia...skotlex1-4/+2
2006-10-30Fixed a little bug in event enqueue codetoms1-1/+1
2006-10-27modified src/map/npc.cLance1-1/+1
2006-10-27* Experimental tweak to npc_parse_function - Overwrite existing functions.Lance1-4/+11
2006-10-25- Cleaned up some more the event dequeue code, it will no longer clear out th...skotlex1-36/+18
2006-10-25- Some cleaning of the pc_eventtimer and pc enqueue code, it should fix some ...skotlex1-2/+2
2006-10-19- Cleaned up the log.c file.skotlex1-2/+2
2006-10-05- Added function npc_unload_duplicates(), it unloads all npcs that are a dupl...skotlex1-0/+21
2006-10-02- Renamed nopenalty mapflag to noexppenalty. Using nopenalty will turn on/off...skotlex1-1/+5
2006-09-18- Reloading scripts will no longer eliminate mobs with no respawn data. Watch...skotlex1-13/+7
2006-09-13- Modified the nocommand mapflag so you can specify the GM range that is bloc...skotlex1-1/+7
2006-09-09- Fixed a npc-timer memory leak on npc_unload ("[Warning]: ers_obj_destroy: X...skotlex1-1/+6
2006-09-05- Corrected SC_INTRAVISION not starting.skotlex1-1/+0
2006-09-01The duplicate npc report will now print the related file nametoms1-1/+1
2006-08-28- The memory leak reports will now print out in the logs also the revision th...skotlex1-0/+21
2006-08-27* Optional macro MEMSET_TURBO for faster low-level memory initializations.Lance1-9/+9
2006-08-18- Changed unit_free so that it receives which cleartype should be used when t...skotlex1-1/+1
2006-08-07- Cleaned some of mpeg's updated work.skotlex1-4/+5
2006-08-07- Adjusted Battle_check_target so that alchemist summoned mobs are targetted ...skotlex1-0/+5
2006-08-04- Removed settings enemy_critical_rate, homun_critical_rate. Added settings e...skotlex1-4/+3
2006-08-04- Enabled Mastery damage on Soul Breaker again, moved adv katar mastery out o...skotlex1-2/+2
2006-07-28- Fixed a memory leak when there exists more than one user function with the ...skotlex1-5/+11
2006-07-28- The picklog will now record negative values for items sold to npcs.skotlex1-1/+1
2006-07-27- Synced the script.c file with as much data as possible from jA's:skotlex1-18/+15
2006-07-27- Changed npc_click declaration to receive an npc structure rather than a gen...skotlex1-16/+8
2006-07-25- Added a check when buying from npcs to allow buying of item_avail items.skotlex1-1/+2
2006-07-19- When enabling/disabling hiding/unhiding an npc, if the npc is a warp, it wi...skotlex1-8/+13
2006-07-12- Fixed inverted check which was preventing you from buying more than 1 from ...skotlex1-1/+1
2006-07-11- Coded @reset.skotlex1-1/+1
2006-06-30- Added mapflag "nochat" to prevent chatting rooms from being created.skotlex1-0/+3
2006-06-29* [Fixed] Lance1-7/+5
2006-06-27- Fixed indentation on int_pet.c (how did it got messed up?)skotlex1-0/+4
2006-06-24* [Optimized]: Lance1-2/+2
2006-06-23- Added pc_bonus_autospell_del, gives support for removing autospell effects....skotlex1-4/+6
2006-06-18* [Removed]: Lance1-7/+0
2006-06-17* [Added]: Lance1-0/+1
2006-06-16* [Fixed]: Lance1-1/+2
2006-06-14- A quick fix for lazy scripters -_- sheeshLance1-11/+11
2006-06-14* [Improved]: Lance1-1/+6