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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
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tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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src
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map
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npc.c
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2006-07-25
- Added a check when buying from npcs to allow buying of item_avail items.
skotlex
1
-1
/
+2
2006-07-19
- When enabling/disabling hiding/unhiding an npc, if the npc is a warp, it wi...
skotlex
1
-8
/
+13
2006-07-12
- Fixed inverted check which was preventing you from buying more than 1 from ...
skotlex
1
-1
/
+1
2006-07-11
- Coded @reset.
skotlex
1
-1
/
+1
2006-06-30
- Added mapflag "nochat" to prevent chatting rooms from being created.
skotlex
1
-0
/
+3
2006-06-29
* [Fixed]
Lance
1
-7
/
+5
2006-06-27
- Fixed indentation on int_pet.c (how did it got messed up?)
skotlex
1
-0
/
+4
2006-06-24
* [Optimized]:
Lance
1
-2
/
+2
2006-06-23
- Added pc_bonus_autospell_del, gives support for removing autospell effects....
skotlex
1
-4
/
+6
2006-06-18
* [Removed]:
Lance
1
-7
/
+0
2006-06-17
* [Added]:
Lance
1
-0
/
+1
2006-06-16
* [Fixed]:
Lance
1
-1
/
+2
2006-06-14
- A quick fix for lazy scripters -_- sheesh
Lance
1
-11
/
+11
2006-06-14
* [Improved]:
Lance
1
-1
/
+6
2006-06-12
- Fixed npc_checknear's distance check returning the opposite of what it shou...
skotlex
1
-2
/
+2
2006-06-12
- Made guild member exp an unsigned int.
skotlex
1
-84
/
+68
2006-06-10
* [Improved]:
Lance
1
-3
/
+35
2006-06-08
- Updated mob_npc_warp to a three-state config switch. 0 disables. 1 enable o...
skotlex
1
-0
/
+4
2006-06-07
- Added config setting mob_npc_warp, when set to yes, enables mobs to be warp...
skotlex
1
-0
/
+29
2006-06-07
- Added pc_calcexp to calculate individual exp bonuses acquired from exp's so...
skotlex
1
-2
/
+2
2006-06-02
- Uncommented the npc_debug_warps code.. oops.
skotlex
1
-2
/
+2
2006-06-02
- Altered status_calc_pc so that equipment scripts are ran before card-scripts.
skotlex
1
-2
/
+2
2006-06-02
[Fixed]
Lance
1
-2
/
+2
2006-05-31
[Fixed]:
Lance
1
-0
/
+1
2006-05-31
[Fixed]:
Lance
1
-1
/
+1
2006-05-31
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6876 54...
Lance
1
-0
/
+2
2006-05-31
[Improved]:
Lance
1
-5
/
+23
2006-05-30
- Small optimization in battle_check_target
skotlex
1
-1
/
+1
2006-05-29
[Optimized]
Lance
1
-1
/
+2
2006-05-27
- Added structure status_data which holds status-related information (str, ag...
skotlex
1
-1
/
+3
2006-05-26
* Mob control engine tested 99% working so far.
Lance
1
-2
/
+2
2006-05-25
added noVending mapflag. Tested. + custom Market Place NPC, fixed MSG strings
Lupus
1
-0
/
+3
2006-05-24
- Corrected item script for dead branch and poring box
skotlex
1
-1
/
+2
2006-05-23
- the charname request hack message has been downgraded to only include GM-in...
skotlex
1
-2
/
+3
2006-05-23
* Added 'setd' support for local NPC scope (') variables.
Lance
1
-2
/
+2
2006-05-22
- Fixed some of the leaks.. still fixing..
Lance
1
-1
/
+1
2006-05-22
* WARNING: New scripting system contains memory leak
Lance
1
-4
/
+6
2006-05-15
- When reading mapflags, when a map is set to be pvp or gvg, the other will b...
skotlex
1
-0
/
+9
2006-05-14
* Bugfix on fake npc
Lance
1
-7
/
+12
2006-05-11
- Changed a bit the MAX_ZENY checks in trade.c to prevent overflows.
skotlex
1
-34
/
+54
2006-05-08
- Removed SP_DISGUISE from the bonus list.
skotlex
1
-2
/
+3
2006-05-06
- Added missing include <limits.h> to npc.c...
skotlex
1
-0
/
+1
2006-05-05
- Added a npc-script-event cache to avoid looking up event-scripts every time...
skotlex
1
-1
/
+103
2006-05-02
- Corrected a crash when sd is null in npc_event
skotlex
1
-1
/
+3
2006-05-01
* Optimized fake npc system. Added npc_checknear back to npc_buysellsel.
Lance
1
-7
/
+8
2006-04-30
Fixed scripts relying on older event calling methods.. Still searching for ot...
Lance
1
-1
/
+1
2006-04-29
- Cleaned up unused variables in npc.c
Lance
1
-2
/
+2
2006-04-29
* Reverted npc_checknear to exclude check for class_ -1.
Lance
1
-8
/
+9
2006-04-29
- Clones can't be class-changed now
skotlex
1
-2
/
+2
2006-04-29
* Using malloc for memory allocations that doesn't need to be pre-initialized.
Lance
1
-18
/
+17
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