index
:
evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
master
rebased
test
tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
map
/
npc.c
Age
Commit message (
Expand
)
Author
Files
Lines
2013-06-08
Follow up d73783f22b2bb881aab74524d153d89a5932a199
shennetsind
1
-7
/
+7
2013-06-08
Follow up d73783f22b2bb881aab74524d153d89a5932a199
shennetsind
1
-23
/
+23
2013-06-07
Hercules Renewal Phase One : pc, party, map, timer
Susu
1
-128
/
+128
2013-06-06
Follow up f754643911ebb19eb68fb7b6ad1a864b02d111a8
shennetsind
1
-2
/
+1
2013-06-01
Fixed script_rid2sd not being available to HPM
shennetsind
1
-3
/
+2
2013-06-01
Fixed Bug #7311
shennetsind
1
-2
/
+1
2013-05-31
Fixed Bug #7272
shennetsind
1
-3
/
+3
2013-05-30
Memory Slasher - May 30 Patch
shennetsind
1
-182
/
+145
2013-05-17
Merge pull request #26 from Earisu/master
Flipp
1
-7
/
+7
2013-05-17
MOTD redesign
shennetsind
1
-0
/
+9
2013-05-17
- Made DB and malloc lib HPM-friendly
Susu
1
-7
/
+7
2013-05-15
Hercules Renewal Phase One: guild.c started
shennetsind
1
-2
/
+2
2013-05-15
HPM Update
shennetsind
1
-5
/
+5
2013-04-27
Skill ID Processing Overhaul
shennetsind
1
-46
/
+29
2013-04-22
Hercules April 22 MEGA-ULTRA-LONG Patch~!
shennetsind
1
-3
/
+1
2013-04-16
Fixed Bug #419
shennetsind
1
-5
/
+17
2013-04-16
Fixed Bug #1721
shennetsind
1
-3
/
+15
2013-04-11
New NPC range now working.
lemongrass3110
1
-2
/
+10
2013-04-11
One more fix at "bindatcmd" command. Related to bug:7240.
ediejohnny
1
-2
/
+4
2013-04-07
Fixed zone changing not reverting mapflags from previous zone
shennetsind
1
-13
/
+64
2013-04-07
Fixed adjust_unit_duration/adjust_skill_damage mapflags
shennetsind
1
-18
/
+38
2013-04-02
Introducing 5 new/official mapflags.
shennetsind
1
-3
/
+15
2013-04-02
Introducing New/Official Mapflag: noknockback
shennetsind
1
-0
/
+2
2013-04-02
Introducing New/Official mapflag: invincible_time_inc
shennetsind
1
-5
/
+2
2013-03-30
Hercules Renewal: clif.c complete
shennetsind
1
-0
/
+2
2013-03-29
Hercules Renewal: clif.c
shennetsind
1
-33
/
+33
2013-03-27
Introducing Hercules' Map Zone Database
shennetsind
1
-30
/
+36
2013-03-08
Fixed Bug #7114
malufett
1
-0
/
+18
2013-03-02
Hercules Renewal: skill.c
shennetsind
1
-2
/
+2
2013-02-24
Fixed Bug #7092
malufett
1
-1
/
+4
2013-02-24
Revert "Fixed Bug #7091"
shennetsind
1
-4
/
+1
2013-02-24
Fixed Bug #7091
malufett
1
-1
/
+4
2013-02-18
Improvements all over the place
shennetsind
1
-6
/
+8
2013-02-16
Updating the Headers across source files
shennetsind
1
-1
/
+1
2013-02-14
New Mapflag adjust_skill_damage
shennetsind
1
-3
/
+22
2013-02-14
New Mapflag adjust_unit_duration
shennetsind
1
-1
/
+20
2013-02-07
Fixing mistake in modified source code headers
shennetsind
1
-1
/
+1
2013-02-04
Merged some commits from rAthena.
Matheus Macabu
1
-14
/
+13
2013-02-01
Fixed Bug #5343
shennetsind
1
-0
/
+3
2013-01-31
Fixed Bug #3080
shennetsind
1
-4
/
+5
2012-12-30
-Harmonize skillid, skill_num, skillnum, skill, to skill_id and same for skil...
glighta
1
-20
/
+21
2012-12-27
* Fixed bugreport:7052, npcs with monster sprite now work.
momacabu
1
-2
/
+15
2012-12-27
* Also checks for righty coordinates before actually loading the npc. Improve...
momacabu
1
-5
/
+5
2012-12-22
Community Contribution Time!
momacabu
1
-0
/
+2
2012-12-15
Follow up to r17013, exit loop if found a warp near the player.
momacabu
1
-1
/
+3
2012-12-09
Fixed bugreport:6483. NPCs with OnTouch in the same area of a Warp won't bloc...
momacabu
1
-0
/
+19
2012-12-05
- Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924).
brianluau
1
-3020
/
+3176
2012-11-25
Applied AStyle code formating as discussed on tid:74602.
greenboxal2
1
-3176
/
+3020
2012-11-24
Fixed behavior in permanent mob spawns allowing new optional parameters: leve...
momacabu
1
-4
/
+31
2012-11-20
Minor performance improvement; created guild flag cache to replace the ineffi...
shennetsind
1
-0
/
+5
[next]