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path: root/src/map/mob.h
AgeCommit message (Expand)AuthorFilesLines
2015-10-11Cleanup of the HPluginData implementation (second part)Haru1-6/+2
2015-10-11Cleanup of the HPluginData implementation (First part)Haru1-5/+4
2015-08-15HPM compatibility improvementsHaru1-5/+5
2015-06-19Cleaned up some #includesHaru1-2/+2
2015-06-19Removed ".." from include directivesHaru1-5/+5
2015-06-01Replaced some of the hardcoded values with constants (map)Haru1-13/+20
2015-01-12Blocked compilation of plugins that use unavailable functionsHaru1-0/+2
2014-12-21Move mob_db deletion into separate function.Andrei Karas1-0/+1
2014-12-19Add struct item_data, mob_db and mob_data for pluginsAnnieRuru1-0/+8
2014-11-24* 1st Transcendent Spirit, monster position lag fixesMichieru1-0/+9
2014-11-16Whitespace cleanup (no code changes)Haru1-6/+6
2014-10-29Added 2014 Halloween Event and made status change parameter optional on montr...Taylor Locke1-1/+1
2014-10-18Fix bug:7454Michieru1-0/+1
2014-10-13* Monster skill use behavior, ranges, position lag fixesMichieru1-0/+2
2014-09-16Follow: https://github.com/HerculesWS/Hercules/commit/8ab61745b81d1cf0602c799...Michieru1-2/+2
2014-07-11Fixed reserved __identifier violationsHaru1-3/+3
2014-05-30Fixed typos inside src/Shido1-3/+3
2014-05-10Re-commit of "Fixed order of includes in all source files"Haru1-5/+4
2014-05-10Revert "Fixed order of includes in all source files"panikon1-4/+5
2014-05-09Fixed order of includes in all source filesHaru1-5/+4
2014-02-02Introducing HPM Datacheckshennetsind1-3/+3
2013-12-17Fixed several compiler warningsHaru1-1/+1
2013-12-11Corrected some local 'mapindex' variables shadowing the global oneHaru1-1/+1
2013-11-19Sanitized and improved several macros through the codeHaru1-3/+4
2013-11-18Corrected size-related constant names and cleaned up comments (closes #222).Mumbles1-2/+2
2013-11-08Added support for monster spritename constantsHaru1-0/+1
2013-11-05Introducing the Hercules Standalone Script Syntax CheckerHaru1-2/+2
2013-10-26Changed 'tick' variables to 64 bitHaru1-15/+15
2013-10-02HPM: Map.c Completedshennetsind1-2/+2
2013-09-26Renamed variables that would conflict with a rename of iMap to mapHaru1-2/+2
2013-09-16HPM: Unit.c Interfaceshennetsind1-2/+2
2013-09-16HPM: Mob.c Interfaceshennetsind1-69/+114
2013-08-26Fixed Bug#7584malufett1-1/+1
2013-01-05* Follow up r17065markzd1-1/+1
2012-12-30-Harmonize skillid, skill_num, skillnum, skill, to skill_id and same for skil...glighta1-11/+11
2012-12-05- Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924).brianluau1-181/+178
2012-11-25Applied AStyle code formating as discussed on tid:74602.greenboxal21-178/+181
2012-11-12-Upd mob_count to read a 10 modib list to chk if present or notglighta1-0/+1
2012-11-10- Modified *monster and *areamonster script commands to allow size and ai par...momacabu1-7/+20
2012-11-09- Removed backup.pl (for TXT servers) and vs9-to-vs8.php (outdated versions);momacabu1-1/+1
2012-11-01-Fix bugreport:6547 (bloodylust) upd bloodylust effect to berserkglighta1-4/+6
2012-08-30Fixed bugreport:6576 changed mvptomb_ to rely on the id rather than the point...shennetsind1-2/+4
2012-07-28Updated some skills to its RE behavior(AL_ANGELUS, RG_BACKSTAP, WZ_GRAVITATIO...rud0lp201-2/+3
2012-07-12another set of minor adjustments throughout the code.shennetsind1-1/+1
2012-07-12Follow up r16395 - Forgot to apply the changes to MAX_RANDOMMONSTER.daegaladh1-1/+1
2012-06-18Little optimization on MVP tombstone system, maybe fix insane CPU usage spike...greenboxal21-2/+2
2012-05-31Fixed bugreport:5867 clones with cloaking skill are no longer "invincible"shennetsind1-0/+1
2012-05-21Fixed bugreport:5699 all new options should now be passed properly to clones ...shennetsind1-1/+1
2012-04-25* Code consistency updates. No functional changes. Credits to Lighta.xazax-hun1-0/+6
2012-04-24Fixed memory leak on MvP tomb system, killer name now uses static buffer. (bu...greenboxal21-0/+4