Age | Commit message (Expand) | Author | Files | Lines |
2008-05-08 | - Added some new items and headgears. | zephyrus | 1 | -1/+1 |
2008-04-27 | Cleaning up the itemdb reload mess (see r12635, r12643, r12650, r12661, r1266... | ultramage | 1 | -5/+0 |
2008-04-27 | Some major changes to @reloaditemdb to allow unloading of any item while map ... | Kevin | 1 | -0/+5 |
2008-04-21 | * Changed the data field of timers from int to intptr. | FlavioJS | 1 | -1/+1 |
2008-04-07 | * Made script command 'flagemblem' and guild_emblem_change send an update of ... | FlavioJS | 1 | -1/+1 |
2008-03-24 | * Reorganized the contents of the mapserver's header files. | ultramage | 1 | -1/+65 |
2008-03-20 | - Added SC_ARMOR_RESIST, used by Undead Scroll, gives you resistance against ... | zephyrus | 1 | -0/+1 |
2008-03-13 | - Added a fix for Abracadabra, this skills allways should use minimum a Yello... | zephyrus | 1 | -0/+4 |
2008-02-14 | - Added some new config settings: homunculus_autoloot, idle_no_autoloot, max_... | zephyrus | 1 | -0/+1 |
2008-01-06 | Cleaned up mob_once_spawn() and mob_once_spawn_area(). | ultramage | 1 | -5/+2 |
2007-12-22 | Fixed mob AI code iterating over non-mob objects without checking, when monst... | ultramage | 1 | -1/+1 |
2007-11-03 | Tried to make sense out of timer.c ... and failed | ultramage | 1 | -3/+3 |
2007-10-18 | Fixed numerous /W4 warnings (and created more :) | ultramage | 1 | -1/+1 |
2007-09-27 | * Loot code using charid's instead of id's in pick priority. | FlavioJS | 1 | -1/+1 |
2007-09-24 | - Changed Greed Scroll's type to 11 (all itemskill items should use this) | skotlex | 1 | -3/+4 |
2007-09-23 | * map_addflooritem and struct item_drop_list using id's instead of struct map... | FlavioJS | 1 | -1/+1 |
2007-09-17 | - Finally got some time to clean up and fix monster_ai&0x40 (chase through wa... | skotlex | 1 | -1/+1 |
2007-09-07 | - Added support for the new party invite/reply packets from the latest client... | skotlex | 1 | -1/+1 |
2007-09-03 | - Merged @whereis from my server (displays normal spawn maps for given mobs).... | skotlex | 1 | -0/+7 |
2007-08-19 | * Cleaned/clarified some #include relationships between headers | ultramage | 1 | -7/+7 |
2007-08-09 | - Moved damage logging to mob_log_damage, now non-damage targetted (or splash... | skotlex | 1 | -0/+1 |
2007-07-26 | * Cleaned up mob drop code, crashfix is still needed though... | ultramage | 1 | -11/+5 |
2007-05-04 | - Updated mob_poring.txt, by Spre. | DZeroX | 1 | -1/+1 |
2007-04-24 | - Modified the mob ai think time update after using skills from adelay/amotio... | skotlex | 1 | -0/+2 |
2007-03-09 | - Added info on packet 0x86 (simple move packet). Not usable until a clear se... | FlavioJS | 1 | -3/+3 |
2007-02-21 | Applied a consistent look to all header files (copyright, ifdefs) | ultramage | 1 | -1/+1 |
2007-02-16 | - Modified the "guardian" spawn script command, it no longer receives a "amou... | skotlex | 1 | -2/+1 |
2007-02-01 | - Added support for mob skill target 'randomtarget', when specified, it will ... | skotlex | 1 | -0/+1 |
2006-12-19 | - Reverted the mob ThinkTime update, that field is again aDelay as it apparen... | skotlex | 1 | -1/+0 |
2006-12-05 | - Massive EOL normalization & 'svn:eol-style native' flag setting for all txt... | FlavioJS | 1 | -207/+207 |
2006-12-04 | - Fixed HVAN_INSTRUCT int bonuses. | skotlex | 1 | -0/+1 |
2006-11-21 | - Corrected TripleAction's damage. It should do 150%*3 instead of 100*3% damage. | skotlex | 1 | -2/+6 |
2006-09-05 | - Corrected SC_INTRAVISION not starting. | skotlex | 1 | -1/+1 |
2006-06-18 | - Fix for #102547 | Lance | 1 | -1/+1 |
2006-06-18 | * [Removed]: | Lance | 1 | -0/+1 |
2006-06-17 | * [Added]: | Lance | 1 | -1/+1 |
2006-06-16 | * [Improved]: | Lance | 1 | -0/+12 |
2006-06-02 | - Some cleaning of the mob slave ai. | skotlex | 1 | -0/+3 |
2006-05-28 | - Added functions status_revive, pc_revive and mob_revive to handle revival (... | skotlex | 1 | -0/+1 |
2006-05-27 | - Added structure status_data which holds status-related information (str, ag... | skotlex | 1 | -12/+10 |
2006-05-26 | * Mob control engine tested 99% working so far. | Lance | 1 | -0/+1 |
2006-05-09 | - Reduced drop slots from 15 to 10. | skotlex | 1 | -1/+1 |
2006-04-29 | - Modified the mob_db structure. The mvp related columns were moved to before... | skotlex | 1 | -1/+1 |
2006-04-28 | - Added constant MAX_MOB_DROP to specify the amount of normal drops a mob has... | skotlex | 1 | -1/+2 |
2006-04-24 | - Fixed skill_delayfix not altering delay at all after you reached 150. | skotlex | 1 | -0/+19 |
2006-04-24 | - Added new column to mob_db Sprite_Name to hold the mob's sprite name. Colum... | skotlex | 1 | -1/+1 |
2006-04-13 | - Changed slave chasing from using unit_walktobl to map_search_freecell + uni... | skotlex | 1 | -1/+1 |
2006-04-01 | - Added structure view_data to handle sprite information for all characters (... | skotlex | 1 | -17/+4 |
2006-03-22 | - Merged the unit_data structure from jA for handling unit-related data (atta... | skotlex | 1 | -11/+13 |
2006-03-08 | - Added functions mobdb_searchname_array and itemdb_searchname_array which re... | skotlex | 1 | -0/+1 |