summaryrefslogtreecommitdiff
path: root/src/map/mob.c
AgeCommit message (Collapse)AuthorFilesLines
2008-08-12Now using proper enum type for mob skill state tracking.ultramage1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13075 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-12Added updated client effects list.ultramage1-36/+42
Corrected some doc/npc typos. Reindented some mob AI code. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13074 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-10Some small code cleaningultramage1-1/+2
- removed unused create_storage() function - removed unused char_db mapserver config setting - adjusted formatting of mapserver config loading code git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13063 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-04- Killed mobs with NPC_REBIRTH skill used should not drop items again. ↵zephyrus1-37/+44
(Aegis test) - Monsters with SC_KAIZEL should not trigger event script until. - Monsters NPC_REBIRTH should not be casted if no source (killmonster script or @killmonster) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13047 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-07-31Removed the mob controller system, now a customization (see topic:194375).ultramage1-82/+3
The system consists of * script command to spawn a controlled mob * script commands to attach npcs to such mobs and manipulate their AI * a page of documentation for these commands * callbacks at various source code locations that invoke the attached npcs * two npc examples git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13021 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-07-30Removed the IRC bot system, now a customization (see topic:194306)ultramage1-4/+0
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13014 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-07-26Replaced occurences of '-1' with the more appropriate 'INVALID_TIMER' value ↵ultramage1-5/+5
where appropriate. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12998 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-07-26- Implemented official Convex Mirror (With help of Yomanda and Sirius White)zephyrus1-1/+2
- Fixed SC_WARN don't receiving reflecting damage (Bug Report 1854). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12997 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-07-05* Moved the mob killmonster flag to a more appropriate area. (bugreport:1795)sketchyphoenix1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12914 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-06-29- Added support to Cash Shop for script command callshopzephyrus1-8/+21
- Fixed a bug in OnTouchNPC - Cleanup in barricade code. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12896 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-06-22Added support for killmonster to fire OnMyMobDead optionally.sketchyphoenix1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12876 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-06-21* Fixed a bug where the "OnMyMobDead" event wouldn't trigger if the mob was ↵sketchyphoenix1-0/+3
killed and never attacked. (bugreport: 1725) * Reworded a comment in can_copy to make more sense. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12870 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-05-08- Added some new items and headgears.zephyrus1-50/+76
- Changed the way DEF Potion and MDEF potion works to official. - Cleanups to Barricade Engine. It now can be used in WoE 2.0, i will release optional scripts soon. - Fixes to @noks. Now if the mob is targeting someone else the protection get lost. - Added new status effects icons to cash items. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12693 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-05-07- Added function battle_attr_ratio to handle just getting the attribute ↵skotlex1-8/+1
table data. Fixes Sense messing up with elemental based statuses. - Added Throw tomahawk to the list of items that do not trigger the equipment breaking code. - Moved a bit around the SC_ start of dancing skills to fix Moonlight petals pushing back the casters. - Modified status_damage to handle SC_KAZIEL. The return value of *_dead functions can pass 8 to specify that kaziel should not be triggered (ie: pvp/gvg) - Infinite Endure won't be passed on to devoted characters. - Infinite Endure is no longer saved on logout. - Added check to avoid gms opening vending shops if they don't have the required level. - Moved around the Steel Body S. Novice code, simplified it so it triggers before most of the penalties (death is cancelled). - Fixed the flee penalty not applying when you walk into a gvg map. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12688 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-05-02* Changes to map_foreach* functions:FlavioJS1-3/+2
- removed the unecessary use of va_copy in map_foreachpc - applied the same function pattern to map_foreachmob and map_foreachiddb - created map_foreachnpc - extended the behaviour of map_foreach* functions to stop iterating when func returns -1 (also added missing changelog entries from ultramage >.>) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12684 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-05-02Replaced the very ineffective clif_foreachclient() with map_foreachpc() ↵ultramage1-1/+1
since they essentially do the same thing (bugreport:1174). Rewrote map_foreachpc() so that its callback function signature now uses a more natural 'sd' instead of a DBKey/void* pair. Rewrote atcommand_users() to use a single function, instead of depending on two helper functions and global objects. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12683 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-05-01Replaced the integers+checking approach in r12679 with usage of floating ↵ultramage1-6/+6
point arithmetic. Applied search&replace to use the new name of the function. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12680 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-05-01Implemented get_percentage() for compact and safe calculation of percentual ↵ultramage1-6/+6
values. Fixed integer arithmetic overflows that were occuring in several supernovice checks (bugreport:1135). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12679 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-27Cleaning up the itemdb reload mess (see r12635, r12643, r12650, r12661, ↵ultramage1-0/+5
r12662, r12663) * the player data inventory-itemdb index is now refreshed using pc_setinventorydata() * mobdb will no longer initialize with nonexistent items, and mobs will no longer drop them in case of a reload * the clif_buylist() function once again hides invalid npc shop items * it is no longer possible to purchase nonexistent items from a npc shop * npc shop loading will not abort if there is a nonexistent item entry, it will just skip over it git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12665 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-21* Changed the data field of timers from int to intptr.FlavioJS1-12/+12
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12633 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-15 * Corrected some invalid syntax in skill_db.txt (wrong usage of commas)ultramage1-16/+1
* Renamed BA_FROSTJOKE to BA_FROSTJOKER (aegis server-side name) * Implemented a generic framework for parsing delimited db files (allows specifying min/max column ranges and max number of rows to read) * Corrected a typo in quest_update_objective() * Cleaned up pc.c a bit git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12599 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-08Full revert of r12402, could be the cause of mob respawn problems (followup ↵ultramage1-7/+0
to r12512) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12534 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-07* Made script command 'flagemblem' and guild_emblem_change send an update of ↵FlavioJS1-12/+35
the emblem_id to the players in the area. - known bug: ui components that are displaying the emblem at the time (emblem in flag npc and emblem over head in gvg maps) are not updated, but putting the mouse over the target shows the new emblem * Modified script command 'guardian': - returns the id of the guardian - if guardian index isn't supplied, it generates a temporary guardian * Implemented support for temporary guardians (not saved with castle). * Added missing includes from r12520. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12525 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-07Improved the Mental Sensing fix from r12507 to not start the status at all, ↵ultramage1-1/+1
instead of starting it and ignoring it later on. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12519 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-06NVM on last fix (r12510).Kevin1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12511 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-06Changed Mental Vision fix (r12507) to check for mexp rather then the boss ↵Kevin1-1/+1
flag (so as not to include mini bosses). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12510 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-06Mind Sensing no longer gives an xp bonus on bosses. (bugreport:1282)Kevin1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12507 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-03-26Adjusted eAthena code to compile cleanly in C++ mode.ultramage1-8/+8
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12436 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-03-24* Reorganized the contents of the mapserver's header files.ultramage1-0/+1
- map.h is no longer a generic dumping spot of all the shared structs, and instead, each such structure now resides in its logical component - map.h now only holds mostly map-related things (needs more cleaning) - there's still a lot of room for improvement (reorganization within individual header files, etc...) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12429 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-03-21- Added status changes for netcafe premium items. Status Resist Potion and ↵zephyrus1-12/+23
SP Reduction Potion. * More Barricade stuff: - Changed the way "Dir" works. Now it's just like NPC dir definition (from 0 to 7). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12414 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-03-20- Added SC_ARMOR_RESIST, used by Undead Scroll, gives you resistance against ↵zephyrus1-4/+30
elements and it's can be used with Resist Potions. - SC_ARMOR_RESIST and SC_BENEDICTIO ends if you change your armor. Tested on iRO. - If you call SC_ELEMENTALCHANGE with val3 = 1 it will use the level in val 1, and not a random value. * Barricades: - Fixed a bug when @reloadscript. Barricades should be destroyed too. - Unbreakable barricades are only wall type (not shootable) According to Doddler info. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12407 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-03-19Changed the dynamic mobs system to also unload mobs that have respawn time ↵ultramage1-0/+7
but are already spawned - 22M less mem usage (bugreport:1197). Also added a check to not respawn mobs on maps with no players (potentially unsafe operation, needs further inspection). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12402 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-03-18Fixed OnPCLoginEvent not working correctly (bugreport:1182).ultramage1-1/+1
Cleaned up some code typos/engrish. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12391 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-03-14Fixed spawned mob count not being counted properly, causing yet more respawn ↵ultramage1-2/+0
problems. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12364 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-03-13Replaced some foreach-based functions by their inlined iterator equivalents.ultramage1-1/+3
Changed the dynamic mobs system, so that the flag that indicates whether a particular mob can be unloaded is stored in the mob's respawn data structure. Cleaned up related parts of the source code. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12358 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-03-13- Added a fix for Abracadabra, this skills allways should use minimum a ↵zephyrus1-0/+143
Yellow Gem. - Added some code "suggestion" to handle the new Barricades, please test it with: - @barricade <x> <y> <size> <direction> <killable> <Event Name> - @killbarricade <Event Name> - If x and y are -1, it will use your current position. - Direction 0 Vertical 1 Horizontal. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12352 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-03-12Removed one mob data variable related to dynamic mobs that I found to be ↵ultramage1-1/+0
redundant. Changed MAX_MOBSKILL (max. amount of different skill entries per mob) from 50 to 40 to reduce memory consumption a bit more. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12350 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-03-09- Modified attack_walk_delay so it behaves on a 'per-object' basis, and ↵skotlex1-0/+1
changed the default to 15 (all types). - Modified battle_delay_damage so damage is not delayed more than one second for non-player attacks. - Modified party_member_added with a hack so that the clif functions will send the info of the new member since party_recv_info has not yet arrived. - Updated clif_calc_delay so the type sent to the client is based on the number of hits of the skill (as Aegis packets reveal) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12332 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-03-07- Added config settings mob_active_time and boss_active_time, what they do ↵skotlex1-43/+70
is specify a duration during which monsters will keep running their active AI after all players have left their vecinity. Their current defaults are set to 0 (disabled). - Script induced status changes can now be reduced by stats/cards (but only trigger rate is reduced, not duration) - Battle delay timers will now check if the target player has the invincible timer active or not. - Adjusted mob_ai_sub_hard to return a bool indicating whether the AI was executed or not. - Adjusted clif_damage and clif_skill_damage to set the endure type value based on dmotion and damage, rather than hardchecking for SC_ENDURE. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12315 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-03-06Fixed a crash when a homun kills a mvp and the char that did the most damage ↵ultramage1-1/+1
is unable to carry the mvp reward (bugreport:1114) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12308 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-03-03- An extra ; removed. Reported by Itakou.zephyrus1-2/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12282 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-02-27Added support for actually disabling the idle_no_autoloot config setting ↵ultramage1-1/+5
(followup to r12248) (bugreport:1061) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12254 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-02-21- Added status_calc_life to properly calculate hp/max_hp as a ratio taking ↵skotlex1-7/+7
into accounts overflows (and for now also avoids divisions by 0). Applied this function around clif.c, mob.c and pet.c - Implemented the correct walk-speed bonus from the Bard/Dancer spirit. - Added a few error messages in case something goes wrong in the new auth db system. - Fixed logarithmic drops turning 0% drop rates into 100%. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12225 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-02-14- Some optimizations to @noks (now using a Status Change timer).zephyrus1-14/+17
- Added support to Self|Party|Guild options. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12205 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-02-14- Added some new config settings: homunculus_autoloot, idle_no_autoloot, ↵zephyrus1-7/+87
max_guild_alliance. - Added a code to activate a Kill Steal protection and the required mapflags. * (I will explain this later on forums). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12203 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-02-07- Fixed Freezing Trap doing no damage (changed type from misc to weapon)skotlex1-1/+1
- Changed suiton's element to water (apparently fixes not being able to use water-based skills on it) - Fixed Landmine doing no damage (decreased trigger range to 0 to match its splash range) - Fixed the disguise commands using the wrong variable when attempting to disguise as an npc. - Fixed a compilation warning on CELL_CHKNODAMAGE (which is a totally bad-ripoff of basilica cells anyway) - Corrected and optimized npc_remove_map's npc array cleanup (@reloadscripts no longer report 'too many npcs per map and related dangling pointer crashes are fixed) - Removed suspicious, yet totally unused npc_data variable 'n' - HP loss item scripts can no longer kill you. - Corrected the item-drop-rate check to avoid duplicate entries in @whodrops after a @reloadmobdb - Cleaned up and optimized map_addnpc (there are never any gaps in the npc array so npc_num always points to the last valid entry) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12180 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-02-04- Some code cleanups.zephyrus1-1/+1
- Added new Cell types (NoChat and NoDamage) - Added JobChangeLevel and FreeSKPoints to #stats - Added a Crash protection in clif_send with invalid fd values. - Merged a missing update in TK Mission. - Added script command 'getmapflag' - Merged some new Status Change to Stable. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12175 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-01-06- Fixed Overthrust's timer not being able to be refreshed when recasting it ↵skotlex1-1/+1
(conflict on what val2 should mean) - Changed the code in status_change_timer so that a null pointer no longer causes a crash but prints an error instead. - Corrected clones not copying over a player's skills properly. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12027 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-01-06Cleaned up mob_once_spawn() and mob_once_spawn_area().ultramage1-51/+66
- now they use mapid instead of mapname as input parameter - moved the responsibility to perform "this" -> mapid resolution to the caller - added a pair of swap() operations to prevent working with a negative-dimensioned area (fixes bugreport:87) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12022 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-01-04Fixed a bad allocation line, which in my case resulted in trashing several ↵ultramage1-1/+1
ingame objects when doing @reloadmobdb. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12013 54d463be-8e91-2dee-dedb-b68131a5f0ec