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path: root/src/map/mob.c
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2008-04-07* Made script command 'flagemblem' and guild_emblem_change send an update of ...FlavioJS1-12/+35
2008-04-07Improved the Mental Sensing fix from r12507 to not start the status at all, i...ultramage1-1/+1
2008-04-06NVM on last fix (r12510).Kevin1-1/+1
2008-04-06Changed Mental Vision fix (r12507) to check for mexp rather then the boss fla...Kevin1-1/+1
2008-04-06Mind Sensing no longer gives an xp bonus on bosses. (bugreport:1282)Kevin1-1/+1
2008-03-26Adjusted eAthena code to compile cleanly in C++ mode.ultramage1-8/+8
2008-03-24* Reorganized the contents of the mapserver's header files.ultramage1-0/+1
2008-03-21- Added status changes for netcafe premium items. Status Resist Potion and SP...zephyrus1-12/+23
2008-03-20- Added SC_ARMOR_RESIST, used by Undead Scroll, gives you resistance against ...zephyrus1-4/+30
2008-03-19Changed the dynamic mobs system to also unload mobs that have respawn time bu...ultramage1-0/+7
2008-03-18Fixed OnPCLoginEvent not working correctly (bugreport:1182).ultramage1-1/+1
2008-03-14Fixed spawned mob count not being counted properly, causing yet more respawn ...ultramage1-2/+0
2008-03-13Replaced some foreach-based functions by their inlined iterator equivalents.ultramage1-1/+3
2008-03-13- Added a fix for Abracadabra, this skills allways should use minimum a Yello...zephyrus1-0/+143
2008-03-12Removed one mob data variable related to dynamic mobs that I found to be redu...ultramage1-1/+0
2008-03-09- Modified attack_walk_delay so it behaves on a 'per-object' basis, and chang...skotlex1-0/+1
2008-03-07- Added config settings mob_active_time and boss_active_time, what they do is...skotlex1-43/+70
2008-03-06Fixed a crash when a homun kills a mvp and the char that did the most damage ...ultramage1-1/+1
2008-03-03- An extra ; removed. Reported by Itakou.zephyrus1-2/+3
2008-02-27Added support for actually disabling the idle_no_autoloot config setting (fol...ultramage1-1/+5
2008-02-21- Added status_calc_life to properly calculate hp/max_hp as a ratio taking in...skotlex1-7/+7
2008-02-14- Some optimizations to @noks (now using a Status Change timer).zephyrus1-14/+17
2008-02-14- Added some new config settings: homunculus_autoloot, idle_no_autoloot, max_...zephyrus1-7/+87
2008-02-07- Fixed Freezing Trap doing no damage (changed type from misc to weapon)skotlex1-1/+1
2008-02-04- Some code cleanups.zephyrus1-1/+1
2008-01-06- Fixed Overthrust's timer not being able to be refreshed when recasting it (...skotlex1-1/+1
2008-01-06Cleaned up mob_once_spawn() and mob_once_spawn_area().ultramage1-51/+66
2008-01-04Fixed a bad allocation line, which in my case resulted in trashing several in...ultramage1-1/+1
2007-12-27Re-added a missing mob last_thinktime timer initialization when a mob spawns,...ultramage1-0/+1
2007-12-26Moved distance-related functions to path.c/hultramage1-0/+1
2007-12-22Fixed droprate overflows when going over rate 2000xultramage1-3/+6
2007-12-22- Corrected mob spawn utilization of the delay1/delay2 values (one is respawn...skotlex1-15/+8
2007-12-22Fixed mob AI code iterating over non-mob objects without checking, when monst...ultramage1-1/+1
2007-12-19- Corected the SC_MIRACLE + Anger code using the wrong skill level to calcula...skotlex1-7/+6
2007-12-19- Fixed skill name for skill 39 (MC_PUSHCART)skotlex1-4/+4
2007-12-18- Cleaned up a bit the format of skill_db.txt (that comma next to the skill n...skotlex1-2/+2
2007-12-14Guardian hp handling code removal (see bugreport:342)ultramage1-13/+0
2007-12-06- The default event script behaviour is to trigger on labels rather than NPCs...skotlex1-1/+1
2007-12-05- Made the struct weapon_atk lhw in status_data a static member rather than a...skotlex1-26/+29
2007-11-29- Integrated the SG related info of hate_mob and feel_map into a single struc...skotlex1-10/+17
2007-11-22- Changed the status_change structure to use dynamic rather than static memor...skotlex1-20/+15
2007-11-21- Moved subtype from struct block_list to struct npc_data.skotlex1-3/+3
2007-11-17Removed battle_config.error_log as console_silent already handles thisultramage1-12/+8
2007-11-05* Reverted official drop rate estimationPlaytester1-1/+0
2007-11-04* Adjusted drop bug according to special information...Playtester1-1/+1
2007-11-04* Implemented official drop rate estimationPlaytester1-0/+1
2007-11-03Tried to make sense out of timer.c ... and failedultramage1-1/+1
2007-11-01Removed code that queues OnAgitEliminate after the Emperium is broken, this i...ultramage1-9/+1
2007-10-31* Added names to the SC_ and SI_ enums, now they can be used to properly indi...ultramage1-4/+3
2007-10-27Slightly improved the message you get when trying to load a mob into the rang...ultramage1-1/+1